Thursday, 2 April 2026

The Mall (2026 Liminal)

 

The Mall





- WELCOME TO THE MALL -


She was new to this city and had spent the day going around the shops looking for things to buy for the flat. They had moved here because of her husband's new job and they needed to stock up on various household things.

She just needed some wet wipes for her infant son and then she could go home. Noticing a large mall across a plaza she didn't know the name of she headed towards it. She was from the Far East where everyone did their shopping in malls and was drawn to it like a moth to a heavily discounted light bulb.

The entrance was strongly guarded, unusual for a mall in Britain, but very common for where she was from so she thought nothing of it. Perhaps there had been a bomb threat?

She was seven months pregnant and her belly swelled out under her blouse making her waddle and quick to tire so the first thing she did was sit down in the food court and order a decaffeinated coffee. She looked for messages on her mobile phone but found that she couldn't get a signal.

Ah, what luck! Just across from where she was sitting sipping her coffee she could see a 'Boots'. She could get the wipes in there and then make her way home again.


- BOOTS -


What a funny lot they were here. In her country, old people didn't go out of their homes much, but in Britain they seemed to be out and about on the buses and in the shops all the time. And the old lady in front of her in the queue had no shoes or sock on! Her feet looked like something from a wildlife documentary. They had long toenails and were covered in sores, what a sight! She would have to ask her husband about it when she got home, were such things normal here? The old lady was looking away so she glanced over her face. It was a road map of deep lines. She look as if she was a hundred years old and the old man next to her looked equally as ancient, his face so saggy and deeply cut with lines he hardly looked human any longer.

He noticed her gaze and smiled weakly.

She bowed her head and looked away. In her country the old were treated with respect, unlike here, where even her husband would talk to them as he would any other person.

The queue was very long, but eventually she was able to pay for her purchases and leave.


- ONE WAY ONLY -


She head back the way she had came, but a security guard stopped her and silently pointed at the floor. She had to step back to read what was written on the tiles. One way only.

'Excuse me,' she said. 'How I get out?'

The guard, again silently, pointed up at a sign. One of the many things written on it was 'Exit' and an arrow pointing back into the mall.

Meekly she turned and headed back inside. She felt angry at herself for not being more forceful, but politeness and submissiveness was bred into her.

Her husband, she was sure, would have just pushed past the guard, he considered such people his social inferior. Even the police he regarded with disrespect, a concept completely alien to her. But they didn't carry guns here and she supposed that would make a big difference.

She followed the signs and noticed that there were more and more one way areas and more and more guards.

This was ridiculous! She was now desperate for a pee and was getting drawn further and further into this strange place!


- THE GALLERY -


She'd found a toilet at least. The baby was pressing down on her bladder though, and she instantly felt as if she had to go again. Instead of following the signs towards the exit she headed towards what was signposted as the 'gallery' and took a seat on a bench overlooking the city. She must have gotten quite high up now as she could see down onto the roofs of houses that were four and five stories high. There were office blocks in the distance.


She didn't even know the name of the city she was looking at. Her husband had explained that they now lived in the join of two large cities and it didn't even really have a name. The two other cities had western names she had found hard to pronounce and she'd forgotten them anyway.

The streets looked deserted.


She looked at her phone again. No signal. She sent a text message to her husband anyway.

'You have done well to get even this far,' the man next to her suddenly said.

She looked over at him, he was still looking over the city. He was in his early forties.

'Excuse me?' she replied.

'To see anything other than just the inside of the mall is rare.'

'I not understand,' she said.

'Ah,' he said, turning and smiling at her. 'You're new, in that case you must have got here by blind luck. Hopefully your luck will continue then.'

She realised that there was a bad smell here, and that it was coming from this man. He was a tramp. She got up to leave, he must be crazy. You get a lot of crazy people in this country, she thought.


- MAN AT C&A -


She was back at where she had entered the mall, or at least as close as she could get to the maze of security guards, escalators and one way signs that encased it.

She was on the verge of a complete break down now, it was so very late that her husband would be home from work and wondering where on earth she was. The infant, not even two years old yet, would need his dinner and his bath. She didn't really trust her husband to do all those things by himself.

He was probably driving around the city looking for her though. He would be worried sick.

This is absolutely ridiculous she thought and stepped forward to demand egress from the first of the guards.

She steeled herself for the confrontation, but then a man's hand gently held her back,

'Don't bother,' he said. 'Just watch.'

A family consisting of a man, his intensely angry wife and two children approached the guard and tried to force him aside. The guard whispered something into his radio and suddenly five more guards appeared as if from nowhere. The family were surrounded and quickly defeated, ushered back into the throng.

'You see?' said the man. 'It's futile.'

She could see he was well dressed, in a dark suit, but he had unkempt hair and a short beard.

'I cannot believe it,' she said. 'They can't do this!'

'I know,' he shrugged. 'But they do. I've been here three weeks.'

She was speechless.

