(G432 28/11/2020 via Roll20 - AP(GM), JF) LR29
DAY 513 (29th Flamerule) (July) cont ...
Rolled in drunk back at the Vanderboren Manor, and pretty much loafed about for the rest of the day, discussing our plans loudly, with arms waving in the air.
Lavinia is in good spirits, revitalised by being back at home. The Manor has been well looked after while we were away. We were let in by a faithful old servant who was pleased to see the lady of the house return.
We discussed the Pie Shop, the Sea Wyvern and the Blue Nixie. The Wyvern is somewhere around, but the Nixie had just arrived in port. It had been trading up and down the coast and earned 20,000 gold which was nice.
Eventually we dosed off in the day room, then got up and went to bed.
DAY 514 (30th Flamerule) (July)
Taeghen Calaudra, our sun elf baker, has really been expanding the Pie Shop.
Bhula Jalamba, our butcher, helps, but Taeghen is the brains of the operation.
Rita, the ex-Lotus Dragon mercenary is still there, acting as a guard.
Taeghen has remodelled the place a fair bit and expanded it. There is a tea room now, attached to the place, where he sells his fancy pastries to old ladies in big hats.
He told us that Nobby popped in not so long ago to pick up 200 pies to help provision the Sea Wyvern on another run out to Farshore.
Oh, and Shifty did come back! As he had said he would, and sold his stake to Taeghen (for a pittance of 800gp). Last he heard, Shifty was now a drunk in the gutter in Sasserine. I wonder if that's true though. To be honest I'd rather not run into him again.
I asked how much a one-third share of the business was worth now and he said 300,000 gold as there are now six shops in the city! That cannot possibly be true though. He also wants to re-brand from 'The Pie Shop' to 'Sunbucks'.
I'll just let him get on with it.
Well, over cups of tea and elven scones me and Lavinia decided that Sasserine was probably the best place to raise a baby, considering we had a Manor to live in and a thriving business.
Turning in now, time to blow out the candle. I suppose it is good to be back.
It's good to feel at home in a place, but I think I will miss my family.
And my friends, Jiggles, Irritator and even that idiot Fenrir.
Well, Rolanda and Molly are here, and while good company, its nice to have someone to go to the pub with, or even an adventure or two.
DAY 515 (Fest Lathander) (July)
Nice as Sasserine is at this time of year, I had a big weight on my shoulders that I felt that now - urgently - I needed to get rid of.
Useful as a hidden island is that can be used to teleport anywhere, the cons far out-weighed the pros. Nobody but me could stand the place, it was haunted, a prison for much of the unspeakable evil of Faerune.
Even if I could get past that, and use the place as a sort of depot or hidey-hole, it would still be incredible selfish. What really needed to happen was for it to disappear and never be heard from again. A druid flying back and forth to it would only lead to more trouble.
I had a plan. I teleported to Waterdeep (500 gold to a wizard) and then flew out to Midpoint Island one last time. The fleets were there, but greatly reduced as they were now essentially guarding nothing.
I entered the 'pocket dimension' of the island, found Alfred and talked to him.
As I expected, he was only concerned for the safety and sanctity of the Island.
He cared for nothing else. I could see that any idea I had of colonising this place, or even using it as a lair was foolish.
The Island needed a new Warden. Not a human, but someone long-lived, patient and used to solitude. I teleported back to Waterdeep.
At eight o'clock I went to House Tesper and gained access to Lady Tesper.
We talked for a long time and I told her of the island.
'You are the young man who has involved himself in that whole island situation.'
She knew of me.
'Yes,' I admitted, then went on to tell her the whole story. I ended by saying,
'Do you know of any dragons that would be willing to take over as Warden? I think it would more suit a dragon - to be honest - than a human. When it comes to looking after an island of unspeakable evil, I mean.'
She agreed, and said she would contact me at the OJB later if she found a suitable candidate.
In the evening I went out to the pub with Corum and got pretty drunk. I was somber though, with the weight of the decision I was making. I admit that I went to see the genies to cheer myself up.
DAY 516 (Eleasis) (August)
After breakfast I left word at the OJB and returned to the Singing Sword to get back to being drunk.
A young man arrived and introduced himself as 'Steelheart'. He was one of the dragons of Waterdeep that go about disguised as men. He was of the Confluence, having been sent by Lady Tesper.
We flew out to the island together. I showed him about and introduced him to Alfred. Steelheart decided he wanted to become the new Warden and so he and Alfred went into the caves to get the tests ready.
'You sure about this then?' I asked the young dragon.
'This is a vast responsibility,' he replied. 'The Confluence want to do it, I mean, I want to do it too of course.'
He went into the caves, which gave me plenty of spare hours to be crushed with doubt and regret. Would the Confluence take care of this place? Would they use it for their own purposes? However good the intentions, the place was best left alone as much as possible.
It was too late though, I had made my decision and much as it tormented me it was really the only one I could have made. I am just a man, I have a life to live. I can't dedicate the rest of it to doing something that would be much better done by a group of long-lived, sensible (as far as I know anyway) and powerful dragons.
Once it was done I could tell they wanted me to leave. I was furious, but I never said anything. After all - it had been me that had save the Island (and probably the world) and it had been me that had handed it over to this dopey looking dragon!
