Tuesday, 10 November 2015

(G253 30/10/2015 via Roll20 - JF(GM), AP, MI) 41



(G253 30/10/2015 via Roll20 - JF(GM), AP, MI) 41

DAY 111 (thu) cont....

Ensign Kirk ordered Paterson to take them to Warp 4 again. He then tried a 40 degree turn at full warp to try and throw the pirates off the trail. Paterson performed the manoeuvre successfully but the pirates still managed to follow them although they did fail the turn and drop out of warp for a few minutes.

At 1530 they deduced the pirates would be within torpedo range in 10 minutes. They were still 10 and a half hour away from Vanguard Station.

At 1540 the Caco dropped out of warp, then went to warp again but did not managed to shake them off. Paterson performed the same manoeuvre at 1546 but this time the pirates dropped out right  on top of them. The pirate captain shouted at them to surrender and began his attack.

In the Caco, Kirk told the crew to get into their enviro-suits and the battle began. The pirate used the last of its photo torpedoes and then moved into phaser cannon range. This allowed the Caco to fight back and both ships poured everything they had at one another.

The Caco was shot up so badly that the warp engines came to a dead stop and they started drifting. All seemed lost, but rather than surrender Kirk asked the crew if they would rather stand and fight although things did not look good. To their credit most of the crew opted to fight on. Kirk ordered one last volley of phaser fire and this was just enough to stop the pirate dead in space as well.  Everything went offline on the pirate and it started to break into chunks.

Kirk requested help from Voyager and they were told that the mother ship could be with them in two days. The Caco was dead in the water and it was a possibility that the pirate ship had called for help, but they were reasonably safe out in deep space if they kept the comms quiet.

Kirk got repairs underway and an hour later the engines could manage warp 1. They limped over to the pirate vessel and decided after much deliberation to loot it.

Paterson got them up against a damaged air lock and they entered the ship. Everyone but Dell formed the boarding party. It was full of smoke, rushing air and had no gravity. The area they entered into was a compact sort of loading bay which lead through to some cells. There was a forcefield still active between them and the cells but Adam managed to hack the keypad and they entered.

The first cell held a Burung Mera prisoner. They had to get an oxygen helmet to get him out as their was very little life support left on the pirate ship. The next cell contained a panicked female gornand who had to be stunned by a few shots from Adam's phaser.

She was also floated over to the Caco and the boarding party moved on to more dangerous looking parts of the pirate ship.

1 comment:

  1. The full story can be found here :

    https://www.fanfiction.net/s/9730947/1/Star-Trek-Voyager-d20-Roleplay-System

    ReplyDelete