Friday 25 January 2019

Chapter 23 The Red Lady


Chapter 23

The Red Lady

The carvel, if it ever had a name, it was long forgotten. Arrin had named her the Red Lady after their last ship, the poor wrecked Red Maiden that presumably still lay in pieces amongst the rocks of the southern shore of Tanud. Despite the enclosing darkness of the evening she still sailed as close to a northerly direction as she could.

It was poor going. Arrin and Tankle knew enough about sailing to know that you could not sail directly into the wind and that with the sails aligned in the correct positions the ship could be tacked from side to side. Knowing this and putting it into practice was another matter. The timbers of the Red Lady were old and patched. The sails were equally shabby and try as they might to sail close to the wind, every attempt ending in luffing, with the wind spilling out of the sales and the carvel coming to a slow, clumsy stop.

There had been no small amount of confusion and panic when Roztov the dragon had first been spotted, but Meggelaine had landed first to smooth the way and clear the deck for his landing. He then lay down in the middle of the ship, on top of the cargo hold hatch between the fore and aft masts. The crew had been greatly anxious at his arrival, not understanding what Meggelaine said, but Floran explained to them that this was a shape shifter, a friend, which did little to calm them but at least prevented them from all jumping overboard.

‘Where is Ghene?’ asked Meggelaine once she had turned back into her normal form and got her breath back.
Roztov, with no energy left to attempt transforming back into his own form answered in Draconic. Floran translated. ‘He says that Ghene flew through the portal.’
‘What is he talking about, Tup? What portal?’
Roztov gestured back towards the island, lost now in the fog and darkness, with his jaw and rumbled a longer sentence.
‘Well,’ translated Floran. ‘He said something about how the “ungrateful arses back there will probably never know that an elf saved them all”. He needs to tell us what happened Meg.’
‘Oh, this is hopeless!’ cried Meggelaine in exasperation. ‘You went and did it again didn’t you? Well, you’re stuck like that now. I hope you’re happy!’
Roztov grunted and turned away.
Floran took the dragon spurn-magic rune from his pocked and held it up for the others to see. ‘We could try this.’
Meggelaine considered it for a moment. ‘To risky, Tup. We don’t know how that thing works. If it strips away all the magic, he could just as easily turn into a pile of meat as a man. We have no way of knowing.’
They argued a while longer, but in the end there didn’t seem much choice and Roztov told Floran, ‘just do it,’ Meggelaine responded, ‘I’ll get a bucket of water to wash you out the scuppers them, when it all goes wrong.’