Treasure or curse, it remained to been seen, but they now possessed something of tremendous power.
'Good Luck,' I mumbled as I stepped into the teleporter. 'Bye.'
And that was that.
'That's that sorted,' I told Lavinia, grimly, on my return.
'Aww,' she said as she rubbed my back. 'Cup of tea?'
Tuesday, 19 January 2021
(G432 28/11/2020 via Roll20 - AP(GM), JF) LR29
Monday, 18 January 2021
(G431 21/11/2020 via Roll20 - AP, JF(GM)) WA75
(G431 21/11/2020 via Roll20 - AP, JF(GM)) WA75
[And now to return once more to Fenrir and his campaign against the Vampires of Westgate.]
DAY 487 (2nd Flamerule)(july)
Today Fenrir went to work, and sat at his desk thinking about Nexelmode and the likelyhood that she was having his baby. He met with Veddic and got him to use a Sending Spell to contact her.
His message was:
"
Greetings Nexelmode. Fenrir here. Hope all is well. Ive been having odd dreams involving you, and wondered if all is normal. Not up the duff?
"
The reply came shortly:
""
I am the mother of the moon
sister of the stars
mother of the light in your eyes
I am powerful
Round with embryonic inherent
""
The reply was cryptic, but certainly seemed to suggest that what Fenrir suspected was true. He thought of going to visit her, but to what purpose? To slay her?
He decided to concentrate on work for today instead and put such unpleasant wonderings to one side for now. News reached him today concerning the 'The Knip Tanps Banditos'.
Some low level Night Mask's had been killed and the calling card of the Knips has been left (some pink underwear). He would ask Random about it later.
There was something else needing doing, so he went down to the Dockward to see about the ressurection of Sweetpea.
Her father was a drunk, but her mother worked as a clerk in an insurance office down by the harbour. Her name was Zetty Eggler, a hard put-upon woman. Fenrir talked to her and they agreed to meet later that evening at Sweetpea's grave. Zetty would take along her son Yolob.
It was raining when they got to the graveyard and the grave diggers, once they had exhumed the body, took it to a small chapel in the corner. Fenrir had laid on some food, but only the diggers ate much.
Veddic performed the ressurection. It took 10 minutes and cost 10,000 gold in diamond dust, but Fenrir hoped this would put his trouble with the Dock Ward to rest once and for all.
'I'm alive!' gasped Sweetpea as she rose from her coffin. She avoided Fenrir and went to her mother. Fenrir could not resist a lecture though and told her in no uncertain terms to make sure and never bother him again.
He then went home, then on to Spectre Island to speak to Random. Cavu was also there but on his way out.
'What's going on with the Knips?' was one of the questions he asked.
'That's us providing cover for your actions,' confided Cavu. 'Hopefully any dead Night Masks that turn up will be blamed on the Knips and not on you!'
Cavu was on his way out though, with a group of adventurers known as 'The Bold Company'. Famous in Westgate and up and down the Dragon Coast they must have cost a lot to hire.
As any reader of local chapbooks knows they consist of:
'Brunch' McPickles - a human male fighter
Sack 'the Porridger' Voldiez - a human male wizard
Sunfire Palebird - a half-elf female sorceress
Dorrick Steelblade - a dwarven female rogue
Hengis Stockpot - a halfling male ranger
'Bit of a suicide mission out to annoy the Eastern Vampires along the coast,' said Cavu. 'Ours is not to reason why though, as they say. Any bother and Random will help you out. He has my complete confidence.'
Fenrir arrived home at midnight.
DAY 488 (3rd Flamerule)(july)
Today Fenrir, in the line of duty, had to go sort out a bit of trouble in the Eastern Quarter. A magical duel had killed several bystanders.
A large crowd had gathered outside the house of Devon Von Strone, a well known and powerful wizard. Fenrir went in the house, pushing aside the crowd and the gargoyle that guarded the door.
Devon was in his study, drinking brandy, wearing a beanie with a tassle.
'I was fighting an evil-doer!' insisted Devon. 'You should thank me!'
'The people outside are pretty angry,' observed Fenrir.
'I've commited no crime!' replied Devon pompously. 'I've safe enough here from the rabble.'
'Who were you fighting?'
'One of those horrid old Gulway Witches,' was the response. 'Dark hearted bitch.'
Fenrir sighed and issued a verbal warning which was very much not graciously recieved then went outside to cool down the crowd. Even his smooth tongue was not enough and he had to promise a sum of 30 gold per victim as compensation.
Someone threw a rotten tomato at him, and Fenrir flew up into the air and chased the hooligan off, born aloft by demon-smoke wings.
Later at work, Portia told Fenrir of his next target - a pirate captain known as Hrarnok Sharkchum. He and his crew were weresharks and based on Hammerhead Island that lay 120 miles east of Westgate.
Fenrir had Sharkchum scryed. He was on the island, walking through a small town towards a tavern. He seemed to be treated like a king by the locals.
After work he searched around town for a map of the island which he eventually managed to find and buy. He also bought a magical folding boat and Raz bought a Bag of Holding which they then stuffed full of barrels of lamp oil.
