Tuesday, 26 May 2026

(G621 11/04/2026 via Roll20 - JF(GM), KT, AP) EVL13

(G621 11/04/2026 via Roll20 - JF(GM), KT, AP) EVL13



[The undead cleric of Umberlee known as Salt's Wake has signed up with an expedition to Jundarwood along with his new chum Korinth, a sellsword. They are now in the ruins of Tyfellia at their final destination - the foot of Klonis Tower. Rollo keeps an eye on them.]

DAY 730 1st Ches (March) continued...

Egnol was now ready to enter the tower. Korinth looked up at it. He estimated it to be at least sixteen floors tall, about 150 ft. It was impressive and he marvelled at how it must have looked before it fell into ruins. He had never seen a structure as tall as this in the cities of man. On the upper stories could be seen tall windows, some of them smashed or missing entirely.

He made a nervous joke about how it would be easier just to fly to up to the top on the back of giant eagles rather than clearing their way up floor by floor.

As he shaded his eyes against the sun, he did indeed see an eagle wheeling around the tower. (That was me of course).

Egnol told him to leave it alone. It would have been out of range anyway. Korinth then went and glanced in through a small gap in the two main doors and saw some skeletons standing about and some thorny looking vines. There were doorways just visible to the east and west and a set of stairs to the north.

While Korinth was doing something useful, Salty was doing something annoying. He was teasing the porters about turning them into undead. They did not see the funny side and ran off, forcing Egnol and Bozor to go after them.

Korinth rolled his eyes and entered the tower, and slinking behind a vine covered pillar. Salty still had plenty of nonsense in him and ordered Wrunas the minotaur to charge the doors. Wrunas never needs to be told to charge anything twice and so went right at them. Forcing them shut of course! They could still hear Korinth's loud groan as he realised all this stupidity had basically imprisoned him in the tower! It only got worse as the vines (which were Assassin Vines) had scented him and slithered in to try and grab at his limbs.

Wrunas is a very strong chap though, so it was the work of a moment for him to grab one of the doors and haul it open. When there was enough of a gap Nukillas slipped into the tower and cast a Turn Undead. Salty just waited outside, being precious with his undead kua-toa.

Once the undead had been turned and slain, and the vines all chopped up, Korinth then went on to clear out the east and west room entirely by himself. Salty made an appearance when the loot was being collected and finally Egnol came in once he had rounded up everyone else.

Pushing some harmless vines aside they discovered a room with some treasure chests in it. Some greedy looting ensued, but the most interesting item was a ring that allowed the wearer to speak and understand elvish. It was Wrunas that found it and he put it through his nose.

Salty wanted everyone to hurry up now and so said, 'come on! I've been doing all the heavy lifting here!'

Egnol glowered at the undead cleric, but refrain from comment. Salty then went on to tease the porters again. 'So who is going to be the advance party to go up the tower? I say it should be, porter one, porter two, porter three ...'

Nukillas liked to joke about as well, and always at Salty's expense, so joined in saying, 'come on porters! You can't expect old Salty Trousers to go up there!
He's got to find where his crusty old undead balls have rolled off to!'

Things were getting out of hand so Egnol shouted at all of them.
'Enough! You blithering band of idiots! We've serious business to attend to!'

Korinth was affronted. 'What are you shouting at me for? I've not done anything!'

Egnol apologised to Korinth and then selected the advance party. For now it would be Korinth, Salty and Nukillas. The others would stay at the base of the tower and guard the doors and the baggage.
'If you need backup, just shout down for us,' he told them as they headed for the stairs.

The first five floors were not much more than dusty ruins and undead that were so stumbling and withered to be of no threat.

On the sixth floor though they started encountering allips - the incorporeal remnants of people driven to insanity and suicide. They were more annoying than anything else as they could hypnotise the living and drain them of their wisdom.

Nukillas could Turn them though, and did so, even bringing several of them under her control. As they went up another floor they were attacked by more of them and Korinth was drained. Salty then remembered he had recently looted a magic longsword and handed to Korinth so he could fight them effectively. 
'On you go,' he said encouragingly before stepping back into the safety of the stairwell.

Up another level the went and they were beset by more allips and a wraith. More Turns from Nukaliss and sword play from Korinth soon dealt with them.

On they went, up another floor, where the rooms had been overtake by roots and vines. There was a wight here and twig blights, but again they prevailed against them. Through it all Salty hung back, as the other did the hard work. He was maybe keeping his powder dry for when something worthy of his attention showed up!