Roztov slumped to the deck and they took him to the captain’s cabin. There was some crudely made furniture in here, shaped by druid magic and the placed him gently down on a bed on top of a pile of cloaks. They then pulled a blanket over him. Meggelaine put her hands on his chest and druid healing magic coursed through him.
‘Without me here, you’d be dead, you know that right?’ she chided him.
‘Thanks Meg,’ he groaned.
‘So what happened? There were piles of bones and dead dragons everywhere.’
Floran and Tankle leaned in so that they could listen in as Roztov told his story to Meggelaine. He told the whole tale, of the dragon kinds, Dreggen, the portal and the battle. For a moment there was silence, just the creaking of the ship.
‘He’s as good as dead,’ sobbed Meggelaine, breaking the silence. ‘Why didn’t you stop him?’
‘I nearly went with him,’ said Roztov. ‘Besides, I couldn’t stop him. He closed the portal. Somehow, he did it. I take that as a good sign. If anyone could escape the clutches of Old Bones, it’s Ghene.’
‘What about Hannah? The Dynar and everything else we set out to do?’
‘I suppose he thought this was more important,’ replied Roztov. ‘Think of it though, think of the things he can find out. We know nothing of the lands beyond Norob. If Ghene can scout and survive the Spire, a tower full of white dragons, then perhaps he can survive the lands of Garumuda.’
‘And you say the dragon kings talked as if they were related to Garumuda?’ asked Floran.
‘They did,’ admitted Roztov, ‘but I was scarcely listened by then I was so keyed up. They are all the children of Tanud, we knew that, but I just assumed they meant it – like I’d say I’m a child of Styke or whatever. They talked as if Tanud had been an actual dragon. King Primus talked as if Garumuda was his brother.’
‘That’s incredible. Are you sure?’
‘No, I’m not sure,’ sighed Roztov. ‘Whether it was your spell, or just his way, it was sometimes difficult to understand what Primus was saying.’
‘We have learned more about dragons here on Tanud than all the wizards of Hyadna. What could it mean? What are the implications of a shared history between Primus and Garamuda?’
‘Only the gods know, and perhaps not even them. Primus and Old Bones are both ancient, they could well have come from the same clutch of eggs. Who knows? Whatever falling out they had in the past, Old Bones hadn’t forgotten about it, or maybe the fact that he’s undead means he doesn’t care about old family ties.’
‘There is so much we don’t know,’ pondered Floran as he went to the window and looked out, back towards Tanud. ‘With King Primus dead, what happens now? Will Garumuda try again? Will Tanud retaliate?’
‘I’m not sure of anything,’ said Roztov, ‘but it looked to me like Old Bones sent everything he had, as fast as he could. The amount of undead, even just in those few hours, was like nothing I’d ever seen. He’s never sent anything like that into Gnarlwold. I think he went all in. I also think that both Tanud and Old Bones are weakened. Hopefully that’s an end to it – for a while anyway.’
‘A while in terms of men or dragons?’ mused Floran.
‘We should go back’, said Meggelaine suddenly rejoining the conversation. ‘Think of all the people back there in the city suffering. The dragons won’t care. They city will be full of badly hurt people. We should help them.’
‘I know, Meg, I know,’ sighed Roztov again. ‘This is our best chance to leave though, don’t you see? I mean, we have left. With King Primus dead and the city decimated they’ll hardly have time to muck about chasing boats. We need to be able to tell the people back home the things he have seen and the things we have learned. For Ghene’s sacrifice to mean anything, we need to leave now.’
Roztov lay back, coughed, and closed his eyes.
‘Right,’ said Meggelaine sternly. ‘Everyone out, he needs rest.’
Floran and Tankle left agreeably enough although it had clearly been Meggelaine that had been the one to agitate him.
After resting for an hour, while the little torm watched over him, Roztov opened his eyes and spoke once more. ‘I just can’t bring myself… I just can’t hold onto the thought that both Broddor and Ghene are gone. We’re the last of them now Meg.’
‘Well, Broddor might come back. You never know. Those dwarves. And we don’t know Ghene is dead. He might have survived.’
‘In the lair of Old Bones?’ asked Roztov, vaguely aware that they were now arguing from the opposite sides they had taken earlier.
‘But well, they sacrificed themselves for something important. Maybe they saved Nillamandor? Maybe the stopped all of Gofehag falling under the dominion of Garumuda.’
‘Maybe. But for how long? He’ll try again,’ Roztov said with despair in his voice.
‘And we’ll defeat him again.’
‘How though?’
‘Let’s not think of it now,’ said Meggelaine as she rearranged the blankets. ‘Just rest and get better. We are strong. We have all the druids of the GFC. We have all the might and magic of the kingdoms of men. And now we know of Tanud. Who knows, maybe we can form diplomatic links? You know, somewhere down the line. After all, my enemy’s enemy is my friend, as they say.’
‘Perhaps let the dust settle for a while first Meg,’ said Roztov with a weary smile.
‘Indeed. We have a different mission anyway. One we should finish for the sake and memory of our friend Ghene.’
Before he finally went to sleep Roztov had one more thing to say.
‘You know, after all this,’ he whispered. ‘If we make it home and a dragon flies overhead, as everyone is diving for cover I’ll look down at them and say – you jump just for one dragon? Try a city full of them.’
‘You can show them Neith’s tongue.’
‘I’m keeping that over the mantelpiece.’
‘You should sell it,’ said Meggelaine. ‘Oh, that’s right, you’re already richer than King Woad, never mind that.’

