(G182 07/12/2013 Sat KT - JF(GM), AP)
DAY 26 cont ...
ACTION REPORT : 'Small Arms Fire Fight with Kazon-Ogla elements in Conduits of Occampan Homeworld.'
PREPARED BY : Crewman Lydia Anderson
Lieutenant Andrews led the way into the caverns. There was a narrowing of the passage ahead and
a split off to the left. Further on from the narrow area was a sort of tangled wall of mushroom
roots were four KO were hiding.
During the whole fight the caves were shaking and loose stones and dust falling on us. I understand
that this was coming from the Caretaker Array as he tried to close off the conduits.
As we approached they raised their weapons so we fired on them. I took the right hand side and
hugged the cavern wall. The Occampans were ushered into the left hand area. Kirk and Parsons
took up positions behind me.
Parsons shot one of them. Kirk also I think. I was pinned down, but returned fire. We killed six
of them at least and injured two others. They were using carbines so were not firing very accurately.
As we advanced toward their area though, six more, better equipped KO attacked us and it was that
point I was hit by a phaser beam and knocked out.
At that moment the ceiling caved in and Voyager got a transporter lock on us. I awoke in Med bay.
ACTION REPORT : 'Boarding Party on Kason Ogla Attack Ship.'
PREPARED BY : Lt Andrews
No time to rest though. Only a few hours before we were needed again. Their was a pretty decent
battle going on around the Caretaker Array and the Val Jean valiantly sacrificed itself to stop
a KO vessel getting to the Array.
Tuvok organised some boarding parties and after the first two were away it was our turn. The vessel
was a Kazon Ogla Attack ship (Designated KO900031). We were told there was no one left alive on it
and that we had to get to the engine room and skuttle her.
We were met almost immediately by weapons fire from heavily armed Kazon Ogla marines. I counted six
of them but we managed to kill four and force two others to retreat. Everyone was at least slightly
injured after the battle. The enemy had thrown a lot of grenades and my ears were ringing.
(Recommend earplugs as standard issue?)
We explored the vessel, much of it was badly damaged and impassable though. Tri-corder readings showed
that the engine room was below us so we entered a crawlspace and headed down.
In the storage areas we came across a female KO helping an injured one. We advised her to seek the
nearest life boat as we intended to destroy the ship.
Eventually we found a blast door that blocked entrance to the engine room. After much fiddling with
the control panel it was brute force that got the thing open.
There was a KO that looked like the captain in here, but a lucky stun grenade rolled to his feed by
Ensign Kirk knocked him senseless.
We then downloaded kill-codes from Voyager onto the Engine Room terminal and beam back on board.
DAY 27
The crew of Voyager largely rested today. Captain Janeway had destroyed the Caretaker Array and they
were now stranded in the Delta Quadrant. This begins their 70 year journey home.
DAY 28
Not one to let people rest too long Tuvok arranged some holodeck training for the security personnel.
HOLODECK #1 REPORT.
SENARIO : Sabotage_0210
RANDOM SELECTED YEAR : 2013
RANDOM SELECTED CITY : Aberdeen, UK
ABSTRACT : This is a scenario for four personnel. One takes on the role of saboteur. The other three are
security agents. Without breaking the Prime Directive and using only time appropriate technology
the mission is broken down into two parts.
1. The trainee designated as the saboteur will cause as much death and destruction within the city as
he possibly can within the time limit. The city must, ideally, be brought to a complete standstill.
2. the three trainees designated as the 'security agents' must stop the saboteur by any means.
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