Friday, 29 May 2026

(G623 02/05/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED17

 (G623 02/05/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED17

[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They are currently beyond the portal they entered in the manor house of the Viers family and exploring the tombs and chambers they have discovered here. Recently they have explored a bank-teller area and fought a clay golem.]

DAY 20 cont ...

After all the excitement they'd been having the men decided it was time for a rest. They went back to the teller area and set up camp. A watch was set and they rested for the remainder of the day, sharpening blades, fixing armour and eating rations. There was no sense of night and day here, but eventually they felt it was time to bed down and sleep, so they did so.


DAY 21

They arose early in the morning. Gravedigger and Uthmar had not rested well and Rogier reported that he had woken with a strong sense of dread.

Back they went to where they had left off and Gravedigger approached a door in the west wall of the side room they had passed through the previous day. He wondered if it might be a door to outside, then he noticed a window high up in the northern wall. He stood on a crate to look out it. He saw nothing but an ink-black void. Uthmar, who was a man of unlimited talent and knowledge, was also of course an expert in windows, and so he pushed Gravedigger aside so he could take a look.

The window was sealed in to the wall though, like a ship's portal and could not be  opened. Gravedigger went to the door again and opened it. The next room was a study. In its centre was a finely carved table, and at the opposite wall a middle-aged man sat at a desk. He had a long beard and appeared engrossed in whatever it was he was doing.

Gravedigger went and sat at the table.
'Oh make yourself at home why don't you!' muttered the man.
Rogier went into his whole 'Wot!?' intimidation routine, but the man ignored him.
'Why are you here?' asked the man.
'We don't know how we got here, but we are just here,' answered Gravedigger, the only one of our three heroes that could interact with people like a grown-up.
'We came through a portal. What is this place?'
The man didn't answer. Instead he asked, 'Eh? A portal? How?'
'Pentagrams.'
'Yes! Pentagrams on the floor!' said Rogier, joining the conversation. 'In a house in the town of Everaska.'
'That's unusual,' said the man. 'Well, if you've not worked it out already, this is a pocket dimension.'
'Like inside a Bag of Holding?' asked Gravedigger.
'Yes, precisely.'
'Why are you here?' went on Gravedigger. 'Are you aware the place is full of mad cultists?'
Meanwhile, Uthmar was eying up the desk, probably wondering how much it was worth.
'My name is Gravedigger, who are you?'
'My name is Mal'keyth,' replied the man.

Gravedigger went on to tell more of his story of the events that lead up to them arriving in this place, the cultists, the missing townsfolk and their quest to find them. In return, Mal'keyth told them some more of his own circumstances.

'I'm not the first resident of this study. This was something that was set up before  I came to be here. But wait... with regards to townsfolk passing through this place I might be able to offer some insight...'

He then reached for a book and flicked the pages to a passage.
'Yes, here is an account of some travellers. It says that they went through a green portal... ah, here it is. There is a concealed door in the tombs, back where you arrived. Go back there, find the secret door and follow the corridor to the green portal.'

'YEAH, WHATEVER!' butted in Uthmar. 'Listen, do you have any MAGIC ITEMS FOR SALE?'

Gravedigger rolled his eyes. 'Who wrote that?'
'I don't know,' replied Mal'keyth. 'The author does not reveal his name.'

Gravedigger and Mal'keyth went off to talk away from the annoying goliath and the uninterested bard. Mal'keyth revealed he had been in this place for some time, and (whether any of it was true or not) he said he was "just interested" in the place. He spoke Common and was from Tamar, on the Golden Way back in Faerune. 

The children were getting restless though, Uthmar was banging his head against the door in the southern wall and Rogier was playing the opening bars of a sea-shanty on his lute over and over again.

Gravedigger opened the door and it revealed some stairs leading down, but they did not explore them and instead went back to the bank-teller area. They carried on through that to the garden and pushed through the dead bushes to the back of it and discovered a well. Uthmar unwisely dropped a coin into it and was immediately rewarded with a bunch of purple tentacles that shot out and started lashing about.

Uthmar was alone when that happened, but Gravedigger came over to help with the tentacle whacking. Rogier had wandered off. Despite not having instigated all this Gravedigger suffered the worst. He was grappled and crushed against the wall of the well, and pretty much stayed there until Uthmar and a late to the party Rogier killed off the tentacles.

Their scattershot exploration of the dungeon continued. They returned back through the teller area yet again then to the stairs and the corridor beyond.

They discovered an area of jail cells. In one of the cells was "one of them", one of the mysterious sort-of-humans they had been encountering. Rogier set him free. Another room was discovered that was full of smelly beds. No one had a huge desire to search through all the crusty sheets.

