Tuesday, 7 January 2025

(G571 02/11/2024 via Roll20 - JF(GM), KT, AP, AD) YI29

 



 

(G571 02/11/2024 via Roll20 - JF(GM), KT, AP, AD) YI29

[Many apologies dear reader! My journal is in disorder. These events that I am now recording jump forward from my adventure in the Chambers of Malice and I have yet to fully transcribe them. Anyway, we are now back with Corhim Sparkledingle the gnome  wizard, Fenrir the human warlock, and Dak the half-orc barbarian. But as everyone was around for the opening of the Crusty Gusset (sorry I mean the Kraken's Keg),
Fang was also here. I was around too, but mostly I was getting anxious about the upcoming birth of my first child.]

DAY 645 (7th Nightal)(December)

So this evening was the grand opening of the Kraken's Keg. This was Dak's enterprise. There was a sign at the bar that read "All Welcome Except Gyles Finchey". You may remember that Gyles was the innkeeper that kept on throwing Dak out of his bar for various acts of foolishness.

It was quite a small place and he'd spend enough money on it such that it was no worse than your average dock side tavern. We were able to just about fill the place with people from the Barrow. There was me, Lavinia, Sylvia, Jiggles, Fenrir, Veddic, Corhim, Griff, Fang, Felia. Basically everyone on the Island that Dak knew.

He kept on giving out free drinks, which was great. Some curious locals came and went. The people in this town are far from refined and a gang of ruffians sat down at one of the tables and started causing trouble, teasing the staff and knocking over drinks. Dak went and had a word with them and they settled down for a while. Then they had an argument and one stabbed the other dead.

The murderer was very drunk and was quite happy to fight Dak as well. Dak lifted him over his head to throw him out, but the ruffian vomited all over him. Dak then took him outside and tossed him into the harbour.

Corhim had followed them out and was concerned the man might drown, so he turned into a merman and brought him back to the surface. With a heavy sigh Dak then hoisted the drunk out of the water with a boat hook. He was then tossed into a rubbish heap.

When our evening was done, I teleported me and the wife back to Sasserine.

DAY 646 (8th Nightal)(December)

Heavily pregnant as she is, my wife is still interested in the doings of what we have called the LVTC (Lavius-Vanderboren Trading Company).

All four of the xebecs are refitted and crewed and are ready to begin. The trade routes have been worked out.

Lavinia has decided that the Blue Nixie will always be kept on hand as a personal vessel. I've a feeling she's planning a trip to Farshore after the birth.

I heard that a band of adventurers had turned up at Tamunza, full of high spirits and rich with loot from a successful quest they were now killing time in the port while their ship was refitted.

As a joke they were running a competition called: "Barbarian of the Year".

There would be a 10,000 gold prize to the winner (a fortune!) and consist of lots of barbarian based events.

Fang, Dak and Fenrir (not a Barbarian!) were keen to enter.

One more bit of gossip before I go to bed. Apparently Fang was going to go for a swim today, but quite a few people followed him down to the water to  see what he looked like when he got undressed.
I don't know why, Fang is hiding his (her?) gender. I shall respect her privacy. A jest is a jest, but she's obviously very sensitive about it.


DAY 647 (9th Nightal)(December)

The day of the "Barbarian of the Year" competition in the main square of Tamunza. It was great fun.

The contestants were:

Nardo Vauxlen - a grumpy half-dwarf. This whole thing was set up by his friends
Scritch Twoflower - a human lady. She had dark skin and a blank kind of face
Glax Rotter - a half-goblin from some God's forsaken place
Xender Gorpatch    - a young fellow just passing through
Fang - our lovely lady barbarian friend
Dak - Landlord of the Crusty Gusset
Fenrir - the only one not an actual barbarian

The events that had been arranged were all designed for comedic effect and included:

1. Most well oiled barbarian
2. The Smelliest Loincloth
3. Eating Raw Meat
4. The Most Impressive Rage
5. Chase the Wench
6. Throw the Axe at the Goblin, Most Impressive Slice Wins

