Sunday, 22 June 2025

Karma Kingdom Beta 1.0 b218 Update

Karma Kingdom Beta 1.0 b218 Update



- All the 'Shop for your Cause' clicks now lead to: 'Unfortunately, click to donate is no longer available at Shop for your Cause.'
- FIXED BUG #312 - avatar stuff did not load / save
- Added New Page: Court Stats - so you can see what Court Cases have come up. Just for information. Will help build more. Maybe some dependencies.
- Added New Page: Generate Stats - so you can see what charities you have specifically helped. I plan to make this a bit fancier at some point! 
 

 

 Play here:

https://roztov.epizy.com/stw/generate.html

 

Tuesday, 10 June 2025

(G588 29/03/205 via Roll20 - JF(GM), KT, AP) YI40



(G588 29/03/205 via Roll20  - JF(GM), KT, AP) YI40

[Fenrir and Reinward are in the Dismal Caverns doing a quest on behalf of Xama the Priestess of Ghaunadaur. They are now in the Gauntlet of Zhaeryx. They are accompanied by Brodok, Cartet Murkor and Abriska, a jelly shaped fighter, a jelly shaped druid and a bucket of ooze respectively.]

DAY 677 (9th Hammer)(January) cont ...

The next cave they came to was full of gently swaying gelatinous humanoids. Larger than Brodok, but similair in construction. They lacked bones, but something was inside them to hold them up into human form.

Seven feet tall and thick set, they appeared to be made out of dark purple jelly. As the adventurers approach the cave entrance, they seemed to sense intruders and lumbered fowards.

Fenrir and the others retreated back into the tunnel, but these jellymen seemed to be able to crush together into a giant mass, oozing around each other and squeezing into gaps. They went past Fenrir and entered the chamber the chamber the others were hiding in. Soon they were everywhere and everyone had to fight them.

Fenrir cast Eldritch Doom and took some of them out, blasting ooze everywhere. As the jellymen were killed, the others seemed to get stronger, more resilent and more dangerous.

Reinward now had the ability to cast 'Solid Fog' which helped slow down the jelly men, but also slowed down everyone else. Fenrir had to use one of his precious teleportations to do a short ranged hop to the back of the previous cave.

Eventually they had cut down the jellymen until there were only two left. However they were massive and very dangerous. Again Fenrir had to teleport to get out from under one of them, and when one was slain, the other syphoned up all the ooze and formed into a single massive jelly-giant.

After more running around, blasts and throwing daggers it went down, exploding in a shower of ooze. It had been a brutal fight and they were all injured. They stopped  their progress through the Gauntlet for a while to heal up.

Later on they hit on the idea of adding some of the jellyman ooze to the barrel that Brodok was reforming in. Reinward tentatively poured in a pint of the slimy purple jelly mixture, but then left it at that.

After a while, Fenrir went to check the cave where the jellymen had been and saw that an even bigger giant had formed! A colossal jellygiant stood, its head nearly touching the cavern ceiling.

Fenrir sighed and reported this to the others. They then retreated well back into the cavern system, to where the wererats had been and set up camp.

On a side note: I think these beings were a type of construct. Although I have not seen them named in any of the books I researched in I think they could be reasonably named Regenerating Ooze Golems.

DAY 678 (10th Hammer)(January)

There was no day and night cycle in the Dismal Caverns, but time did pass as normal.
At roughly two in the morning, Brodok had reformed. He seemed more powerful than before, thanks to the Ooze Golem add-mixture.

Later than morning they felt rested enough to take on the final giant jellyman. Waves of crocodiles were first sent in by Cartet to confuse the monster.  Reinward tried casting Grease twice, which I don't understand at all as the mostrosetiy was essenstial a giant pile of grease in human form.

They retreated as it worked its way through the crocodiles. As it came Fenrir  blasted at it again and again, doing the most damage, but it was Reinward that dealt the final killing blow.

After that they looted the cavern. There was plenty of treasure scattered about in the rocks, ancient gold from who-knows where. They sat for the rest of the day, recovering from the exhersions of the combat and taking stock of their remaining supplies.

Reinward was nervous that waiting as long as a full day would anger Ghaunadaur. Even though Abriska told him not to worry, Reinward wanted to honour the god in some way.
'Ah well,' advised the bucket of ooze that was Abriska. 'He prefers living offerings, but when that is impossible he also accepts bones and food that are burned in oil while braziers of perfumed incense are also burned. If the worshiper can not deliver any offerings they are required to perform their prayer while holding one unprotected hand in an open flame.'

Even though Abriska informed them it was a waste of time if they were not clerics of Ghaunadaur, they started sticking their hands in the camp fire anyway.

Fenrir found that he was not getting hurt due to his magical resitance to fire. He pretend to be hurt though - 'Ooo! Ouch! So sore - I honour thee Ghaunadaur!' and all that. I can't imagine how a bucket of ooze could roll its eyes, but I bet it did.