And so finally they went all the way back to the tomb that they had arrived in and searched for the concealed entrance that Mal'keyth had told them about. When it was opened they followed a long corridor to a big chamber.

Gravedigger had a good look about and he could see that there were signs of the passage of feet. A good many people had travelled this area.

The passage then turned north to a cavern that had a lake of poisonous looking green liquid in it. A rope and chain bridge lead across to a ledge on the other side. Wagon wheels were chained above the lake in many paces, all with human remains tied to them. 

Once over the bridge they entered a passage way that led to a really big room where some golems were standing and the "Cultist Hyrophant"

'Come, follow me!' called out the Hyrophant, who then cackled and stepped through a portal right at the back of the chamber.

But then the golems all came stamping towards them. 
'Talk about mixed messages,' muttered Gravedigger.

Behind the two golems was a zombie ogre. Maybe they were not aggressive thought Gravedigger who called 'Coo-ee!' and waved.

Gravedigger was very wrong of course, and so they fled back over the bridge. Rogier cast a Glyph of Warding at the north end, which may have helped make one of them fall into the lake. It could be seen in the faintly glowing fluid though, as it stopped up and started walking towards the southern shore.

Gravedigger had a plan. 'Shoot and move - and follow me!'

So they did just that, moving, then shooting off spells and missiles, then running off again as the golems and ogre lumbered after them. They went all the way back to the narrow window at the base of the garden and all squeezed through it. The dull-witted golems were too big to fit through and to dumb to do anything other than stick an arm through the window and lash it about. One by one our heroes finished off their enemies from a safe distance.

After that, they went all the way back to the big room with the sinister looking portal
in it, and without any other options presenting themselves, they stepped through it.

Wednesday, 27 May 2026

(G622 18/04/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED16

(G622 18/04/2026 via Roll20 - JF, KT, AP(GM), AD) 5ED16



[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They are currently beyond the portal they entered in the manor house of the Viers family and exploring the tombs and chambers they have discovered here.]

DAY 20 cont ...

Our heroes, having finished off the fearsome flesh golem and its keepers moved on  to the next chamber. 

The next room was a cellar, empty except for some piles of decaying refuse, bits of bodies and old bones. Rogier and Uthmar began to feel as if the walls were warping, most likely they were hallucinating as Gravedigger felt nothing.

There was a door in the east wall that the vanguard warforged tried to open. On the other side of it was a set of stairs going up to the north and a window to the east. Gravedigger hoisted himself out of the window and found himself in an overgrown and decaying garden. He then climbed back in again and joined the others going up the steps.

Near the top of the stairs Rogier found a spiky pit trap covered by an illusion by nearly falling into it. He took a step back and nimbly leapt over it.

Gravedigger then jumped over, being not so agile he needed Rogier to help him up as he crashed into the side of the pit. Uthmar then leapt across, like an elegant gazelle.

At the top of the stairs was a door in the west wall. Gravedigger opened it to reveal a sort of bank teller area that had a counter with bars on it in the southern wall. Whatever it was doing here, this chamber looked like the foyer of a well appointed bank. 

In the middle of the room was a being that looked sort of human, but with something off about it. When it saw our heroes enter it attacked. It wore armour and carried a shield and some spears. Gravedigger cast Spiritual Weapon, Rogier shrunk it with his magic and... Uthmar took a very long time deciding what he should do in this fight - should be first strengthen himself with magic, should he attack with a  paladin ability? What weapon should he use, should he attack head on or attempt a flanking manoeuvre? He was overcome with all the possibilities at his disposal.

Eventually he simply went up to it and hit it. As he then started to receive blows back from the humanoid being Gravedigger healed him. Rogier hung back and cast Firebolts. In the end Uthmar finished it off and they looted its corpse of all valuables.

Not long after that another one appeared on the other side of the bars.
"Are you a human?" asked Gravedigger.
It glared back in silence.
Gravedigger then went to the counter and said, 'shop!'
The being threw a spear at him which left a gouge in Gravedigger's side.
He fired off a Sacred Flame in return and ducked under the counter.

Everyone then exited the chamber through a door in the west wall and worked their way south through a smaller room to find themselves facing another door.

Gravedigger, who was now opening all the doors they came to because if he didn't no one else would, opened this one and saw a big clay golem and the  spear-throwing fellow he had just previously met.

Uthmar held the door shut while they prepared themselves. He then stepped back and the spear thrower came at them, followed by the clay entity.

Uthmar biffed away at them while Rogier fired off Poison Spray magic and Gravedigger used Sacred Flame. The spear-thrower went down as Rogier and Gravedigger healed Uthmar. Then slowly the clay golem was whittled away until it too was destroyed.

Tombs, gardens and banks? wondered Gravedigger. Where had they found themselves? The others seems unconcerned, as long as there were people to fight and treasure to be looted, they didn't seemed to care.