I took a note of the scores, as shown below:

Fang                7    10    7    8    8    6            46
Fenrir                7    6    7    6    9    9            44            
Dak                    5    2    9    10    10    10            46
Nardo Vauxlen         3    9    5    9    7    9            42    
Scritch Twoflower     10    4    3    7    9    8            41
Xender Gorpatch        6    7    3    3    4    5            28
Glax Rotter            1    10    10    8    7    8            44


Fang and Dak came first equal so they decided to have a bare knuckle fight for the prize. It wasn't as much fun as Fang maybe hoped though, as she started with an almost playful punk, and then Dak tore into a tremendous rage and absolutely pummeled her into the ground. So Dak won the ten thousand gold and Fang kind of went off in a sulk.

The adventure party that had hosted the competition kept the party going all night. They still had plenty of money to spend.

Dak tried to sweet talk Fang, but even when he offered her half if his winning she was still in a mood. Maybe it was the double black eyes or the broken nose, who can say?


DAY 648 (10th Nightal)(December)

Fenrir dreamed of one of his babies this night. I believe it was the offspring of the union between him and Nexelmode. He would not tell me the details, but I can imagine it involved caves, fires and flashes of lightning.

Dak wanted to get his house a fixed up today. He  dotted about for a while, not quite sure what to do, but then Lavinia told him how to contact the dwarven masons that had built our house so he had Sparkledingle teleport him into Sasserine.

The local cooper and the woodcutter for the basic stuff but the dwarves were given a 500gp bribe to get ahead of the queue with a further 5000gp on offer once the work was done.

He told them to 'make the house nice. Stable, no rot. Fix the roof and walls.' He was told it would take about a week.

Also today Fenrir and Giselle hung out with Fang, getting to know her as they had not really done so, what with everything else going on.

Dak put a sign above the bar, something he'd made himself, proclaiming him to be "Barbarian of the Year".

    
DAY 649  (11th Nightal)(December)

Today I popped over to the Vast Swamp. It was nice to see them all again, my adopted tribe. They told me they had received some help from the War Wizards of Wayloon. Food, supplies and some magical potions.

Currently there are about 40 Sharptooth Clan lizardfolk living there. As well as 30 or  so from other friendly clans.

I healed the sick and injured and helped out for the day. I also mentioned that any  Lizardfolk that fancy being paid as guards, maids or servants can come to island.

They agreed some would be sent as it would be a good source of income.  Word would also be sent out in the local swamp area.

DAY 650 (12th Nightal)(December)

Today the dwarf masons completed the house of Fenrir and Giselle. They paid Veddic 12,000 gold to cover it in Hallow (with Dimension Anchor) spells.

Dak liked the idea of protecting his house like that and asked Veddic to do the same for him. In typical Dak fashion though he wanted to haggle about the price. In the end he annoyed Veddic so much he was told to go do one.

Dak then went to Sylvia who said she would do it for no less than 14,700 gold. He then got Sparkledingle to lie to Veddic that she was offering 13k for six Hallows. Needless to say, this didn't work.

I should also note that today another two room dwarf house was built from the local gneiss stone. These are nice buildings, built to a dwarven scale with a stone table, bed slab and fireplace.


DAY 651 (13th Nightal)(December)

Today Mr and Mrs Baleworth arrange a bank in Sasserine to give Fenrir, Sparkledingle, Dak and Levmeia 1000 gold each as a thank you for being rescued from the vampires on Bone Island. They then chartered The Sister and headed for Westgate.


DAY 652 (14th Nightal)(December)

Spent most of the day keeping out of the way while my wife and Sylvia got ready for the arrival of the baby.

Played Gnome cards at Felia's shop in the afternoon and had a few ales in the Krusty Cabbage in the evening.

DAY 653 (15th Nightal)(December)

It looks like the baby is due any day now.

DAY 654 (16th Nightal)(December)

A baby girl! Came in at a healthy six pounds.