Reinward did give himself a nasty burn, but if Ghaunadaur was impressed by this, he gave no sign.

They spent the rest of the day talking and telling tall tales around the fire.

Monday, 9 June 2025

(G587 22/03/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED5 (CG 70%)

(G587 22/03/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED5 (CG 70%)

[This continues the story of Rogier the bard. He has been dumped by his previous partners in nonsense, Nestor Applebaum the cleric and Haggen Dashenford the fighter, but has made some new friends. A warforged called Gravedigger and a paladin known as Uthmar Shatterstone. They have been charged with rescuing a young chap from some rascally chicken people. This tale was told to me by my friend Random and as far as possible I will relate the story as it was told to me.]


The Tale of Rogier and the Temple of Fowl Delights

DAY 6 – continued

Having walloped the last of the chicken-men (or grosslins), and dispatched a rather unpleasant assortment of avian beasties, our heroes found young Kai trussed up like the village pig on Harvest Day, roasting gently over an open fire.

Gravedigger, ever the practical automaton, extinguished the flames and administered  healing, while Uthmar did what Uthmar does best—blustered about the morality of fowl-worship and carried the lad like a sack of turnips back to Grebell. Rogier, I’m told, strummed a little ditty along the way, something in a minor key that may or may not have included a chicken pun.

Upon returning Kai to his mother Sylvia — who burst into a rather moving combination of sobs, praise, and unsolicited casserole — the party was rewarded the princely sum of 10 gold pieces.

DAY 7 – Fowl's Gold

Flush with courage (and perhaps slightly hungover), the trio returned to the temple, hoping to uncover more secrets.

Gravedigger led the way — his metallic gait surprisingly quiet — and into a room filled with warped furniture and enough dust to make a historian weep with joy. Rogier and Uthmar immediately began bickering like an old married couple.

In one room, amongst crates and casks of questionable legality, Gravedigger discovered magic messenger parchments — eight of them, no less! Capable of sending messages across realms and planes, or as Rogier dubbed them, "postcards for wizards with commitment issues."

Soon after, two rather robust spiders attempted to turn our heroes into a light snack. One bit Gravedigger rather rudely before being promptly turned into arachnid jam.

Further exploration led to a room with an ornate fountain. Uthmar, bafflingly, relieved himself in it. Gravedigger reached in and, with mechanical precision, retrieved five platinum pieces.

At one point Rogier made a joke about “the three seashells.” Nobody laughed. Except Gravedigger. This unsettled everyone.

They soon encountered another solitary grosslin in a chamber filled with crates and a precarious catwalk. After some light skirmishing, they found a nest chamber containing a single egg. Suspicious, but they left it alone. Perhaps breakfast for later?

In a nearby cell were two unconscious men — Bart and Terry — who had clearly had a dreadful time. Gravedigger administered food and water with the delicacy of a blacksmith performing dentistry, and Uthmar escorted them to the fountain for a bit of recuperative hydration.

The next chamber was dominated by a giant nest and a crooked wooden stage, presumably for chicken sermons. They unearthed two blue quartz gems worth 20 gold apiece.

Returning to a previously visited chamber, Rogier and Uthmar followed some goblin-like footprints, leading them to discover a cache of treasure.

They returned once again to Grebell, presented their findings, and were rewarded by the mayor with a few more coins and, perhaps more importantly, the warm fuzzies of public approval.

DAY 8 – Slimes and Semantics

Still not quite ready to retire to a life of tavern lounging, the trio checked the local job board. One notice, scrawled in shaky handwriting, read:

“Oozes coming out of a well in Elmbrook. Bright red. Bright blue. Causing problems. Reward: 200 gold.”

Naturally, they were intrigued.

Elmbrook was four hours’ walk, and when they arrived they were met by a weary old man who looked like he'd spent a week arguing with geese and losing. Uthmar, attempting banter, asked if the reward was "for eachs," which somehow became “four peaches,” which in turn evolved into a discussion about being paid in golden peaches. No one followed his train of thought.

Still, through sheer force of will (and perhaps pity), the elder agreed to 250 gold.

Uthmar immediately went to the general store and bought ten clubs, presumably in preparation for a game of undead cricket or an especially lively brawl.

The villagers directed the trio to a mine entrance — clearly the source of the ooze problem. Descending into a chamber, they found two red pools, two blue pools, and a pair of ominous double doors.

Before they could discuss colour theory, the oozes rose. Some red, some blue, all squishy and aggresive. A battle commenced.

Gravedigger wielded sacred flame with all the serenity of a church bell being hurled off a roof. Rogier’s lute spells turned the air into a cacophony of song and suffering. Uthmar, bless him, swung his sword like a windmill in a storm.

The tide turned, however, and they were forced to retreat up the staircase — dripping, singed, but still determined.