'I think I have a plan though,' the man continued. 'We need enough people to spring all the traps. I've been standing here all day and I think fifty would be enough. The first person goes forward and confronts the first set of guards. While they are busy, the next person goes up and does the same at the next security gate. Then a runner goes past them all as fast as they can. I think they would have a chance of getting past them all if they were quick. It's like an American football game, the blockers hold up the other team so the quarterback can get through.'

'Fifty people to make one people escape?' she asked.

'I think so.'

'I think I find exit,' she said with finality and went back into the mall.


- EXIT -


She had dozed off on a bench somewhere near the big department stores. When she awoke she found she was leaning against another sleeping woman. She looked at her watch. It was four in the morning.


For a while, she watched the people in the mall. A lot of them seemed to be wandering aimlessly. Most of the shops were still open (didn't this place ever close?) but the people didn't go into them.

Some of the people looked like tramps. She wondered if they were really tramps or just people that had been here a long time.

She was hungry so she looked through her bags. She ate some of her son's biscuits. The ones topped with yogurt that everyone in the family liked. She washed then down with half of her bottle of caffeine free diet cola.

The woman beside her on the bench woke up and eyed up the remains of the biscuits. She looked like her hair was growing wild and her eyes were very red.

'I haven't eaten in two days.'

She gave the rest of the biscuits and coke to the hungry looking woman who began to eat and drink greedily.

'I'm looking for the exit,' she said.

The wild woman looked up and said, 'the mythical exit. You know, they say around here that there actually is one. They say that by law there has to be one. But don't bother with the signs, they are worse than useless.'

'But there is one?'

'So they say,' shrugged the wild woman. 'I don't know though. God knows I've looked.'

She got up to go, she needed the toilet.

'Another piece of advice,' said the other woman. 'Don't be so quick to give away your food next time. Unless you've got someone on the outside topping up your credit cards.'


She spent the rest of the day trying to find the exit. Up and down escalators that seemed to constantly switch back on themselves or dump you in the middle of nowhere or back where you'd started.

It was like a snakes and ladders board that only contained snakes. She wasn't the only person riding the stairs, there seemed to be hundreds of people going up and down, but ultimately going nowhere. Some got frustrated and jumped between the escalators, swapping from an up to a down or vice versa. It looked dangerous though and she doubted she would have tried it even if she hadn't been pregnant.


Occasionally she would check her phone, but she never got a signal and she tried to always remember were the nearest toilet was in case she needed to make a dash for one.

The mall seemed to be incredibly big. Just when she thought she had reached one side of it, there would be another passage or set of doors, or a shop with two entrances that lead off to another area.

Suddenly needing the toilet she realised she hadn't the faintest idea where the nearest one was. She was in a quieter section of the mall where there were a lot of empty concessions, rows of TO LET signs ranked along the tops of the shop windows.

Desperately she dived through the nearest door and into a staff only section. Miraculously there was a staff toilet just off to the side and she ran into it gratefully.


When she came out again she saw that there were some steps leading way down to a landing and she decide to go down them. After what felt like an age the stairs twisted around and she was confronted with a very strange sight.

Camped out on the beige carpet were a man on his son, lounging around in sleeping bags next to piles of boxes and crates. There was even a tent, but they seemed to be using it for storage rather than sleeping in.

'Hello,' said the man. The boy nodded and smiled.

'Hello,' she replied.

'We don't get many visitors down here,' he said.

'What you do here?' she asked.

'Me and the boy are just camping out,' he said. 'It's quieter down here away from the guards and the crowds. We prefer it.'

She nodded. They did indeed seem to be well set up.

'Do you know where exit?' she asked.

'As a matter of fact yes,' he replied. 'It's right over there.'


- FCUK -


She walked along a seemingly endless corridor. The man had pointed at a door marked exit and she had entered eagerly.

'But be careful!' he'd called as she'd left. 'They made a mistake with the plans, so it's not as it appears to be! Or safe!'

There was definitely something wrong with this corridor, but she couldn't figure out what it was yet.

It was a typical sort of thing, thin beige carpets, sets of locked doors on either side, strip lights on the ceiling and a litter bin every so often along its length. It was just that is appeared to go on forever. Literally forever, it must be a mile long or more because she couldn't see the other end!

Resigned to a long walk she had set off.


After a while she was surprised that her head suddenly brushed against a strip light.

Confused she looked back to where she had set off from. It was quite far away, but perhaps not as far as she had thought.

Setting off again she found that she had to crouch. Her head was touching the ceiling!

Suddenly it dawned on her what was wrong with this corridor. The perspective was all wrong. It wasn't just that it receded off into the distance, it was getting smaller.


Further along, she had to get onto her knees, and then down onto her belly.

This is ridiculous! She had to push the next litter bin past her body to get past it. It was the size of a salt shaker.

Now she had to hold her breath to squeeze past the frames of the doors on either side of the corridor. Each one she was sure she was going to get stuck on, but she managed to wriggle on to the next straight bit before getting to the next one.