Tuesday, 26 May 2026

(G621 11/04/2026 via Roll20 - JF(GM), KT, AP) EVL13

(G621 11/04/2026 via Roll20 - JF(GM), KT, AP) EVL13



[The undead cleric of Umberlee known as Salt's Wake has signed up with an expedition to Jundarwood along with his new chum Korinth, a sellsword. They are now in the ruins of Tyfellia at their final destination - the foot of Klonis Tower. Rollo keeps an eye on them.]

DAY 730 1st Ches (March) continued...

Egnol was now ready to enter the tower. Korinth looked up at it. He estimated it to be at least sixteen floors tall, about 150 ft. It was impressive and he marvelled at how it must have looked before it fell into ruins. He had never seen a structure as tall as this in the cities of man. On the upper stories could be seen tall windows, some of them smashed or missing entirely.

He made a nervous joke about how it would be easier just to fly to up to the top on the back of giant eagles rather than clearing their way up floor by floor.

As he shaded his eyes against the sun, he did indeed see an eagle wheeling around the tower. (That was me of course).

Egnol told him to leave it alone. It would have been out of range anyway. Korinth then went and glanced in through a small gap in the two main doors and saw some skeletons standing about and some thorny looking vines. There were doorways just visible to the east and west and a set of stairs to the north.

While Korinth was doing something useful, Salty was doing something annoying. He was teasing the porters about turning them into undead. They did not see the funny side and ran off, forcing Egnol and Bozor to go after them.

Korinth rolled his eyes and entered the tower, and slinking behind a vine covered pillar. Salty still had plenty of nonsense in him and ordered Wrunas the minotaur to charge the doors. Wrunas never needs to be told to charge anything twice and so went right at them. Forcing them shut of course! They could still hear Korinth's loud groan as he realised all this stupidity had basically imprisoned him in the tower! It only got worse as the vines (which were Assassin Vines) had scented him and slithered in to try and grab at his limbs.

Wrunas is a very strong chap though, so it was the work of a moment for him to grab one of the doors and haul it open. When there was enough of a gap Nukillas slipped into the tower and cast a Turn Undead. Salty just waited outside, being precious with his undead kua-toa.

Once the undead had been turned and slain, and the vines all chopped up, Korinth then went on to clear out the east and west room entirely by himself. Salty made an appearance when the loot was being collected and finally Egnol came in once he had rounded up everyone else.

Pushing some harmless vines aside they discovered a room with some treasure chests in it. Some greedy looting ensued, but the most interesting item was a ring that allowed the wearer to speak and understand elvish. It was Wrunas that found it and he put it through his nose.

Salty wanted everyone to hurry up now and so said, 'come on! I've been doing all the heavy lifting here!'

Egnol glowered at the undead cleric, but refrain from comment. Salty then went on to tease the porters again. 'So who is going to be the advance party to go up the tower? I say it should be, porter one, porter two, porter three ...'

Nukillas liked to joke about as well, and always at Salty's expense, so joined in saying, 'come on porters! You can't expect old Salty Trousers to go up there!
He's got to find where his crusty old undead balls have rolled off to!'

Things were getting out of hand so Egnol shouted at all of them.
'Enough! You blithering band of idiots! We've serious business to attend to!'

Korinth was affronted. 'What are you shouting at me for? I've not done anything!'

Egnol apologised to Korinth and then selected the advance party. For now it would be Korinth, Salty and Nukillas. The others would stay at the base of the tower and guard the doors and the baggage.
'If you need backup, just shout down for us,' he told them as they headed for the stairs.

The first five floors were not much more than dusty ruins and undead that were so stumbling and withered to be of no threat.

On the sixth floor though they started encountering allips - the incorporeal remnants of people driven to insanity and suicide. They were more annoying than anything else as they could hypnotise the living and drain them of their wisdom.

Nukillas could Turn them though, and did so, even bringing several of them under her control. As they went up another floor they were attacked by more of them and Korinth was drained. Salty then remembered he had recently looted a magic longsword and handed to Korinth so he could fight them effectively. 
'On you go,' he said encouragingly before stepping back into the safety of the stairwell.

Up another level the went and they were beset by more allips and a wraith. More Turns from Nukaliss and sword play from Korinth soon dealt with them.

On they went, up another floor, where the rooms had been overtake by roots and vines. There was a wight here and twig blights, but again they prevailed against them. Through it all Salty hung back, as the other did the hard work. He was maybe keeping his powder dry for when something worthy of his attention showed up!