DAY 489 (4th Flamerule)(july)
And off they went! Veddic and Raz on the magic carpet while Fenrir plodded along on his impressive, but pedestrian demonic wings.
Fenrir had his magic map so they were not in any danger of getting lost, but it was slow going.
As the sun set, they unfolded the magical boat and spent the night on it. Unluckily for them though, a thunderstorm brewed up, and while the boat was perfectly safe, Veddic and Raz spent the whole night being sick.
DAY 490 (5th Flamerule)(july)
Fenrir, Veddic and Raz spent another day flying east, and again camped out on the folding boat at the end of the day.
DAY 491 (6th Flamerule)(july)
In the morning, Veddic, who I swear must be drinking all the communion wine (as this was not the first time) remembered that he had a useful spell - Wind Walk.
Using this spell they could all waft along at 60 miles an hour and could have easily have got them to the island in a mere two hours from Westgate.
Fenrir gave the cleric a long look, but was glad that the final leg of the jeorney got them to the island first thing in the morning.
The map he had been given appeared to be accurate and after a while he found the secret pirate cave where he hoped Sharkchum would be.
He found and flew through some illusuionary rocks into a large cave. He was invisible, but as he flew towards where a ship was anchored a little dog started barking.
Sunday, 17 January 2021
Drummond the Intergalactic Man Servant and the Attack of the Giant Killer Robots
This book has now had the edit that it should have had!
Will put it on sale as soon as it is possible:
https://www.amazon.co.uk/dp/B015LEW8U4
Tuesday, 29 December 2020
Miss Take on Kindle
Twitter ad:
Hi all! My crime thriller is now available for FREE on kindle!
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'Miss Take', a famous cat-burglar, must find a killer to clear her name, while keeping the police and orgnised criminals at bay!
#crimeficton #ficton #freebooks #kindle #indieauthors
Kindle blurb:
A thief discovers a dead body in the house they are robbing. This sets off a chain of events that leads to a bloody gang war on the dark winter streets of Edinburgh. With crime lords and the police dogging her every step, Miss Take must user her skill and wits to find the killer and prove her innocence.
Thursday, 26 November 2020
(G430 14/11/2020 via Roll20 - AP(GM), JF) LR28
(G430 14/11/2020 via Roll20 - AP(GM), JF) LR28
DAY 506 (22nd Flamerule) (July) cont ...
I will now jot down a few things before I retire for the night. The houses I've built are functional, but not comfortable, so we've usually slept on the boat. We cleared out all the pirate rubbish and gave it a good clean earlier so it is now perfectly habitable.
However, tonight I am back in Waterdeep, and how that came to pass now let me explain:
I have become frustrated, if not quite infuriated with Alfred. Now he tells me (after presumably ruminating about things in that glacier-speed brain of his) that Midpoint Island can be 'hidden' in a pocket dimension (like putting it in a gigantic Bag of Holding I suppose) while still being accessible to me. The process of hiding it would take about a week.
Technically, he informs me, the island would not move, it would be 'out of phase' which sounds like nonsense to me and contradicts his ideas on Pocket Dimensions.
Perhaps he means it moves to a different plane, but that is very close to ours, much like the Plane of Shadows?
He is an imprecise being. There is a difference between planes, dimensions and phases - as has been explained to me by Irritator on many occasion - which would affect how 'safe' the island is once 'hidden'.
For instance, any dingbat with a spellbook can go to another plane. Getting into what would effectively be the inside of a Bag of Holding would be a whole other kettle of interdimensional horrors.
'Which do you prefer?' I asked. Staying on the Material Plane or popping off to Alfred Land?
He told me he preferred the island to be hidden - and thereby threw all my plans into disarray! I let out a very long and loud sigh and told him to get on with it then and I started making plans to leave.
He gave me an amulet and informed me that once the Island was hidden I could use it to gain access whenever I needed to.
Shortly after that I had my bags packed and myself, Molly and the animals teleported back to Waterdeep.
I met the others in the pub. Lavinia had not long arrived, but had already started buying up supplies.
'Well you may as well sell them again,' I told her sourly as I nursed my pint. 'Alfred kiboshed the whole thing. The Island looks like a non-starter now.'
'Oh dear,' replied my wife soothingly. 'Well, how about checking back at the Lost Refuge?'
I smiled at her. I knew she was no great fan of the place, but was trying her best to cheer me up.
'Me and Irritator will go take a look in the morning,' I grumped into my drink.
DAY 507 (23rd Flamerule) (July)
Myself and Irritator teleported in to the Lost Refuge this morning. There was another tribe of lizardfolk there. Their leader was K's nephew!
He seemed like a nice chap and appeared to be happy that I had avenged his uncle, but I could see that I would have all the same work to do again to convince him that this was actually my place and he was effectively a trespasser, that in the end I just couldn't be bothered.
So enjoy the 'Hallowed' living chambers, K's nephew, and the re-enforced walls and drainage ditches I put in before Captain Shit-heel came along and killed everyone.
I'm just not sure what to do now, to be honest. The Island is a lot better than the Swamp if truth be told. So if I'm going to have to do a lot of convincing of annoying co-habitants to do, then why not do it with Alfred?