Claustrophobia was beginning to get to her though, she felt like she was in a grave. This tiny tunnel wasn't going to get any bigger either and she couldn't even turn now to look back the way she had came.


Looking forward she could now see that it seemed to turn straight upwards. Another 'mistake' in the plans she supposed. If she could squeeze past one more set of doorways she could maybe get her hand up it.

She could feel the baby moving and shifting to a different position as she squeezed past the frames. She realised she couldn't do another one, but she was at the upwards bend now.

She knew there was no way she could make her way round it, even if she hadn't been pregnant, it was just too narrow a turn.

If it had been possible in some way, if she had been prepared to skin her knees and elbows, to risk a broken rib or two, then maybe, just maybe, she would be able to get underneath the shaft and see where it led.

She couldn't go forward another inch though so she decided she would at least stretch out her arm and feel up the shaft to see what was there.

As she edged forward she caught a faint whiff of something unpleasant. Something dead.


Reaching up she could feel one of the tiny door frames on the side of the wall. A little further and she could feel something else. If felt like wool. She tugged at it and when it fell onto the carpet of the tunnel she could see it was a black woollen sock.

A feeling of awful dread suddenly settled in her stomach, but she forced herself to reach up again. She slowly reach past the doorframe once more and her fingers closed over something bony. She gasped in horror and snatched back her hand as if she'd been scalded. She'd just touched a skeletal foot. She crawled back as quickly as she could.


- MOTHERCARE -


Weeks passed. At least she wasn't going hungry. Her husband - somehow - was topping up her bank account. He wouldn't know where she was, but at least he would know she was alive.


It also meant she didn't need to get a job or resort to begging or worse.


Her stomach got bigger and she found that she could hardly move from the food court. The women that worked there were stern looking, but even they didn't have the heart to move on a heavenly pregnant woman. She washed her clothes in the ladies toilets and had a sink wash each morning.

She was determined not to turn into a smelly, dirty tramp.


One day, she was sitting, drinking a decaf coffee as usual, when her water broke.

'I'm having my baby!' she cried to one of the waitresses.

She sat down again and started her breathing. In ten minutes some paramedics arrived and she was taken to a staff elevator. The guards looked at her sullenly, but she had a free pass, she was having a baby.


Next she was in an underground car park, and then an ambulance. Was she finally free of this nightmarish place? The ambulance screeched off and up a ramp, then out. From where she lay she could see the street outside. She was out!

'Don't worry,' said the friendly medic sat beside her. 'Just you lie back. We'll be at the hospital in no time.'


- HOSPITAL ZONE -


She was lying in her hospital bed, looking out the window at the small grass area that was fully enclosed by hospital buildings. Her beautiful daughter was in her arms, two days old.


Her husband and their son walked into the room. She squealed in delight.

'My gosh!' she cried. 'I thought I'd never see you!'

'Me too!' he said. 'I looked everywhere! The police here are useless. When I tried to report you missing they acted like I was wasting their time! The nurses wouldn't even let me see you until now.'

'But your here now!' she said as he kissed her. He held up their son for her to hug too. He couldn't talk yet, but appeared to be delighted to see his mummy again.

'I can't believe I missed the birth. Where have you been all this time?'

'The mall,' she replied as she stroke his cheek. 'You haven't shaved in long time.'

'Yeah,' he said. 'This hospital is really weird, me and the boy got here days ago. I wanted to go home to feed the cats, but... they have these lines painted on the floor. Red for A&E, yellow for Maternity and various others. Green for exit. But if you follow the green line it just leads you round in circles or down dead ends.'

She lay back and closed her eyes.

Trapped again. But at least they were trapped as a family.


Monday, 23 March 2026

(G612 10/01/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED13

(G612 10/01/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED13

[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They have arrived at the  mysteriously deserted town of Everaska and have just recently beaten up some cultists and generally got confused about almost everything.]

DAY 15 cont ...

Gravedigger was in conversation with Lady Viers.

He asked, 'so what did you actually see if you went in and saw no mad  houses and no cultists?'

She replied, 'The mansion outside the city is Viershade, our ancestral pile,  it appears this "gentlemen" was a relative Benjamin a hero of our town, then something happened to transfer him into - well the "Beyond" perhaps?
Everything points to something happening in the mansion.'

Gravedigger then went to talk to the bashed up cultists. He tried to use his cunning and a process of drawing out information known as 'Elicitation'.

It worked quite well, although he was probably very lucky and he learned that the language we've been seeing in the notes and on the walls is Infernal.

They also told him that 'various areas of the town are "thin" between the realm  of the gentlemen and the real world and in those areas it can affect their  mind, you can hallucinate in those areas.'

This made a twisted sort of sense to Gravedigger. The whole 'mimic house' thing had been a hallucination shared between him, Uthmar and Rogier?

A cultist also volunteered, 'We were trying to follow the rest of the town, you know, follow the Gentleman. Plenty of people in the town had been planning all this, but I suppose some other people just got caught up in it all.'

'Where you in on the plan?' asked Gravedigger.