We've decided to call her Eviline (after my mother), Gretchin after a famous lady
in Lavinia's family, for a grand name of:

Eviline Gretchin Lavinia Vanderboren

They are already calling her Evi for short.

Saturday, 21 December 2024

Karma Kingdom Beta 1.0 b216


 

Karma Kingdom Beta 1.0 b216

Last update of the year! Just me mucking about as usual:

 

Updates:

- Added Spell - Goblin to Fairy (from random MTG card - 'Stolen by the Fae').
- Added Spell - Abundance(from random MTG card - 'Abundance'). (Note: You can learn it, but I've not coded its function yet!)
- Added Spell - Summon Volcano (from random MTG card - 'Valakut, the Molten Pinnacle'). (Note: You can learn it, but I've not coded its function yet!)
- FIXED BUG #227 - doing any gather should use up energy
- FIXED BUG #246 - you have 100 frog
- FIXED BUG #367 - xp messages in dungeon should be blue
- IDEA #443 - put a skill on Snake Baskets - animals
- Addd items - Pens, Paper and Ink. Will be used in skills later.  


Go here to play:

http://www.roztov.epizy.com/stw/generate.html


Sunday, 15 December 2024

NPC GENERATOR for Version 3.5. (v141)

 

 


NPC GENERATOR for Version 3.5. (v141) 

Updates:

V141 [15/12/2024]
Added Kobolds
Ages for all races has been rebalanced
Masterwork weapons now add +1 to attack 

Use it here:

http://www.roztov.epizy.com/dd/NPCDD.html

 

Wednesday, 13 November 2024

(G570 12/10/2024 via Roll20 - JF, KT, AP(GM), AD) YI-B11

 (G570 12/10/2024 via Roll20 - JF, KT, AP(GM), AD) YI-B11


[Myself (your humble narrator, Rollo the Druid), Reinward the Chosen One and Fangornio the  Barbarian are on a new adventure to retrieve a "Beacon" from the Chambers of Infernal Malice (a better name for it being "The Chambers of Massive Bugs". We are currently back in Sasserine taking a break from it all.]

DAY 637 (20th Uktar) (November) cont ...

So anyway, we had a good night out. I didn't do much drinking and we all played Dragon Dice for a while. Fang lost a lot of money to Reinward, although I wonder if it will actually change hands in the end.


DAY 638 (21st Uktar) (November)

We teleported back into the Chambers after a big breakfast at Lavinia's Manor.

More chambers, more giant scorpions and more treasure scattered around in the bones and rubbish. It was all going very well while we stuck to the technique of taking them out from distance with ranged weapons and magic.

But Fang was getting bored. She doesn't like bows or crossbows and she likes to stand about even less. In the next room she simple charged in, axe overhead, but was nipped up into a giant pincer.

I thought it might be an idea to try one of my jars of citrus oil and waved it about while commanding the scorpion to drop Fang. Well, that didn't work at all and I ended up seized in the scorpion's other pincer! It was very painful indeed.

Still, I have lots of tricks up my sleeve and one of them is turning an animal so I can wriggle free. Reinward must have guessed my intentions as he called up from the doorway
'Don't go wee! Go large!'
'Ok,' I agreed and turned into a rhinoceros.

The scorpion dropped me in confusion and I charged it with my horn. You can imagine the chaos after that. It all ended well in the end, more dead scorpions and more treasure.

Reinward and Fang started bickering. There was no doubt that Reinward had saved our bacon just then, but Fang was sullen and snappy. Reinward doesn't react well when he is not given the adulation he feels he deserves and they argued even as he went to check the next door up at the top of the chamber.

His next catty comment were cut short though as a jet of acid came hurling at him from an archway behind him. It first I thought it might be a trap, but the vast quantity of it suggested something worse.



'Might be a black dragon, chaps!' I called out as Reinward jumped out of the blast area
and joined us at the bottom of the chamber.

Sunday, 10 November 2024

NPC GENERATOR for Version 3.5. (v140)

 Updates!