Anyway, more on that later, for now myself and Irritator wandered over to his houseto see how it was getting along. Well - there were two dead bodies in it, one male, one female, poorly dressed and nibbled on by critters. We took them out and buried them.
A tree had also fallen on his house (he'd not been gone that long! Very unlucky if you ask me), so we patched things up with Wood Shape.
We spend the night by the fire, talking, smoking and drinking.
DAY 508 (24th Flamerule) (July)
Spent the day helping to clean and sort Irritator's house.
Talked in the evening. I don't know what to do. Set up in the Swamp again? Try in some mad way to set up on the island (build a teleport pad out of the sea??). Try another third place? (There are plenty of ruined castles and things in Kryptgarden) or just give up entirely?
DAY 509 (25th Flamerule) (July)
With Irritator's house all nice and clean, I left him to relax for a while. Our last adventure has left him incredibly wealthy. I wonder what he'll spend it on?
I decided to fly back, a nice long trip to perhaps clear my head.
Tonight I arrived at Corm Orp and spend the night in a local inn.
DAY 510 (26th Flamerule) (July)
Flew west all day. Landed in the Misty Forest and camped out in a nice spot.
DAY 511 (27th Flamerule) (July)
Flew to Waterdeep and walked in through the gate.
Went to the OJB and had a late supper before going to bed. Chatted to Lavinia for a while before sleep. She is now six months pregnant, we should really decide where this baby is going to be born!
Not in a 'Brewery-turned-Dung Sweepers Guild' was something we both agreed on!
DAY 512 (28th Flamerule) (July)
Took it easy today.
Went to a shop and bought a map of Faerune.
Looking it over, we both decided we would like to go back to Sasserine for a while.
DAY 513 (29th Flamerule) (July)
Flew to the Island, with Lavinia, Molly and the critters on my back, then teleported to Sasserine.
My first port of call was Glittermain's Shop, where Raz had sold that magical flute.
I had always regretted that, and it also really belonged to Lavinia as it had come out of the old Vanderboren Vault.
The flute was still there! I purchased it and gave it a try. I cannot play the flute but eventually I did manage to summon Rhemera.
She talks the Common Tongue and she was once a harem girl in Calimshan, but now she was linked to the flute in much the same way a genie is to its bottle. She is bard, not a powerful one, but still useful to have around.
I grew most nostalgic, remember my early days of adventuring, arriving at the docks for the first time, wondering what could happen to me in such a faraway and interesting place. That had been late 1375DR. And now here we were again, halfway through 1377DR. Had it really only been two years?
So much had happened. Chult, all the dramas back at Waterdeep, then the Plane of Shadows, Barovia, then the Underdark and finally my latest dealings with the Unseen. Getting married, a baby on the way. Silvanus protect us.
Sad as I was of such bittersweet memories - I did not know at the time that my old pal Raz was alive and kicking back in Westgate! It would have been nice of him to tell me don't you think? I admit that he was busy though.
The magical shopkeeper pointed out another item to me - a ring this time - that behaved in a similar manner to the flute. This time though, a wizard would be summoned. I managed it on the second attempt and we met a young halfling called Wellby.
I purchased this item also.
Both Rhemera and Wellby could only be around for about an hour each day, but they could eat and drink while they were corporeal so we took them to the nearest pub for a slap up lunch and as many drinks as they could manage before their time was up!
DAY 506 (22nd Flamerule) (July) cont ...
I will now jot down a few things before I retire for the night. The houses I've built are functional, but not comfortable, so we've usually slept on the boat. We cleared out all the pirate rubbish and gave it a good clean earlier so it is now perfectly habitable.
However, tonight I am back in Waterdeep, and how that came to pass now let me explain:
I have become frustrated, if not quite infuriated with Alfred. Now he tells me (after presumably ruminating about things in that glacier-speed brain of his) that Midpoint Island can be 'hidden' in a pocket dimension (like putting it in a gigantic Bag of Holding I suppose) while still being accessible to me. The process of hiding it would take about a week.
Technically, he informs me, the island would not move, it would be 'out of phase' which sounds like nonsense to me and contradicts his ideas on Pocket Dimensions.
Perhaps he means it moves to a different plane, but that is very close to ours, much like the Plane of Shadows?
He is an imprecise being. There is a difference between planes, dimensions and phases - as has been explained to me by Irritator on many occasion - which would affect how 'safe' the island is once 'hidden'.
For instance, any dingbat with a spellbook can go to another plane. Getting into what would effectively be the inside of a Bag of Holding would be a whole other kettle of interdimensional horrors.
'Which do you prefer?' I asked. Staying on the Material Plane or popping off to Alfred Land?
He told me he preferred the island to be hidden - and thereby threw all my plans into disarray! I let out a very long and loud sigh and told him to get on with it then and I started making plans to leave.
He gave me an amulet and informed me that once the Island was hidden I could use it to gain access whenever I needed to.
Shortly after that I had my bags packed and myself, Molly and the animals teleported back to Waterdeep.
I met the others in the pub. Lavinia had not long arrived, but had already started buying up supplies.
'Well you may as well sell them again,' I told her sourly as I nursed my pint. 'Alfred kiboshed the whole thing. The Island looks like a non-starter now.'
'Oh dear,' replied my wife soothingly. 'Well, how about checking back at the Lost Refuge?'