Thursday, 21 May 2026

Poem - One way ticket to Mars




One way ticket to Mars

~~~~~~~~~~~~~~~~~~



Look at that guy on the TV

Yeah, that guy

Over there in his hat

A Dunning-Kruger effect specimen, if ever there was one

So sure of himself, so sure of his rightness

No doubt in his head that all his demons are real

What a fool



Look at these people over here

Turkey's voting for Christmas

The finest example of hubris

No greater a troupe of dopes, if ever there was

Proud of themselves, and their stupidity

No doubt in their heads that they are the good guys

What clowns



Look at that circus over there

People calling themselves religious

A cluster of nitwits

We were warned of people like that, if ever we were

of those happy to turn away the poor and the hungry

No doubt in their minds that God's on their side

What hypocrites



Check out the news, the fascists now bolder,

right out in the open, pushing everyone down

With Banners held high

They'd put children in camps, if given half a chance

Be sure, a place holder for a more final solution

No doubt in their minds that their cause is just

What monsters



How?

It's not my opinion against yours,

It's not agree to disagree

It’s hardly a grey area

There is still a right and a wrong

There is still a truth

There is still a morality here somewhere



We still debate

Good versus evil,

Has it really, now come to this?

Everyone worked up,

Everyone shouting

Everyone tired

The never-ending cycle of outrage



How much is real?

How much should we care?

These things that happen,

happen in far off lands

These things that happen,

Affect me how?

Surely, they can’t expect us

to worry over everyone’s problems?

But

I could scream

I could spit

I could write a poem and title it ‘AHH!’

Title it – ‘GAH!’

Print it out on A4 and read it aloud

And tell people,

In my lifetime,

the berlin wall came down

goodbye cold war

goodbye apartheid

goodbye dictators of various plumage

we cheered on the “good guys”

Humanity On Track

a bright future ahead

we dared to envision a world where

poverty and hunger were a thing of the past



Now look at us



OK, so look at this planet

Yeah, the one we stand on right now

Wandering the heavens covered in fleas

A place to store fools, if ever there was

If the rich want to get into rockets

And shoot themselves to Mars, I say we let them

The world has gone crazy except me and thee

And to be honest sometimes I have my doubts about thee

Tuesday, 5 May 2026

(G620 04/04/2026 via Roll20 - JF(GM), AP)

(G620 04/04/2026 via Roll20 - JF(GM), AP)



[Rollo has been spying on the Jundarwood Expedition and has returned home to Yag Island.]

DAY 730 1st Ches (March) continued...

I teleported back to Yag Island after night fall. Unusually Fenrir and Giselle were in my house. For the last month or so they had been keeping themselves to themselves pretty much. They had built their house inside the compound wall and fitted it out to their pleasing and just sort of lived there and minded their own business now.

Giselle I can understand, she had had a rough time last year and was probably ready for a quite year - after the death of her father and failed first marriage and all that. Fenrir I wasn't sure about. He was still his same annoying self but any desire for adventure had fled him. He had not gone back to Westgate or
Waterdeep for quite some time, he had more gold than he knew what to do with and possessed almost untold demonic power. It was almost as if he'd said to himself - now that he had a lovely house and girlfriend and enough money to buy anything else his heart desired - "I've won a life". Retired at age, what, twenty-two? I don't know - I have all that he has, with the addition of a  daughter, but I still seem to get into all sorts of mischief.

Anyway, they had come over for dinner and to visit my family. We had a drink and went over old times. He asked what I was up to and I told him, and also filled him in on the latest addition to the Barrow - a Cashta Guild Gate.

Here it is in summary:

''
I used a Guild Gate spell-shard to connect the Barrow on Yag Island on the Material Plane with Wasteworld (the "FAMP"). 
(The Cashta Guild Gates were used as portals between magical guilds.)

My new gate (known as Rollo's Gate) and New Hope (where everyone else is!) are 700 miles apart. 
It is possible to teleport between the two places.

There is an area of 85 sq feet around the Guild gate portal that is inhabitable. 
After that the lands are broken and the air is toxic. However, there are several interesting ruins within a radius of a few miles.

Just recently I have re-claimed some land from the wasteland:

1 sq mile of Sunken Ruins (mostly underwater, but with a cracked mud shoreline and a few ruined houses) (North of Gate)
1 sq mile of Island (North-east of Gate)
1 sq mile of Overflowing Basin (Shallow lake with many small, tree covered, islands)(East of Gate)

Total Area: 3 sq miles

I've also summoned / rescued this chap:

Kaylar Kaysh, a Storm-Kiln Magecrafter from the former country of Banaras in the eastern mountainous regions of Cashta.

He was happy to be released from his magical imprisonment and happy to work with me in finding more spell shards.
''    
    
I also told him about the Jundarwood Expedition, but I don't think he was all that interested. I find what's been going on fascinating though! What is Egnol up to?

When he was looking to hire a ship for the expedition, I offered him the Black Cat free of charge. Little did he know it was just so I could be nosey and see what he was up to!

Monday, 4 May 2026

War Thunder Poem

 



War Thunder by Graham Foss


He’s gotta grind

to save mankind

He's got all night

to do it right

He's gotta get it done

in a Pee-Fifty-One

Gotta make up time

in his One-Oh-Nine

Aint no waiting on the runway when the siren goes

And the engines roar on the bless-ed Beaufort

