(G334 18/11/2017 via Roll20 - AP, JF(GM), MJ) WA16
DAY 305 (7th Hammer)(January) cont ...
Arahel (in the form of a will-o-the-wisp), Fenrir and Veddic entered the portal and found themselves standing in a room made from carved stone.
Now, of course, if I had been there I would have taken the time to examine the stonework, determine who carved it and when, was it the yuan-ti or someone before them? Could any meaning be determine from anything etched onto the walls?
Their attention was not drawn in that direction though, their curiosity was focused on the only door in the room. The door was made of strong wood, bound in iron. They were not interested in its construction though, only what was on the other side of it.
It lead into what can certainly be described as a dungeon. Not the type that is a prison, but a properly large network of corridors and rooms that are often built by crazed wizards or other types of weirdo.
The corridor bent round to where some darkmantles were roosting. For some reason they did not want to attack the party and they simply flapped away down side corridors.
They tried the first door they came to, but it triggered a trap which caused a cave in. All of them were injured by falling stones, but no one was killed. None of them were any good at searching for traps.
The door lead to a large room which was empty apart from some writing on the wall that read:
''
The Order of the Emerald Falcon killed a hydra here" on the north wall.
''
They continued on their way, down more corridors and through more empty rooms until the came to a T-junction where they were attacked by two ettercaps. One of the monsters tripped a trap though and fell down a 100ft pit. The other one was easily killed by the party and then Fenrir dumped its body down the pit as well.
He then realised that they might have had treasure so flew down the pit to take a look. They monsters didn't but there was other loot down there, including a fine set of plate armour (with a skeleton inside it). He took the gold and left the armour for now.
As they continued deeper into the dungeon they realised the monsters were no huge threat, but the traps were. Without a rogue they had no real defence against them. They accidently triggered a spear trap at the next door that hurled dozens of spears everywhere. They were all hit by several.
The next room they came to was small and completely filled by a black pudding. These creatures can be dangerous, they had battled one before under the Devil's Brew Tavern, and it nearly got a hold of Fenrir when he got too close to the door. Once he had got out the way though Arahel was able to zap it to death with her lightning.
The black pudding, much as it lashed and thrashed about, could not get a hold of her.
Down the corridor, in a room on their left, they met a large animated suit of armour. It was a shield guardian which had the ability to cast Fire Shield on itself. Fenrir and Veddic kept their distance, but Arahel needed to get close to use her lightning which meant that she got burnt each time she attacked.
Again though, their foe struck at the will-o-the-wisp and only hit her once in the entire battle.
With the lightning and Fenrir's eldritch blasts, the thing was destroyed in less than a minute.
They were tired from all the fighting and getting caught in every trap they blundered into though and decided this would be a good place to rest for a while.
Before they did so Veddic requested that Fenrir drag all the corpses up from the pit he could find and dump them in the black pudding room. Veddic wanted to raise some dead.
Fenrir obeyed the order without question.
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