I smiled at her. I knew she was no great fan of the place, but was trying her best to cheer me up.
'Me and Irritator will go take a look in the morning,' I grumped into my drink.
DAY 507 (23rd Flamerule) (July)
Myself and Irritator teleported in to the Lost Refuge this morning. There was another tribe of lizardfolk there. Their leader was K's nephew!
He seemed like a nice chap and appeared to be happy that I had avenged his uncle, but I could see that I would have all the same work to do again to convince him that this was actually my place and he was effectively a trespasser, that in the end I just couldn't be bothered.
So enjoy the 'Hallowed' living chambers, K's nephew, and the re-enforced walls and drainage ditches I put in before Captain Shit-heel came along and killed everyone.
I'm just not sure what to do now, to be honest. The Island is a lot better than the Swamp if truth be told. So if I'm going to have to do a lot of convincing of annoying co-habitants to do, then why not do it with Alfred?
Anyway, more on that later, for now myself and Irritator wandered over to his houseto see how it was getting along. Well - there were two dead bodies in it, one male, one female, poorly dressed and nibbled on by critters. We took them out and buried them.
A tree had also fallen on his house (he'd not been gone that long! Very unlucky if you ask me), so we patched things up with Wood Shape.
We spend the night by the fire, talking, smoking and drinking.
DAY 508 (24th Flamerule) (July)
Spent the day helping to clean and sort Irritator's house.
Talked in the evening. I don't know what to do. Set up in the Swamp again? Try in some mad way to set up on the island (build a teleport pad out of the sea??). Try another third place? (There are plenty of ruined castles and things in Kryptgarden) or just give up entirely?
DAY 509 (25th Flamerule) (July)
With Irritator's house all nice and clean, I left him to relax for a while. Our last adventure has left him incredibly wealthy. I wonder what he'll spend it on?
I decided to fly back, a nice long trip to perhaps clear my head.
Tonight I arrived at Corm Orp and spend the night in a local inn.
DAY 510 (26th Flamerule) (July)
Flew west all day. Landed in the Misty Forest and camped out in a nice spot.
DAY 511 (27th Flamerule) (July)
Flew to Waterdeep and walked in through the gate.
Went to the OJB and had a late supper before going to bed. Chatted to Lavinia for a while before sleep. She is now six months pregnant, we should really decide where this baby is going to be born!
Not in a 'Brewery-turned-Dung Sweepers Guild' was something we both agreed on!
DAY 512 (28th Flamerule) (July)
Took it easy today.
Went to a shop and bought a map of Faerune.
Looking it over, we both decided we would like to go back to Sasserine for a while.
DAY 513 (29th Flamerule) (July)
Flew to the Island, with Lavinia, Molly and the critters on my back, then teleported to Sasserine.
My first port of call was Glittermain's Shop, where Raz had sold that magical flute.
I had always regretted that, and it also really belonged to Lavinia as it had come out of the old Vanderboren Vault.
The flute was still there! I purchased it and gave it a try. I cannot play the flute but eventually I did manage to summon Rhemera.
She talks the Common Tongue and she was once a harem girl in Calimshan, but now she was linked to the flute in much the same way a genie is to its bottle. She is bard, not a powerful one, but still useful to have around.
I grew most nostalgic, remember my early days of adventuring, arriving at the docks for the first time, wondering what could happen to me in such a faraway and interesting place. That had been late 1375DR. And now here we were again, halfway through 1377DR. Had it really only been two years?
So much had happened. Chult, all the dramas back at Waterdeep, then the Plane of Shadows, Barovia, then the Underdark and finally my latest dealings with the Unseen. Getting married, a baby on the way. Silvanus protect us.
Sad as I was of such bittersweet memories - I did not know at the time that my old pal Raz was alive and kicking back in Westgate! It would have been nice of him to tell me don't you think? I admit that he was busy though.
The magical shopkeeper pointed out another item to me - a ring this time - that behaved in a similar manner to the flute. This time though, a wizard would be summoned. I managed it on the second attempt and we met a young halfling called Wellby.
I purchased this item also.
Both Rhemera and Wellby could only be around for about an hour each day, but they could eat and drink while they were corporeal so we took them to the nearest pub for a slap up lunch and as many drinks as they could manage before their time was up!
Wednesday, 25 November 2020
(G429 31/10/2020 via Roll20 - AP, JF(GM)) WA74
(G429 31/10/2020 via Roll20 - AP, JF(GM)) WA74
[To return to Fenrir and his dealings with Katheera of the Night Masks.]
DAY 485 (30th Kythorn)(June)
Katheera "The Succubus" Urdo had been kidnapped! Or so Degasus Tarensun told Fenrir when next he went to see him at the Purple Lady.
They had just that moment received news of her whereabouts - a house in an ancient ruined city some 50 miles southwest of Westgate. Fenrir decided to set off at once.
Meanwhile, Random had enlisted the help of Raz and Veddic. He gave them money for a night on the town and told them to leave some 'calling cards' here and there.
These were stylised pairs of pink ladies underwear - the calling card (apparently) of the 'Knip Tanps Banditos'.