Radio chatter, son of mine

Close out everything else

This is your time

The past has gone, and the future awaits

This glorious present is all it will take

A connection maybe to your family lode

Fighting, for blighty all over the globe

In some kinda deep level maybe

this is felt but not known

Hands on the joystick and feet on the pedals

Hidden talismans of your ancestor’s medals

Locked in and clicked in



Tapping the keys on five tons of tin

Take off with hope

But there is only ever one ending

Crash and burn

Reload and relocate

Up again, in a One – Ten

Guns blazing, purple hazing

Dive down on the noobs like vengeance

No quarter given or asked for in virtual airspace

This is it, the zone, the play and the player

Time hardly passes up in this layer

Whizzing and whipping

Gangster tripping

The beat of the drum and the beat of the heart

Death and glory, over and over

The fighters take the lower skies

Pure instinct, pure reaction

Sometimes though.

Player two has joined the game’

The announcer proclaims

Higher, the bombers,

the crew poised in position for the run

Wiser heads, but slower, more measured,

The air thinner, the pace slower, but none the less tense

Vapour trails mark the passage of these rectangular beasts

Our young sons seek out their place

The perfect place in heaven

The perfect place to be free and unfettered

From lowly concerns, down on the ground

Games drawn out on Eton’s fields

Can very soon become a more serious endeavour



I hope not for this life

Let the games be games with your feet on the ground

The important things are the dull things

The everyday is at least a day

A philosophy too refined for such a young head

Know this instead

There is only the fight, the grind

The climb up the tech tree

In-game currency

Random battles, Pee Vee Pee

War is hell, with a low ping and a single digit frame rate

Like Lockheed we go sideways through sound

Aero-space-age warriors

Born for the sky

Do or die

Again and again and again


Friday, 1 May 2026

(G619 14/03/2026 via Roll20 - JF(GM), KT, AP) EVL12

(G619 14/03/2026 via Roll20 - JF(GM), KT, AP) EVL12



[The undead cleric of Umberlee known as Salt's Wake has signed up with an expedition to Jundarwood along with his new chum Korinth, a sellsword. They are now well into the forest. Rollo keeps an eye on them.]


DAY 730 1st Ches (March) continued...

The next way forward in the vaults of the Tyfellia Solis Reliquary was a set of stairs leading up into another gloomy chamber. Old Salty was tired of seeing his undead being treated like cannon fodder so Korinth had to lead the way.

The vault he entered was empty except for a sarcophagi and an old chest. The chest was trapped as he discovered when he tried to open it. A spring-loaded needle shot out of the lock and ricocheted off his armour.

Salty had now arrived and was interested in the sarcophagi. He pushed off the lid, but this also triggered a trap and a big slab of stone fell down on him. Painful as it was, just as with the chest, there was treasure inside.

A corridor in the east side of this chamber lead back round to the room where they had seen the large suit of armour. Korinth deduced it was a Shield Guardian of some kind and he knew they were dangerous when roused so they tried to sneak  around it to get to another door.

It was worth a try, but it awoke when they were halfway along.

The suit of rusted, moss-slicked elven plate armour heaved itself upright from a  pile of mulch. It didn't move with the grace of a living elf; instead, it jerked and creaked like a swaying branch. Thriving, violet-veined roots had burst through  the joints of the metal, stitching the armour together into a shambling frame.

Inside the open visor, was not a face - only a desiccated, grey-skinned skull  held in place by a dense weave of twitching vines. A longsword, fused to a hand made of briars, dragged across the stone with a sickening rasp.

Korinth attacked it, and at this moment one of the ettercaps that had run off earlier leapt in to join the battle.

Salty kept his distance and sent in his numerous giant undead spiders. These fell monsters did a lot of the work, killing off an ettercap and keeping the Guardian occupied while Korinth flanked it.

Korinth had poor luck to begin with, constantly losing his footing, swinging and missing and taking some heavy blows. He stepped back to drink a healing potion and rushed back in, only to get battered and sent rolling back. With half his undead force destroyed thing were getting a bit desperate and even Salty had to join the fighting, swinging his mace wildly around his head.

Indeed it was him that landed the killing blow, one that even he would have to admit had been a lucky one. Once the room had been scoured clean of loot they moved on to the northern door and the corridor beyond. As they moved from room to room they were attacked by more spiders of various monstrous sizes. These were slain in due course and some were added to Salty's collection.

The final vault of the Reliquary was full of giant spiders and thick with webs. It was entered via a set of narrow steps that lead down into a mass of broken furniture and dusty webs. At first Salty wanted nothing to do with it, but eventually Korinth persuaded him to stop being such a chicken. They had to cut their way through the webs and were attacked by the spiders that inhabited this area, but bit by bit they made progress until they had reached a display case at the back of the room. This contained the Jundarstone! They opened the case and swiped the stone before more spiders came and hot footed it back to the entrance were Egnol waited eagerly to receive the precious artifact.

That evening the two groups met up again and they set up a base camp at the foot of Klonis Tower. They lit a fire and set a watch. Their sleep was troubled as ghosts and other restless spirits observed them from the shadows.