'Yes we were. We had been tasked with gathering information, mystical herbs, reagents, that sort of thing. We were delayed though and didn't make it back in time.'

'So where did this all happen?'

'At Viershade Mansion. All of it happened there.'

Right, thought Gravedigger, now we are getting somewhere. He went and talked to Lady Viers again.

'So you were not involved in any of this?' he asked her.

'No,' she stated plainly. 'I have been living in Waterdeep for some time and had lost contact with the family.'

Gravedigger decided to believe her for now.

It had been a long day and it was time to rest. He sat down by the fire and warmed his sockets by its heat. Down by the river, Uthmar and Rogier were arguing about whether fish had testicles or not.
   

DAY 16

In the morning they let the cultists go. They would probably get up to mischeif but nobody could be bothered dealing with them, least of all Gravedigger.

In fact they went back to the inn and to the same table they had sat at before.

Gravedigger sat and watched them again, but after four hours nothing had happened. He could hear the other two playing the piano and arguing in the other room.

He decided to 'let the voices in' and as soonas he did that, the cultists went all green-eyed and floaty again. Gravedigger found that they were following him so he went and got the others, but when they returned - as before - the cultists were sat where they had always been.

'Right, stay here and watch me then,' he said. 'I'm going to surrender to the hallucinations again, just to see what happens.'

When the cultists went green-eyed and floaty once more he let them get to him. The came close and the green light from their eyes entered Gravedigger via his eyes and ears.

Gravedigger was the possessed by rage again and began strangling the nearest cultist. Rogier waited to see what happened next, while Uthmar wasn't even in the room any longer! He had just wandered off.

The other three cultists attacked Gravedigger with their scycles. Gravedigger let the strangled cultist drop and went for one of the others. Rogier cast Shatter into the melee. Gravedigger began smashing a cultists head into the table, turning it into mush. Rogier then cast Cloud of Daggers that quickly ripped apart the other two. The last remaining cultist charged at Rogier, closely followed by Gravedigger weilding a candlestick.

Rogier cleverly healed the cultist so he would act as a barrier between him and the enraged warforged. Gravedigger battered away until he came to his senses and was healed by Rogier.

At that point Uthmar arrived back with a keg of ale under his arm. Gravedigger motioned for them to let the last cultist go, who ran off holding his bloodied head in his hands.

'Ah well, sorry lads,' appologised Gravedigger. 'Bit of a waste of time.'

Uthmar looked at one of the sycles. It looked cermonial and had a sigil on it that looked like Infernal. Searching the other bodies Gravedigger found an 'Infernal to Common' dictionary and they translated it. It meant:

"The Guide Beyond Marks You"

Not long after that the called it a day and returned to camp.


DAY 17

In the morning they returned to Viershade Mansion. They went to the front door. There was no sign of life and the door was locked. Gravedigger smashed a window and gained entry that way.

He then found a key and opened the door. In the entrance hall was a large statue of a dragon that they all agreed looked a bit 'Devilish'.

They wandered through to a kitchen, then through the servants quarters into a  posh sitting room. In a large room the found that the floor had been covered in pentagrams. There was one main pentagram, surrounded by smaller ones. Rogier stepped into the main one and played a tune on his lute to see what happened.

Meanwhile, the others looked for clues. They went through a door in the east wall and found a library. Rogier stopped strumming and went through the library to another room where he found a piano.

Gravedigger looked through the books and one caught his interest, a book on
"Mefitica" - apparently it was an ancient religion that Uthmar thought he may have heard of.
'Centres on raising the damned from hell, that sort of thing,' he mused.
'Oh yeah,' chimmed in Rogier as he returned to the library.
'I heard about that, the process requires that the damned be replaced with innocents.'

Gravedigger put down the book and rubbed his eyes, a very human sort of gesture for a warforged. How had he, a Priest of Kelemvor, never heard of Mefitica. Well at least, he told himself, we are making process on finding out what had happened here.


Sunday, 8 March 2026

(G611 03/01/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED12

 (G611 03/01/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED12


[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They have arrived at the  mysteriously deserted town of Everaska and have just recently been mucking about with standing stones in a graveyard.]

DAY 15

Our brave heroes returned once more to Everaska, having healed and rested overnight.

Their next building to be investigated was a large inn. They started by going to the bar. Strangely candles were still burning, emitting light, but not flickering. Gravedigger took a close look and saw that the flames were not moving.

'Check for pink fleshy nonsense!' he told the others.

There were no "mimic" signs though, all appeared normal, even the food and drink seemed fresh. Past the bar, in another common area, there were four weirdos sat at a table, two men and two women. They were dressed in robes and seemed to be engaged in some sort of ritual.

They had their hands on the table, muttering in an unknown language as their heads nodded. They were all in their mid-thirties, their eyes were open but glazed over.

Gravedigger checked the pockets of one of them, who grabbed him by the wrist and stated into his eyes with a powerful gaze.

'Sorry mate,' apologised Gravedigger. 'I'm not looking for loose change or snotty  hankies,  I'm looking for clues as to what happened to the town.'