 


 V140 [08/11/2024] 


Ghost descriptions more ghostly!
Combat Styles added for Rangers
Added Ophidian and Tren as races
Magic Auras that can be seen using Detect Magic 

You can use it here:

http://www.roztov.epizy.com/dd/NPCDD.html

 

Friday, 8 November 2024

Karma Kingdom Development Blog

 

 

Karma Kingdom Development Blog

 



Please take a moment to let me tell you about my project that I have been working on for the last five
years.

When I started it, I spent a lot of time in front of the computer and often played Internet games and idle games and that sort of thing. They all have the same format - you click away and among other things you earn achievements.
You get a nice little feeling from playing the game each time you get one, but after a while I realised that - of course - these are entirely empty achievements.
I thought, wouldn't it be nice if all those hours I had spent clicking on monsters or cookies or whatever had actually achieved something in the real world?
I took a look on the Internet and didn't see anything like what I was picturing in my head but there were lots of Click-to-Donate sites. Someone could make a game out of that, I thought.

So I started doing that. Five years on I am still working on it. I find it fun, and it keeps my Javascript skills from fading away.

Let me tell you about the game.

Each time you click on one of the buttons it opens up a new tab on your browser and you have to do whatever click to donate is there. Meanwhile, in the Karma Kingdom, your kingdom grows.
If you clicked on a tree, your kingdom gains a tree. If you clicked on a person, your kingdom grows in population.

Each time you play, your kingdom gets bigger. The larger your kingdom the more good you have done across the Internet in many countries all over the world! Your kingdom is a representation of your good deeds and the achievements you have gained in the game are linked to real achievements you have done in real life!

If you play the game then please let me know your thoughts. You can do so here:

https://www.facebook.com/jhgfoss/
https://x.com/hotspur95
https://www.tumblr.com/blog/hotspur95

To play the game go here:

http://www.roztov.epizy.com/stw/generate.html

And please spread the word!

Monday, 28 October 2024

Karma Kingdom Beta 1.0 b215


 Karma Kingdom Beta 1.0 b215

 LATEST UPDATES 25/10/2024

- Added Spell - Summon Elf Acolyte (from random MTG card - 'Multani's Acolyte').
- Added Spell - Summon Sperm Whale (from random MTG card - 'Persued Whale').
- FIXED BUG #192 - there is a wibble for this: if (my_text == "Splintmail Helmets"){ - but no item!
- FIXED BUG #210 - wasteland overview report does not match the value given when you create it
- FIXED BUG #330 - Skill Check: You gain 1 additional LOA due to your abi...
- IDEA #246 - burning firewood should lower air quality
- IDEA #270 - mining should give stones as well as spoil
- IDEA #641 - Have a stat for GDP
- Overview numbers now have commas for large numbers

The French animal charity has the following message on its website:


Hello everyone,

Due to the economic difficulties encountered by its parent company Ivoire,
Clic Animaux is forced to suspend its operations.

We would like to point out that all donations collected to date
will be donated in full to the beneficiary associations.

We hope to be able to resume our activity
at the service of associations and our animal friends as soon as possible!
Thank you for your support,

The Clic Animaux team


I'm not going to disable the clicks for now, just in case the can unsuspend.  


~

 

Want to do something to help the planet?
Really keen to help out with everything going wrong in the world, but don't know where to start?

Well, you do a little to help the planet and other great causes right now, completely free by playing the game Karma Kingdom!

How it works:

When you play the game you gather resources for your kingdom by navigating to other charity click sites and pressing their 'click to donate' buttons.

With these resources you can then build your kingdom. As it grows the kingdom comes to represent your contribution too good causes all over the world, not just the climate, but refugees, animals, breast cancer, autism, veterans and many more.

The list of charities are regularly updated.

Karma Kingdom also keep a track of the estimated value of your clicks and how much CO2 you have helped remove from the atmosphere.

Start Playing here:

http://roztov.epizy.com/stw/generate.html