[The very astute of you may trace the 'Banditos' back to the 'Pink Pants Bandit', which was a very elaborate trick that Cavu (back when he was known as Banjax) had once played on a fellow party member. It can be assumed that the 'Banditos' were a mere fiction, a ruse to fool the Nightmasks into thinking they had new competition in the city.]
DAY 486 (1st Flamerule)(July)
Fenrir arrived at the ruined city just after midnight. It was an ancient place, now lost in the deep forest of the south-western area of the Dragon Coast. I have no idea, from Fenrir's description of what this place might be - I have found no history book that mentions it.
Be that as it may, Fenrir found the place easily enough from the directions he had been given and found the only house that still stood, situated as it was in the deepest and darkest part of the forest. He could see that there were lights on as he approached.
After flying around invisibly, to scout the place, he landed in a walled off area where there had once been a swimming pool of sorts. As he set foot on the ground a zombified beholder rose from the pool and attacked him! He flew up, firing as he went. The beholder did not trouble him overly much though and he soon killed it, its rotting corpse slipping once more into the fetid waters of the pool.
Fenrir landed again and decided to simply use the front door. He tried his Ring of Knock but much to his amazement this did not work. It was not until he finally walked away that the door swung open of its own accord - with a low ominous creak.
In the entrance hall were two gargoyles, which attacked him, but these days Fenrir is so powerful he eats gargoyles for breakfast and with one fell Cone of Eldritch Power he incinerated them and much of the soft furnishings.
The chamber beyond the hall contained a statue of a gryphon and a sofa with a creepy doll on it. The doll watched him with glowing blue eyes.
'Hello, are you an entity that resides in this house permanently?' asked Fenrir in a rather overly polite fashion considering the manner of his entrance.
The doll did not deign to reply.
He entered a tea room, where a chandelier crashed to the floor and nearly hit him. Next he entered a dining room where a ghostly scene of a lord talking to his guests played out before fading away.
Somewhat perplexed Fenrir returned to the room with the gryphon statue and looked it over. He worked out there was a mechanism that opened two secret doors and after a bit of pulling with a rope, he managed to get them both to open for him.
In the next room he was attacked by a cloaker, which he easily killed, then heading upstairs he found a room the contained another doll. He crept past it, heading for the master bedroom.
Here he was presented with the reason the house was the way it was. On the ceiling, covered in roots was the lord of the house, sort of alive - or at least moving slightly anyway.
At the dressing table was an old hag, a witch that had cursed the place countless years ago and still remained, feeding off its dark energy.
She attacked Fenrir as he entered, and summoned waves of ghasts to hold him off. Fenrir was beaten back, but they could not do much damage to him - armoured both physically and magically as he was - and he pushed them back with blasts of Eldritch Power, turning the room into a charnel mess. He chained shots from them onto the hag and soon wore her down. Finally he pushed through the undead and finished her off with one last powerful blast.
The main evil of the house defeated he headed out of the room, only to be attacked by the second knife wielding doll. He incinerated that too, as it leapt about, trying to stab him in the back. He then searched the rest of the house, taking whatever treasure he found, and killing a couple of phase spiders, before finally finding the cellar, the last place in the house he had not visited.
Here he discovered a Flesh Golem, which attacked him and was blasted to bits in short order. There were cells down here and in one of them he found Katheera Urdo.
'Finally!' she cried. 'The Night Masks have sent someone. Get me out of here!'
He didn't let her go though. He got a name out of her (Hrarnok Sharkchum) and then blasted her into pieces, Katheera cursing him savagely as she died.
He then set a few fires around the place and left the house to burn as he flew back to Westgate.
He arrived around noon and went to get some sleep.
In the evening he returned to Degasus Tarensun and said;
'Sorry, but she was already dead when I got there.'
Degasus was convinced but did ask;
'Who are you Barry Shitknees?'
Fenrir did not give an answer, but simply finished his drink and left. He had his next
name and that was all he cared about.
[To return to Fenrir and his dealings with Katheera of the Night Masks.]
DAY 485 (30th Kythorn)(June)
Katheera "The Succubus" Urdo had been kidnapped! Or so Degasus Tarensun told Fenrir when next he went to see him at the Purple Lady.
They had just that moment received news of her whereabouts - a house in an ancient ruined city some 50 miles southwest of Westgate. Fenrir decided to set off at once.
Meanwhile, Random had enlisted the help of Raz and Veddic. He gave them money for a night on the town and told them to leave some 'calling cards' here and there.
These were stylised pairs of pink ladies underwear - the calling card (apparently) of the 'Knip Tanps Banditos'.
[The very astute of you may trace the 'Banditos' back to the 'Pink Pants Bandit', which was a very elaborate trick that Cavu (back when he was known as Banjax) had once played on a fellow party member. It can be assumed that the 'Banditos' were a mere fiction, a ruse to fool the Nightmasks into thinking they had new competition in the city.]
DAY 486 (1st Flamerule)(July)
Fenrir arrived at the ruined city just after midnight. It was an ancient place, now lost in the deep forest of the south-western area of the Dragon Coast. I have no idea, from Fenrir's description of what this place might be - I have found no history book that mentions it.
Be that as it may, Fenrir found the place easily enough from the directions he had been given and found the only house that still stood, situated as it was in the deepest and darkest part of the forest. He could see that there were lights on as he approached.