Whatever his motivations were, he had interrupted the ritual and the people could now be talked to.

In answer to Gravedigger's questions he was told;
'Oh don't worry, the people are perfectly safe, they followed the Guide.'
'Who is that?'
'He is our saviour. The Guide to Beyond.'
'Who are you?'
'We were out of town at the time of the "happening" so we are trying to reconnect
with the guide, we were in a trance trying to reconnect, yes.'
'what does the guide look like?'
'Oh, he's hard to describe , he most often appears as a well dressed gent in a  stove pipe hat and a long blank coat. As a human, but he's supernatural , a guide to beyond this mortal realm.'

Gravedigger was baffled by all this. Demons? Deities? Outsiders? Who knew. He mentioned the giant mimic house, the man seemed surprised but thankful for the warning.

'I guess the townsfolk are never coming back?' asked Gravedigger.
'Yes, they have gone to paradise.'
'Did people set their affairs in order, like send letters to their auntie?'
'Some may have, I suppose.'

While Gravedigger was, you know, advancing the quest, the other two were looting the inn, taking anything they could find that looked valuable, including sets of weights, ribbons, herbs, cheese, buckles and flasks, sausages, perfume apples and papers.

Our three heroes met for lunch, then Gravedigger went back to where the cultists were, while the other two went to drink and play the piano in another room.

Gravedigger watched the four cultists as the chanted. The chanting grew faster and faster until it reached a crescendo. They then snapped upright and all looked over at the startled warforged.

They're eyes glowed green and they started levitating from their chairs. Gravedigger backed away from them as they came towards him with their arms out.

Gravedigger went to where the others were and said, 'they're floating!' But when they went back to the common room the four were sat at the table as normal.

Rogier played a tune on his lute, then passed the cap around. The four cultists seemed to vaguely acknowledge his presence.

After that they waited to see what was going to happen next. By six o'clock though the cultists got up and went downstairs to get some food.

Gravedigger stayed in the common room. He found it all very baffling. He tried to listen to the "voices" and received a vision of blood running down the walls.

He began to think that half the things that were going on in the town was the result of some sinister force causing hallucinations.

Gravedigger focused again on the "voices" but this time they inflicted him with a murderous rage - just as had had happened at the standing stones. He ran out of the inn and rampaged around for a minute or two until he calmed down.

He was at the end of his patience now and told the four cultists that they had to come out of the town and talk to Lady Viers - or else!

Once at the Lady's pavilion, two of them made a run for it. Uthmar chased and battered one of them, Gravedigger shot the other with a Sacred Flame. At that point the other two ran for it. Our heroes then gave chase. Once the dust had settled, three were knocked out and one had been Charmed.

Gravedigger took the charmed one over to talk to Lady Viers. He told her about the 'Guide' and how the townsfolk had gone 'Beyond'.

'That is not what ... I have heard ...' she said. 'How confident are you this is accurate?'
'Not very,' admitted Gravedigger.
'Where did you find them?' she asked.
'In the pub...'

Gravedigger gave a metallic sigh. Trying to figure out what had happened in Everaska was turning out to be like trying to grasp hold of smoke. He looked over to where Rogier and
Uthmar were having an animated argument about what leg you should put in your trousers first when dressing in the morning. 
There would not be much help from that quarter, he realised!



Saturday, 28 February 2026

(G610 20/12/2025 via Roll20 - JF(GM), KT, AP) EVL7

 (G610 20/12/2025 via Roll20 - JF(GM), KT, AP) EVL7

[Dark forces are gathering on Yag Island, manifesting as an undead cleric of Umberlee known as Salt's Wake and a Dread Necromancer called Vaelis Crowe. They are currently lying low in their house in Port Tamunzah. This is documented by Ganbar, Priest of Kelemvor.]


DAY 712 13th Alturiak (Feb) cont ...

Crowe acted as the broker in Jaska's General Store. While there he learned of some new arrivals on the island known as the "Barrowfolk". Briefly, a band of adventurers had set up in the north east corner of the island around an ancient barrow and had also become a Vanderboren Colony. There was a gnome there called
Felia Sparkledingle, but she was picky about who she sold her magical items to. She would not sell to obviously evil pirate types for instance.

In the evening Crowe went to eat quietly at a tavern then went home.

[Rollo note here!: Today I expanded "Rolloland" by a whole square mile. Admittedly it was mostly underwater.]


DAY 713 14th Alturiak (Feb)

The necromancers boarded up all the windows and did their best to sound proof the house against the low groaning of their zombies.

The zombies really smelled very bad, but then, so did most of Tamunzah.

Crowe bought some pot-pourri from a market stall and spread it around the house.


DAY 714 15th Alturiak (Feb)

The necromancers continued to keep a low profile, Crowe only going out to get food and listen in on the town gossip.


