Tuesday, 26 September 2017

(G326 09/09/2017 via Roll20 - AP, JF(GM), MJ) WA11

(G326 09/09/2017 via Roll20 - AP, JF(GM), MJ) WA11


DAY 299 (3rd Hammer)(January) cont ...

While Fenrir and Arahel were out on patrol over the skies of Westgate, Veddic prayed and studied the rituals on how to animate dead. He had thoughts along the lines of buying suits of armour and bunging animated skeletons in them.

The Day Air Watch met no one interesting over the city today, but Dressdelle did mention that there had been reports of 'dragon activity' in an area of mountains not too far away called the Southern Uplands. She suggested they could go take a look after they had had their breaks.

Once their shift had ended and after dinner they all decided that tonight would be the night they would try and rescue Bwabazwards from Castle Cormaeril. As they came up with a (pretty rough!) plan there was a knock on the door then they heard Groza the housekeeper talking to another woman. She was a local lass who was pregnant and wanted her tummy to be touched by a fey for good
luck.
Arahel didn't really know what to do, but gave a blessing as best she could.

Once the house was quiet again, Arahel went for a fly above the Castle. It was not far from the cottage they rented, indeed  only another large country house and some woodland separated them. Arahel, who had excellent eyes, saw the guards at the  towers, a culvert that opened out to the sea on the north side and at the base of most of the towers a hole where a  castle latrine emptied.

After this scouting mission they all went through the trees to the base of the castle. Veddic then cast 'Symbol of Sleep' on a stone. This would prove a useful tool for subduing the guards although it did cost them 1000 gold in diamonds and opals.

Fenrir (immune to the effects of the symbol as they all were, due to the properties of the spell) then flew above the prison tower, invisible, and tossed it onto the battlements.

Three of the guards fell over into a deep slumber. Next he returned to the trees and gave Veddic a piggy back up to the tower. In full plate armour, Veddic was not light. As other guards came into the radius of the spell and fell asleep where they stood, they landed on the battlements and dealt with the few that still remained standing.
Next they travelled all the way down to the basement of the tower, stepping over sleeping servants and guards as they went.

They then entered the prison area and quickly dealt with the guards and Fire Knife rogues that were stationed in the central area of the cells. The captain and some others were still standing, but again, quickly dealt with. Fenrir and the others were trying not to kill anyone so when the last guard backed off to help his fallen comrades they allowed this.
They saved some time by asking the guard which cell 'Baz' was in (his name is virtually unpronounceable to anyone on this plane!) and they found him, asleep of course, on the floor of his cell. In the entrance of the cell, between the two doors, was a box of magical items. They did not question why it was there and helped themselves to everything.

Despite saving some time, the castle was now fully awake to the invaders and as they attempted to leave they were attacked by the castles powerful magic users. Arahel had turned into a hill giant, but she was now a bit of a target for Fire Knife rogues armed with magical crossbows that fired Acid Arrows.

Also, from room on the main corridor a wizard had been disturbed from his slumber and came out to rain down fireballs on them. They were now meeting the real power of the castle, something they were not really equipped to face head on.

They managed to chase off the Fire Knives who went upstairs and barricaded the doors, and also injured the wizard (a man called Sodder they would learn later) enough to make him hide in his room.

However, there were more people coming from the other end of the long corridor that the prison exited to. Heavily armed guards, more Fire Knives and more magic users. Things were beginning to get hairy.

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