Sunday 23 January 2022

Karma Kingdom - Beta 1.0 b179

 


 

 Added an Avatar selection box to the Home Page and some basic stats. Will expand.

 

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 Karma Kingdom - Beta 1.0 b179

 - Goblin Shaman added
- Braclets of Flame allow free casting of Fireball spell (Currently only Harpy quest)
- as a trial run for the Apply Poison skill, Poison Shards can now be applied to Bronze Daggers to make Poisoned Bronze Daggers
- Idea #287 - Home page now has an option to select an Avatar. Home page has some basic statistics on it.

 http://www.roztov.epizy.com/stw/generate.html

Monday 17 January 2022

Karma Kingdom - Beta 1.0 b178

 

 

 Karma Kingdom - Beta 1.0 b178

(Play it here! http://www.roztov.epizy.com/stw/generate.html )

 Been a few changes, here is everything since 174:


178:

- BUG #11 - Paying Gatherers should work a bit better now. Will test further though as it may not still be 100% right
- BUG #30 - had 99 percent housed, but court case said 'most are not housed'
- BUG #77 - when you learn a spell, the button needs to change right away! (fixed previously)
- BUG #82 - are all the latest links in acheivements? (one added)
- BUG #83 - getting an Economy of NaN after a restart / low level
- BUG #84 - pupil count is ok??? - somewhere pupils are counted - is that all kids?
- BUG #88 - its annoying to see 'null' for values of items in the middle display box. Maybe set all items to 0 if they are null etc. not sure best way, but would look better
- BUG #89 - map not showing on Chrome - until clicked - it is shown on Firefox tho. I think is a save issue or something tho as the map appears fine on old saves
- BUG #90 - on fresh start I can use mana flare, although spell not bought. Maybe be a check against a null value or something
- BUG #91 - when trying to 'fill cistern' when I donĂ¢€™t have one. Should get a message about building one
- BUG #92 - could make donations to the gods even though I had built no shrines!
- BUG #97 - level 3 mine with magic is doing energy not SP
Health and Mana potions now log some extra information 

177

- There are now max levels for HP, MP, Energy and Food Stored
- You now start the game with 100 HP, MP and Energy
- New Level system (total points of Karma, Skill, Quest and Court) that increases Max points each level
- The old level is now the Karma Level and goes up quicker than before
- New skill - Survival. You get a point in survival each time you level up
- New buildings, Warehouse and Granary. They increase your storage capacity
- Angel Tear potions now increase Spell Point Max
- Ruby Red potions now increase Health Point Max
- Potions of Feasting increase Energy Points Max  

175

- Changed the way Court actions happen a little bit, and added some extra DC checks.
- Greyed out the DC check test text in Court Cases to make it a bit clearer what's going on.
- BUG #79 - had one 'oops' when doing summon the lost
- Stones can be cut into Stone Blocks on the Build Tab