DAY 715 16th Alturiak (Feb)

Here I will note a little about the pirate port of Tamunzah my lord. It is inhabited by a mixture of peoples from the surrounding areas, locals from Callashite, Sasserine etc. About a quarter of the inhabitants are former pirates who have either retired here or simply washed up on these shores. The western part of the town is as big a den of scum and villainy as you can hope to find while the eastern side is shade more civilised. 

The town largely exists to service the needs of pirate ships that operate in this region, but their comings and goings are exceedingly random.

Sometimes there can be as many as five ships in port, but sometimes there will be none - sometimes for months.

Now, today, as it happened, the two ships that had been in port, making the western streets so lively, left, to go do the things that they did and the docks were all empty of nothing but a few fishing boats.

This meant that strangers like Wake and Crowe suddenly became much more noticeable. When they went out on this evening they found the  normally crowded streets all but deserted. It appeared that the locals were taking a breather now, repairing damage, gathering more supplies and other activities they saved for the quieter periods.

Still, the necromancers wanted to go out and eat, drink and  to a certain extent - socialise, so they disguised themselves as best they could and went to their favourite haunts.

The barman advised them to 'enjoy the peace and quiet while it lasted'.

DAY 716 17th Alturiak (Feb)

Wake and Crowe maintained a low profile today.

DAY 717 18th Alturiak (Feb)

Wake and Crowe maintained a low profile today.


DAY 718 19th Alturiak (Feb)

My lord,
I will now write about the events surrounding the raid that happened on the house of Wake and Crowe on this day.

After much study and investigations I am led to believe that the whole thing was a case of mistaken identity. It was not for any of their own crimes that their house was attacked, rather that a band of goodly adventurers that  were looking for the earthly remains of a noblewoman called Julia Yenessa had heard of the sinister strangers in the house and drawn the wrong conclusion.

They had been surveilling the house for several days and chose this night to attack. Their group consisted of a paladin, a cleric, a ranger, a rogue and a wizard.

They broke in via the kitchen, but Crowe heard them and went downstairs.
'We have no quarrel with you,' said the paladin. 'I wish only to recover the body of Julia Yenessa.'
'No ladies here!' replied Crowe.
'You lie!' cried the paladin, who then attacked him.

There was a scuffle that ended with Crowe and Wake in the cellar and the heroes upstairs in the kitchen. The necromancers sent their small horde of undead up the stairs, but the cleric turned them and just as swiftly sent them back down again. Wake and Crowe were soon pushed to the furthest back of the cellar rooms and with a dwindling supply of undead minions to hold  back the heroes. 

Overcome with rage at this indignity, Crowe decided on one last all-or-nothing charge.

Friday, 27 February 2026

(G609 13/12/2025 via Roll20 - JF(GM), KT, AP) EVL6

(G609 13/12/2025 via Roll20 - JF(GM), KT, AP) EVL6

[Dark forces are gathering on Yag Island, manifesting as an undead cleric of Umberlee known as Salt's Wake and a Dread Necromancer called Vaelis Crowe. They are currently in a sea cave on the southern shore of the island fighting undead. This is documented by Ganbar, Priest of Kelemvor.]


DAY 710 11th Alturiak (Feb) cont ...

I remind my lords that Wake and Crowe were exploring a sea cave. Next they came to the largest cave yet, which was open to the sea and mostly filled by it. In this watery area was a band of kao-tuo that attacked as soon as the necromancers entered.

It was a dirty fight, skeletons and zombies versus the kao-tuo, splashing about, biting and clawing at each other with the necromancers joining in at the end to push their advantage.

After the battle, they raised as many of the fish-people as undead minions as they could. The pushed on deeper into some of the side tunnels, encountering more undead that was swiftly rebuked. They then came across a troll skeleton, but by this time their horde of undead was an easy match for it.

Around the smaller caves and tunnels they went, clearing out some wights and other ragged zombies. They then looted the place of everything they could find. There was no sign of the "witch-like female figure" they had seen earlier. She had mostly likely been the one in charge in these caves, but had had the sense to flee when it looked like she was out-matched.

When darkness fell, they returned to Wake's boat.


DAY 711 12th Alturiak (Feb)

Wake sailed to the Devil's Cauldron at first light to pick up their motley crew of the undead. Any corpses they had no use for had stones put in their pockets and were thrown overboard out at sea.

Some fishing boats were seen in the distance, but apparently didn't notice all this going on.

They then returned to the Cauldron, waited until dark then crept back into Tamunzah harbour.


DAY 712 13th Alturiak (Feb)

At four in the morning the necromancers shuffled their collection of undead to their rented house and down into the cellar.

They then slept through the day and arose in the evening to go to the main store of Tamunzah and sell their loot from the sea cave.

[Rollo note here!: Two weeks ago the Guildgate to Cashta (aka the FAMP) had been completed by the Underforge masons and had worked! Well it had got me to Cashta anyway, but it was hundreds of miles away from "New Hope" where the other settlement was. By DAY 712 I was connected via teleportation between the two places. "Rollo Land" isn't much yet, just the Gate and a few sheltered square feet around it, but it's a start! Also note that New Hope is 26 square miles in size now with a population of about 380.]