Roztov spent the next day in bed, but on the third day since they had left the island of dragons he reappeared from the aft cabin, leaning on a staff.
‘Hey!’ said Meggelaine with a wave. She was above him on the poop-deck. ‘Hello lazy bones.’
He carefully climbed up the steep wooden steps to the deck. Floran was up there too, enjoying the clear weather and holding the tiller.
‘They are trusting you to steer this thing?’ asked Roztov wryly.
‘I suppose they are,’ replied Floran. ‘There is not much wind.’
Roztov looked out over the main deck and the rest of the ship. He was no expert but he could see it was not being handled well. They were barely moving and up in the rigging Arrin and Tankle were having a heated discussion about sails.
‘What’s going on?’ asked Roztov.
‘No one can figure out how to sail against the wind. It’s called tacking isn’t it?’ said Meggelaine. ‘They keep on losing the wind on every turn, then we just end up floundering around on the waves for ages. The poor dears are doing their best, but – well, it’s just as well no one is looking for us.’
‘It seems there is more skill to sailing that perhaps we thought,’ replied Roztov.
‘Is it luffing? Puffing?’ asked Meggelaine. ‘Oh you’re no use.’
Arrin had climbed down and jogged up the steps to join them. He seemed happy.
‘Not so easy as it looked then?’ asked Roztov with a friendly smile. ‘I thought you were supposed to be a sailor?’
‘I did the sails yes, but mainly the tops,’ laughed Arrin. ‘The Red Maiden was all rigged differently to this. Back on the Maiden – well, I just did was Salveri did, I never thought too much about why we were doing it.’
‘Don’t worry,’ said Roztov. ‘Once me and Meg have re-attuned we can help out.’
For the rest of the day Roztov and Meggelaine sat on the deck, in meditation, aligning their druidic powers back towards the sea and the next day Roztov was true to his word. He turned into an albatross and flew down past the ship. He then summoned up a stiff sea breeze, enough to get the ship well underway.
Arrin frantically arranged the sails, shouting instructions to the Stovologardian sailors. After a few hours he landed to rest and let Meggelaine take a turn.
‘Wait though,’ said Floran to the druids when they were all together. ‘What way are we going exactly?’
‘Why, west of course,’ answered Meggelaine. ‘Towards where we thing Hannah is.’
‘What, what?’ gasped Floran. ‘After all that happened we are still looking for that mythical island?’
‘Well yes,’ said Meggelaine patting his hand as if he was a child. ‘We druids, we have ways of knowing and we both think its somewhere not so far away, just a few hundred miles to the west.’
‘But, but...’ stammered Floran, well versed in the unreliability of the supposed druidic ability to “know” where a place was without map or compass. He turned to Roztov.
‘Think of your wife and family, Roz,’ he pleaded. ‘They must surely be missing you by now.’
‘Oh, they’ll be fine,’ Roztov replied as he waved Meggelaine away. She had turned into a puffin and fluttered out to sea. Soon there was a good strong sea breeze blowing and the ship lurched on its way once again.
Roztov patted Floran on the back as he went past, down into the cabin to get his lunch. Floran sighed, then smiled as he went to stand at the rail. He realised that he was alone now with two druids, people that had wanderlust flowing through their veins. Druids might settle for a while, for a few years, but where there home really was, well it was out in the wilds, out in the forest, out across the sea, always over the horizon.