After flying around invisibly, to scout the place, he landed in a walled off area where there had once been a swimming pool of sorts. As he set foot on the ground a zombified beholder rose from the pool and attacked him! He flew up, firing as he went. The beholder did not trouble him overly much though and he soon killed it, its rotting corpse slipping once more into the fetid waters of the pool.
Fenrir landed again and decided to simply use the front door. He tried his Ring of Knock but much to his amazement this did not work. It was not until he finally walked away that the door swung open of its own accord - with a low ominous creak.
In the entrance hall were two gargoyles, which attacked him, but these days Fenrir is so powerful he eats gargoyles for breakfast and with one fell Cone of Eldritch Power he incinerated them and much of the soft furnishings.
The chamber beyond the hall contained a statue of a gryphon and a sofa with a creepy doll on it. The doll watched him with glowing blue eyes.
'Hello, are you an entity that resides in this house permanently?' asked Fenrir in a rather overly polite fashion considering the manner of his entrance.
The doll did not deign to reply.
He entered a tea room, where a chandelier crashed to the floor and nearly hit him. Next he entered a dining room where a ghostly scene of a lord talking to his guests played out before fading away.
Somewhat perplexed Fenrir returned to the room with the gryphon statue and looked it over. He worked out there was a mechanism that opened two secret doors and after a bit of pulling with a rope, he managed to get them both to open for him.
In the next room he was attacked by a cloaker, which he easily killed, then heading upstairs he found a room the contained another doll. He crept past it, heading for the master bedroom.
Here he was presented with the reason the house was the way it was. On the ceiling, covered in roots was the lord of the house, sort of alive - or at least moving slightly anyway.
At the dressing table was an old hag, a witch that had cursed the place countless years ago and still remained, feeding off its dark energy.
She attacked Fenrir as he entered, and summoned waves of ghasts to hold him off. Fenrir was beaten back, but they could not do much damage to him - armoured both physically and magically as he was - and he pushed them back with blasts of Eldritch Power, turning the room into a charnel mess. He chained shots from them onto the hag and soon wore her down. Finally he pushed through the undead and finished her off with one last powerful blast.
The main evil of the house defeated he headed out of the room, only to be attacked by the second knife wielding doll. He incinerated that too, as it leapt about, trying to stab him in the back. He then searched the rest of the house, taking whatever treasure he found, and killing a couple of phase spiders, before finally finding the cellar, the last place in the house he had not visited.
Here he discovered a Flesh Golem, which attacked him and was blasted to bits in short order. There were cells down here and in one of them he found Katheera Urdo.
'Finally!' she cried. 'The Night Masks have sent someone. Get me out of here!'
He didn't let her go though. He got a name out of her (Hrarnok Sharkchum) and then blasted her into pieces, Katheera cursing him savagely as she died.
He then set a few fires around the place and left the house to burn as he flew back to Westgate.
He arrived around noon and went to get some sleep.
In the evening he returned to Degasus Tarensun and said;
'Sorry, but she was already dead when I got there.'
Degasus was convinced but did ask;
'Who are you Barry Shitknees?'
Fenrir did not give an answer, but simply finished his drink and left. He had his next
name and that was all he cared about.
Tuesday, 24 November 2020
(G428 24/10/2020 via Roll20 - AP(GM), JF) LR27
(G428 24/10/2020 via Roll20 - AP(GM), JF) LR27
DAY 500 (16th Flamerule) (July)
I am starting to have my doubts about this sinister island. Molly says that she is feeling increasingly gloomy - the 'Haunted House Effect' I assume is getting to her. Rolanda and Jonathan feel it too, but to a lesser extent as they are mere animals.
It seems stronger within a four mile radius of the cave (situated as it is more or less at the centre of the island) and Molly reports that outside of that radius she doesn't mind it so much. Out on the boat, it is 'fine'.
I hate talking to Alfred. It's not just that he talks in riddles, he appears to change his mind on things. I think it depends on how you phrase questions to him. He gives one answer on day, and another the next - I get the feeling it take his 'brain' (or whatever he uses for thinking) time to catch up with what I am talking to him about.
Initially he seemed to be fine with the idea of me making a small settlement here and forming diplomatic relationships with the nations of the Sword Coast. Now I get the feeling that while not exactly changing his mind, he is always pouring cold water on my plans.
I built another house today anyway. You never know.
DAY 501 (17th Flamerule) (July)
Built another house.
Scryed the halfling that threw down the caltrops the other day, when those eight fellows arrived on the island.
Saw him in a barracks. I saw a sigil that I did not recognise. I sketched it out for future reference.
I heard him talk to others and someone said;
'As soon as we landed on the island it all went to shit. We'd better be giving our report.'
They had Neverwinter accents.
DAY 502 (18th Flamerule) (July)
Built another house today. Now have seven in total.
Received a 'Sending' from Nissa - Ambassadors will be arriving tomorrow.
DAY 503 (19th Flamerule) (July)
Built another house today. Now have eight in total.
So, two boats did indeed arrive today. One from Neverwinter and another from Waterdeep. I Wood Shaped a shelter, table and chairs, and we talked.