Tuesday, 24 February 2026

(G608 06/12/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED11

 (G608 06/12/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED11

[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They have arrived at the  mysteriously deserted town of Everaska and have just recently been chased out of town by a giant mimic.]


DAY 13 cont ...

Our heroes arrived back at the campsite in time for lunch. They'd worked up an appetite running as fast as they could through the town. The giant house mimic was content to pursue them no further than the inner walls.

Uthmar's most pressing concern however was that he wanted to buy a shield - but only at the right price! He got Rogier to haggle for him, in his dealing with Halvek at the camp. However, when Rogier bought the shield for a discount he put it back up to full price when selling it on to Uthmar!

The sulky goliath then tried to buy some full-plate (Lady Viers and Halvek having an apparently fully stocked shop at the back of their pavilion) but this enterprise also devolved into farce in short order.


DAY 14

Rogier talked to Lady Viers in the morning, comparing notes on strange noises and 'deep groaning over the hill'.
She said she had heard nothing like that, but things were certainly odd. Odd! I should say so, dear reader! Lady Viers was apparently a master of understatement.

Later Gravedigger said to her, 'I don't think Rogier knows what he is talking about.'
'When I've been in the town I hear whispers, and see things out the side of my vision.
Nothing has hurt me, hopefully that's been the same for you gentlemen.'

At the other side of the camp Uthmar asked Rogier if they should tell Viers about the giant house. Rogier said they should not, as one might fully expect, Uthmar then did the opposite and told her.

I can be reported that she was concerned and confused by this revelation and said that nothing like that had happened to her when exploring the town.
Uthmar then said he wanted to take her into town to show her, and she agreed. She would take Marshall Halvek with her.

As they all went through the gates, in a stage whisper to Gravedigger, Uthmar said,
'they are both wronguns if you ask me!'

Gravedigger seemed to have conspiratorial voices both inside and outside his mind as a few moments later one of the "strange voices" said:
'You have already said yes. You just forgot.'

They passed through the market and then on to the mansion. Even after Uthmar poked at it, it remained very much a regular looking building. Uthmar capered about, but balked at the idea of entering the place again.
'Ladies first,' he said ungallantly, bowing and ushering in Viers.
'Certainly not!' she cried. 'I hired you fellows for this sort of thing. Step up gentlemen!'

Uthmar still hesitated so Gravedigger sighed and opened the door. He went inside and  looked at one of the suits of armour. Inside he could see it was all connected by sinew. He motioned for Lady Viers to take a careful look at it.

She did so, then went back out again. 'Take your notebook in there Halvek, and write down everything you see.'

Gravedigger tip-toed into the main hall and across to the far door. Just as he reached the far side Uthmar chose that moment to regain his courage and came clomping into the hall like an excited dog.

They were lucky though, the house seemed in a dormant stake. Even when Gravedigger and Rogier removed a helmet from one of the suits of armour - disconnecting sinew and muscle - nothing happened. 

Feeling that they had chanced their luck enough with that piece of evidence gathering they then left. Rogier and Uthmar then discussed what to do next and could not reach an agreement. Uthmar wanted to "slay the house", but no one else was keen.

They turned to Gravedigger, who appeared to becoming the arbiter in these sorts of arguments. He said, 'i think, right now we should take Lady Viers back to camp, and  think about what to do next.'

As they plodded back, Gravedigger had another strange voice in his head that said:
"The dead remember your name."

They had their lunch then after more discussion it was decided they should go take a look at a graveyard. Gravedigger was interested in seeing the Viers' family crypt.

There was a graveyard for the town, but the Viers had their own burial area closer  to their castle which was situated outside of town to the north east.

The family graveyard had a large crypt at the back, many gravestones and a circle of standing stones in its centre.

Gravedigger went to look at the crypt while the other two messed about. The crypt was locked so he returned to the others who had both just received supernatural visions.
'I saw shadows of townsfolk appearing and disappearing out the corner of my eye,' reported Uthmar.
'A loved one called my name from deep underground,' said Rogier.

Gravedigger went over to look in the lodge house and while he was doing that Uthmar went and pushed over one of the standing stones. Why? Who knows.

This had the dramatic effect of rendering him possessed by a malignant spirit. Gibbering, his eyes rolling he charged at Gravedigger who was returning from the lodge. Gravedigger wisely showed the mad goliath a clean pair of heels.

After a minute or so Uthmar returned to "normal" and they all returned to the standing stones. Feeling that he had incomplete business with these stones much to the horror of the others he lowered his britches and began to rub his genitalia against the central stone.

This angered the evil spirits even further and all three of them were possessed. Filled with uncontrollable rage Rogier cast a Cloud of Daggers at Uthmar.

Uthmar attacked Rogier and after several heavy blows sent the bard flying to the ground. Gravedigger, seeing he was next, wisely healed Rogier and then let him act as a shield between him and the mad paladin.

This went on for some time, poor Rogier being beaten half to death, only to be healed up and pushed forward again by Gravedigger.