Epilogue

A tall blonde-haired lady, of about twenty years of age, stood at the stone banister of a balcony on the east side if the Spire, looking out to sea. She was alone, dressed in a long black dress that fluttered in the breeze. She struck an imposing figure, tall, solidly built, perhaps a little too solid for the style of gown she was wearing.
In her left hand she played with an acorn, rolling it between her fingers and thumb.
As a white dragon flew past, from right to left, between the spire and the fog barrier, she followed it with her eyes, her face twisting into an expression of distaste.
Ten minutes later she was joined on the balcony by the dragon, a long elegant female.
‘I’m not going,’ said the lady.
‘Don’t worry yourself child,’ replied the dragon. ‘We have no intention of sending you to Stovologard.’
‘Well, what then?’
‘You have been trained in enough magic to make your own way in the world I think. Why not go back to Nillamandor?’
‘Huh, why is there left for me there?’ said the lady dismissively.
The dragon was silent, but they both knew the truth well enough. Since they had left her behind, ten years ago, Ophess had thought of little else. Her heart’s desire was to return there and seek out the three druids, find them and make them pay.
She’d spent all her time, since she’d been abandoned, learning what the dragons of the Spire could teach her and she was now a powerful – well she styled herself as a witch, but she was in truth a female wizard. The Spire dragons trained humans so that they could go north and infiltrate Stovologard, but these days there was a sort of uneasy truce between the three Tanud factions and they were now turning their attention elsewhere. To the east and the kingdoms of men.
Ophess looked down at the acorn in her and fought the urge to throw the thing into the sea. Instead she tucked it into her sleeve. Part of her much thought on plan for revenge centred around one day presenting it back to Meggelaine.
The dragon turned and left. I’ll make them pay, thought Ophess. Those three druids, that left me here, that told lie after lie about my father. I’ll find each of them in turn, the one by one I’ll make them pay for what they did to me.



(G375 10/11/2018 via Roll20 - AP, JF(GM), HR) WA48/2

(G375 10/11/2018 via Roll20 - AP, JF(GM), HR) WA48/2

A friendly barmaid led the three heroes down some back alleys to a dark wooden
door hidden behind some bins. After she knocked they were let in to a small
room where drink and simple food were being served.

Besides the staff there were only a few more men here. From what I understand about
Westgate I think this was a sort of safe house, used by criminals and neer'do'wells
that are too lowly to be members of the Nightmasks.

One of the men was very much interested to see that an elf had just walked in. He came
over and introduced himself as Handro Deathspear. He then said:

'Those bastards at the Merc's Guild have let me down! I need more men for this expedition! You three seem decent enough lads. Want to sign on? A trip south, that's all I know at this stage. An elf ranger for tracking and a young fellow with an axe and a bloke in armour. All good all good. How does ten gold a day sound?
Me, my mate and you three. We escort this gang of nobs south. Be about a month. Ok? Considering you're going to have the rest of the crew after you for this lot, leaving town for a while might not be such a bad idea!'

Handro seemed pleased that he had found replacements for the folks that were meant to help
him and that his plan could go ahead. However, he was most perplexed by some of the behaviour
exhibited by one of his new hires - namely Star.

As Handro made to leave, Star inexpertly attempted to undo a strap on his armour as he passed.
'Here, what are you doing?' demanded Handro.
Star could offer no reasonable explanation. Handro gave him a long look and then made to leave
again. Star repeated his attempt, but his hand was slapped away.
'What are you trying, elf? You want to bed me is that it? Sorry, but your not my type. Just be
here tomorrow morning. I'll send my mate to come and get you.'
He then backed out of the room, keeping an eye on the strange elf.

That evening they found out it was discovered that the 'man' in the plate armour was in fact
a young lady named Dalia. She was a paladin of Ilmatter. Sam tried to chat her up, but got
nowhere.

(day 2)

The place they were staying had lots of small rooms where people could sleep. It wasn't an inn,
it may once have been a building for storing sugar loafs I think, but it was now used by people
lying low.

They were given a decent breakfast in the small common room and as they ate they were approached
by Handro's mate, a very muscular man called Crossor the Horse-Strangler.
The first words he spoke were, 'just you keep yer pervy feckin' hands off me, elf!' as he sat
down beside them.

They finished their food and Horse-Strangler led them to the south gate of the city. Star went
to try and undo a strap on their guide's armour, but Sam warned him not to.