We discussed what was going on, I gave them some carefully guarded information. I mentioned that the Blue Phage was now over with, which made everyone happy.
Still, they both said they would maintain their fleets for now.
DAY 504 (20th Flamerule) (July)
Built another house today. Now have nine in total.
I felt duty bound to inform my elders and betters of the Druid Council of what was going on, although I admit I think of them as a bunch of beardy old humbugs.
I teleported into the Ardeep Forest and went to talk to Sildair Tanpo and Chimal Luje, the heads of the Ardeep Council.
Instead I found Horehound Lungwort, a very grump old lady half-elf. Initially I don't quite think she was following what I was talking about, but when it finally dawned on her the gravity of the situation I was now in she frantically started to take notes.
After we had talked for some time, they arranged a teleport for me, back to Midpoint Island.
Well, I have at least done my (Druidic) duty - we shall see what comes of it, if anything.
DAY 505 (21th Flamerule) (July)
Built another house today. Now have ten in total.
Took a good tour of the island, paying particular attention to the flora of the place. There isn't much - is the short answer! Some trees yes, but apart from some sparse grasses not much else. This island has been 'somewhere' - somewhere apart form the world, where birds fly in to islands, seeds wash up on its shores etc.
Flew down to our closest neighbours - the Whale Bones - and gathered apple tree cuttings, nuts, berries, wheat - anything and everything that I could find, in short, with the hope that I could persuade it all to grow back on Mid Point.
DAY 506 (22nd Flamerule) (July)
Built another house today. Now have eleven in total.
Spent an enjoyable day planting orchards, shrubberies and wheat fields around the island. Some days I really love being a druid!
Molly helped, she seemed to have great fun. I hoped the 'Haunted House Effect' is not bothering her too much.
DAY 500 (16th Flamerule) (July)
I am starting to have my doubts about this sinister island. Molly says that she is feeling increasingly gloomy - the 'Haunted House Effect' I assume is getting to her. Rolanda and Jonathan feel it too, but to a lesser extent as they are mere animals.
It seems stronger within a four mile radius of the cave (situated as it is more or less at the centre of the island) and Molly reports that outside of that radius she doesn't mind it so much. Out on the boat, it is 'fine'.
I hate talking to Alfred. It's not just that he talks in riddles, he appears to change his mind on things. I think it depends on how you phrase questions to him. He gives one answer on day, and another the next - I get the feeling it take his 'brain' (or whatever he uses for thinking) time to catch up with what I am talking to him about.
Initially he seemed to be fine with the idea of me making a small settlement here and forming diplomatic relationships with the nations of the Sword Coast. Now I get the feeling that while not exactly changing his mind, he is always pouring cold water on my plans.
I built another house today anyway. You never know.
DAY 501 (17th Flamerule) (July)
Built another house.
Scryed the halfling that threw down the caltrops the other day, when those eight fellows arrived on the island.
Saw him in a barracks. I saw a sigil that I did not recognise. I sketched it out for future reference.
I heard him talk to others and someone said;
'As soon as we landed on the island it all went to shit. We'd better be giving our report.'
They had Neverwinter accents.
DAY 502 (18th Flamerule) (July)
Built another house today. Now have seven in total.
Received a 'Sending' from Nissa - Ambassadors will be arriving tomorrow.
DAY 503 (19th Flamerule) (July)
Built another house today. Now have eight in total.
So, two boats did indeed arrive today. One from Neverwinter and another from Waterdeep. I Wood Shaped a shelter, table and chairs, and we talked.
We discussed what was going on, I gave them some carefully guarded information. I mentioned that the Blue Phage was now over with, which made everyone happy.
Still, they both said they would maintain their fleets for now.
DAY 504 (20th Flamerule) (July)
Built another house today. Now have nine in total.
I felt duty bound to inform my elders and betters of the Druid Council of what was going on, although I admit I think of them as a bunch of beardy old humbugs.
I teleported into the Ardeep Forest and went to talk to Sildair Tanpo and Chimal Luje, the heads of the Ardeep Council.
Instead I found Horehound Lungwort, a very grump old lady half-elf. Initially I don't quite think she was following what I was talking about, but when it finally dawned on her the gravity of the situation I was now in she frantically started to take notes.
After we had talked for some time, they arranged a teleport for me, back to Midpoint Island.
Well, I have at least done my (Druidic) duty - we shall see what comes of it, if anything.
DAY 505 (21th Flamerule) (July)
Built another house today. Now have ten in total.
Took a good tour of the island, paying particular attention to the flora of the place. There isn't much - is the short answer! Some trees yes, but apart from some sparse grasses not much else. This island has been 'somewhere' - somewhere apart form the world, where birds fly in to islands, seeds wash up on its shores etc.
Flew down to our closest neighbours - the Whale Bones - and gathered apple tree cuttings, nuts, berries, wheat - anything and everything that I could find, in short, with the hope that I could persuade it all to grow back on Mid Point.
DAY 506 (22nd Flamerule) (July)
Built another house today. Now have eleven in total.
Spent an enjoyable day planting orchards, shrubberies and wheat fields around the island. Some days I really love being a druid!
Molly helped, she seemed to have great fun. I hoped the 'Haunted House Effect' is not bothering her too much.
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