Eventually the spell lifted and they returned to "normal". Uthmar used his paladin magic to heal them all up enough to get moving again. 

'That was rubbish,' observed Gravedigger. 'Just keep away from those bloody stones will you?!'

Battered and bloody they limped back to camp.


Sunday, 22 February 2026

(G607 29/11/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED10

 (G607 29/11/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED10

[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They have arrived at the mysteriously deserted town of Everaska in the Hills of Lost Souls area.]


DAY 13

For some reason, this morning Uthmar decided it was time to wash his nether regions so he went down to the river to perform this task.

He found that the water was pleasantly temperate and he spent far too long squatting over a hot spring. 
 
After lunch time then, they walked into Everaska via the main gate. The town was indeed deserted and our erstwhile heroes searched some of the houses near the gate, looking for clues as to what could have happened.

They all started to have a weird otherworldly feeling as they went from house to house. Food still sat at the dinner tables, although it was now rotten. In the larders, potatoes had sprouted and then dried out.

Gravedigger noted that tables were set and beds were made, suggesting whatever had happened had happened during the day, probably in the late afternoon.

'Are we not looking for a tower?' Rogier asked, confused by Gravedigger's outburst of the other day. They all agreed that someone had mentioned a citadel though and they went in search of that.

They walked into the centre of town. Gravedigger heard a voice in his head - "Break the circle. Let the truth in."

He also studied the lawns in the gardens. The state of the grass suggested that several years had passed. 

Rogier noticed some slogans or phrases written on some of the exterior walls. It was written in a language none of them could read.

They looked around the shops in the centre of town, a butcher, a baker, a fishmonger. On one wall, written in common they saw:
"Our reflection is our truer form. Our flesh is the lie."

Gravedigger went into the butcher's and noted that all the meat was well rotten. He then found an outhouse with a newspaper in it that was dated:

28 Alturiak 1687 DR

Gravedigger thought it odd as he thought the date was:

7 Flamerule 1703 DR

[Please note, dear reader, that both these dates are far in the future from the time of me documenting this tale, so the God's only know what was going on here!]

Cautiously they approached the inner wall and a large closed gate that led to the innermost district of the town.

Rogier started by firebolting the door, but stopped when Gravedigger asked him to. Uthmar then tried to throw Rogier over the wall, but since it was at least 25ft tall, the result of this experiment was about what you would expect. 

As they mucked about with that, Gravedigger opened a side door by cutting through a small metal bolt with a chisel.

The biggest building in this district was a large fortified building that looked like lord's castle or garrison. Perhaps a mansion house that  had been fortified and turned into an army barracks.

As they walked to the main gate a voice in Gravedigger's head said:
"Soon you'll remember who you were, what you are."

Gaining entry wasn't difficult and they entered a large living area through the main hall. Rogier lit some candles with his Firebolt spell.

Gravedigger looked at the bookcases. They seemed unremarkable, but some appeared completely fake, with books attached to each other and the case they were in. Suspecting it was a hidden door, Gravedigger looked for a switch but could not find one.

Uthmar had found a suit of armour stood beside an interior door that he wanted to try on, but it all seemed to be joined together somehow.
Gravedigger looked at the armour's feet, they appeared to be glued to the floor.

Curious, Gravedigger then went around trying to pick things up or move things around. Some things appeared normal, while others appeared fake, bonded to other objects or the floor.

It appeared to be a phenomenon restricted to the building, nothing that they had brought in with them was sticking together. They moved on and entered a bedroom. Uthmar looked in a mirror on a dresser and noticed that there seemed to be a delay in the reflection. Gravedigger looked and waved his hand at it, but it appeared normal.

Rogier took a good look and reported that he saw "dark and terrible things".

Uthmar wanted to detach the mirror from the dresser but Rogier told him to stop.
"Don't tell me what to do!" said Uthmar, but he backed off none-the-less.
Rogier waved him away and said he had only been joking.
Uthmar growled and went to lift the mirror.
Suddenly the doors slammed shut and walls began to twist. Tentacles reached out from the floor. 

No one had time to chastise Uthmar for his careless curiosity. Gravedigger, who had been in the living room at the time, avoided the tentacles and  went to the main door and booted it open. 

Uthmar jumped out the bedroom window. Rogier followed Gravedigger but was grabbed by a tentacle. With Gravedigger's help he escaped and they tried to get out through the hall. Next it was Gravedigger's turn to be grabbed by a tentacle, but between the two of them they wrestled their way out of the tentacle's grasp and out the front door.

Meanwhile Uthmar had made his way around the building. On the side of the house was a giant eye surrounded by six smaller eyes. Uthmar attacked whatever it was, the face of the monster-house or something, but missed.

Once they were all outside they backed off, but Uthmar could not resist one last poke at the giant eye. This had the effect of awakening the monster.
The entire mansion seemed to be a giant mimic full of smaller mimics.

Not wanting to fight such a huge monster they ran for the main gate as fast as they could!