At the South Gate they met the rest of the party. This included:
- Handro
- Lord Trant, a nobleman in his late 30s, well dressed and of an arrogant demeanour
- Bob Bobbins, his half-halfling servant
- Yembrol Santez, a young nobleman. Quiet and distant.
- His servant
- Caric Codswapper, a young nobleman. A man of a mean and violent disposition
- His servant, a female elf.

Everyone was provided with a horse and they rode south towards the Gulway region
of the Dragon Coast.

In the afternoon they all stopped for lunch and Star was sent to hunt up some fresh meat.
Sam went with him. After ten minutes of wandering around in the woods though the came
face to face with a hunting party of nine goblins.

The goblins attacked, initially throwing javelins that found their mark on both of them.
Star fired back and Sam met their charge once they had thrown all their missiles.
As they came in, he chopped them down and those at the back, seeing this would be
no easy fight, turned on their heals and fled.

One goblin tried to surrender, but Star shot it in the head. Another lay on the ground
in supplication, but Sam killed that one too.

After all that excitement they did in fact return to the camp with a couple of rabbits
for the pot. The animals were skinned and cooked by Bob.

They arrived in the village of Darlie, in the Gulway valley in the evening. It was a
thorpe, only a dozen houses or so, one small inn with one small shop next to it.

Still wounded from the goblin javelins Sam went to the shop in search of healing
potions but was told there was none. He learned that there was a witch in the village
that might help him so he went to her cottage.

She was Nessie, one of the Gulway coven and she was happy to use her magic to heal his
injuries. When Star learned of this he went to see her too. She was happy to heal him
and even told him his fortune with the aid of a crystal ball when he asked.

She said this:
'You are going to a dark place. Somewhere deep, deep beneath the earth. A land populated
by lizard people and giant snails. There you will meet a man plagued by demons. He will
offer to be your friend, but he is no friend, just trouble. Demons, ahh, demons! Beware
the demons! And the rust monsters! And the - oh, I'm not sure what those are, but they
look horrible. Well you get the idea.'

Star decided he'd heard enough, but before he left he decided what he really needed to
do was steal a kiss from this powerful witch. She pushed him back though saying;
'I don't know what its like where you come from, but here, people don't act like that.'

The expedition spent that night at the inn.

(day 3)

The expedition headed south, through the plains, then through the forest and finally up
into the mountains. Star was the guide, although he had only been given the vaguest of ideas
of where they were going.

By nightfall they had reached the mountain that Lord Trant was apparently aiming for and
they made camp.

(day 4)

The next morning the expedition set off once more and by eleven o'clock they had reached
the cave, a fissure in the side of a mountain, that they had been seeking.
This was the very same cave that myself and Fenrir were to enter some time later.

One of the servants was left with the horses and in they went.

There was a dwarf their waiting for them, a fellow called Monger. He lead them into the
cave and down into the bowels of the earth, taking passages and tunnels, a route that
only he knew.

If anyone was nervous about delving so deep underground they did not show it or discuss
it.

They reached a set of rooms carved into the side of the tunnel, a sort of rest spot for
dwarves. There were three of them already there, chatting and eating.

The expedition spent the night here.

(day 5)

The next day, Monger, their dwarven guide led them further underground, along tunnels
and through caverns diverse. The met several more dwarves on the way, and by some
arrangement made by themselves they joined the group.

After a whole day of travel they arrived at another carved out dwarven bothy.
'The Mouth of Doom is not far from here, my lord,' explained Monger to the three
nobles, 'but we should rest here before going on. The way from here is far from safe.'

The overlanders were losing their sense of night and day, but to Sam and Star it
felt as if it were late in the evening. Star noticed that Caric Codswapper treated
his servant badly, cursing at her and belittling her. When he got the opportunity
Star talked to her privately. Her name was Ederis, and although she was friendly enough
towards Star she did not give any reasons for why she accepted such treatment from
a mere man.