Thursday, 21 May 2026

Poem - One way ticket to Mars




One way ticket to Mars

~~~~~~~~~~~~~~~~~~



Look at that guy on the TV

Yeah, that guy

Over there in his hat

A Dunning-Kruger effect specimen, if ever there was one

So sure of himself, so sure of his rightness

No doubt in his head that all his demons are real

What a fool



Look at these people over here

Turkey's voting for Christmas

The finest example of hubris

No greater a troupe of dopes, if ever there was

Proud of themselves, and their stupidity

No doubt in their heads that they are the good guys

What clowns



Look at that circus over there

People calling themselves religious

A cluster of nitwits

We were warned of people like that, if ever we were

of those happy to turn away the poor and the hungry

No doubt in their minds that God's on their side

What hypocrites



Check out the news, the fascists now bolder,

right out in the open, pushing everyone down

With Banners held high

They'd put children in camps, if given half a chance

Be sure, a place holder for a more final solution

No doubt in their minds that their cause is just

What monsters



How?

It's not my opinion against yours,

It's not agree to disagree

It’s hardly a grey area

There is still a right and a wrong

There is still a truth

There is still a morality here somewhere



We still debate

Good versus evil,

Has it really, now come to this?

Everyone worked up,

Everyone shouting

Everyone tired

The never-ending cycle of outrage



How much is real?

How much should we care?

These things that happen,

happen in far off lands

These things that happen,

Affect me how?

Surely, they can’t expect us

to worry over everyone’s problems?

But

I could scream

I could spit

I could write a poem and title it ‘AHH!’

Title it – ‘GAH!’

Print it out on A4 and read it aloud

And tell people,

In my lifetime,

the berlin wall came down

goodbye cold war

goodbye apartheid

goodbye dictators of various plumage

we cheered on the “good guys”

Humanity On Track

a bright future ahead

we dared to envision a world where

poverty and hunger were a thing of the past



Now look at us



OK, so look at this planet

Yeah, the one we stand on right now

Wandering the heavens covered in fleas

A place to store fools, if ever there was

If the rich want to get into rockets

And shoot themselves to Mars, I say we let them

The world has gone crazy except me and thee

And to be honest sometimes I have my doubts about thee

Tuesday, 5 May 2026

(G620 04/04/2026 via Roll20 - JF(GM), AP)

(G620 04/04/2026 via Roll20 - JF(GM), AP)



[Rollo has been spying on the Jundarwood Expedition and has returned home to Yag Island.]

DAY 730 1st Ches (March) continued...

I teleported back to Yag Island after night fall. Unusually Fenrir and Giselle were in my house. For the last month or so they had been keeping themselves to themselves pretty much. They had built their house inside the compound wall and fitted it out to their pleasing and just sort of lived there and minded their own business now.

Giselle I can understand, she had had a rough time last year and was probably ready for a quite year - after the death of her father and failed first marriage and all that. Fenrir I wasn't sure about. He was still his same annoying self but any desire for adventure had fled him. He had not gone back to Westgate or
Waterdeep for quite some time, he had more gold than he knew what to do with and possessed almost untold demonic power. It was almost as if he'd said to himself - now that he had a lovely house and girlfriend and enough money to buy anything else his heart desired - "I've won a life". Retired at age, what, twenty-two? I don't know - I have all that he has, with the addition of a  daughter, but I still seem to get into all sorts of mischief.

Anyway, they had come over for dinner and to visit my family. We had a drink and went over old times. He asked what I was up to and I told him, and also filled him in on the latest addition to the Barrow - a Cashta Guild Gate.

Here it is in summary:

''
I used a Guild Gate spell-shard to connect the Barrow on Yag Island on the Material Plane with Wasteworld (the "FAMP"). 
(The Cashta Guild Gates were used as portals between magical guilds.)

My new gate (known as Rollo's Gate) and New Hope (where everyone else is!) are 700 miles apart. 
It is possible to teleport between the two places.

There is an area of 85 sq feet around the Guild gate portal that is inhabitable. 
After that the lands are broken and the air is toxic. However, there are several interesting ruins within a radius of a few miles.

Just recently I have re-claimed some land from the wasteland:

1 sq mile of Sunken Ruins (mostly underwater, but with a cracked mud shoreline and a few ruined houses) (North of Gate)
1 sq mile of Island (North-east of Gate)
1 sq mile of Overflowing Basin (Shallow lake with many small, tree covered, islands)(East of Gate)

Total Area: 3 sq miles

I've also summoned / rescued this chap:

Kaylar Kaysh, a Storm-Kiln Magecrafter from the former country of Banaras in the eastern mountainous regions of Cashta.

He was happy to be released from his magical imprisonment and happy to work with me in finding more spell shards.
''    
    
I also told him about the Jundarwood Expedition, but I don't think he was all that interested. I find what's been going on fascinating though! What is Egnol up to?

When he was looking to hire a ship for the expedition, I offered him the Black Cat free of charge. Little did he know it was just so I could be nosey and see what he was up to!