Saturday, 2 February 2019

(G380 26/01/2019 via Roll20 - AP, JF(GM)) WA53

(G380 26/01/2019 via Roll20 - AP, JF(GM)) WA53


DAY 416 (23nd Tarsakh)(April) cont ...

Although I was not at all happy about the battle that ensued I must say
that I did find it very thrilling. These creatures, evil as they are, were
not doing anyone any harm, they were just defending their homes. And here we
were slaughtering them.

As Fenrir swept the main hall with his eldritch blasts, myself and Veddic came
in from a side wing. There were guards, driders (dark elf spiders) and triders
(troglodyte spiders), priests and dark elf fighters. The elderly priests and
acolytes ran for cover but everyone else put up a good fight.

As he entered Veddic cast a Briar Web spell at the entrance that very effectively
blocked other guards from coming in from outside. The female cleric, we didn't
know it at the time, was none other than the Vicar of Laogzed, one of the most
powerful people in the city.
She cast a powerful Dictum spell that slowed down Fenrir and paralysed Veddic.
Guards attacked him, but their weapons mainly just clanged off his armour.
Although I was not happy about killing beings that were just defending themselves
I saw now that I had no choice so I turned into an ape and started ripping them
to bits. The Vicar tried some more spells on us, but in the end we prevailed,
killed the guards and fighters and made our way to a door in the south wall.

Here we cornered a terrified dark elf priest who told us where to find the
prisoners. Blasting and ripping up more guards as we went, with Veddic still
slung over my shoulder like a sack of potatoes we made our way back through
the main hall and to where we had been told to look.
Down another corridor we found the next step in our escapade - a set of
stone steps leading down to the dungeons.

(G379 12/01/2019 via Roll20 - AP, JF(GM)) WA52

(G379 12/01/2019 via Roll20 - AP, JF(GM)) WA52

DAY 415 (22nd Tarsakh)(April) cont ...

I waved at Fenrir to get his attention, but I think he was realising the futility of
this endeavour himself. I kept on thinking about what that dwarf merchant had told
us about just bribing our way in.
There were troglodyte shaman mixed in with the warriors and I pointed them out.
'Hold up a big bag of gold and get his attention for Silvanus's sake!' I pleaded.
Eventually we called a cease-fire and managed to talk to one of them.
'I will hear your parley,' said the shaman.

It took an hour or so and 700 gold, but we managed to get ourselves to the main
gate. From there we paid a gate guard to take use 'where we needed to be' he said
for the sum of 100 gold. I think in some ways the trogs that we hadn't killed
admired out strength and didn't take us slaying loads of them quiet as personally
as you might think. That and they loved gold above all things.
'You knock this door, go in - goodbye!' said the guard as he left.

The door was opened by a slyth who ushered us into his dwelling, down some
dark tunnels and into grotty eating area. His name was Kronthud and his
female companion was Thulmarra.
'So, you have entered the city illegally, how can I help you?' he asked.
Fenrir started by asking how he could get to talk to the 'Priests of
Laogzed'. Kronthud told him there was little chance of them meeting
with anyone from outside the city, let alone an illegal alien. If had
arrived as a guest of honour then perhaps, but like this, not a chance.
'I can gather information for you though,' offered Kronthud.

Fenrir paid 50 gold for a 'luxury suite' and another 100 for the information.
Kronthud went off to find where the prisoners were being kept, how heavily
guarded it was and how the priests were likely to react to a break out.

The 'suite' was marvelous, for something underground anyway, a large well
lit airy chamber with a small fountain in the middle. Stone benches with
soft silk cushions were arranged around the place.

Twelve females were sent for our pleasure. *CROSSED OUT*. I of course had
nothing to do wit them my sweet.
Later Fenrir went off with a female mindflayer (!), a slyth, a red skinned
elf (I think maybe she was a Genasi) and yuan-ti pure blood. To do I know
not what.
A female slyth, a svirfneblin and two tritons tried to lure me away
*CROSSED OUT* but I resisted and was very well behaved and *CROSSED OUT*
went to my room by myself shortly afterwards.

Your loving husband, Rol

DAY 416 (23nd Tarsakh)(April)

Dear Nia,

Just got a chance to finally jot down a few things after all the excitement today.
We started with a very nice breakfast, served to us by Thulmarra in our suite.
Eating so heartily in such a nice environment certainly made a nice change from
our resent experience.

Kronthud returned with information:

Where prisoners are being kept?    - Indeed under the main temple
Guard?              
- Temple guards
 - Trogs, paladins/blackguards and a high level cleric.
- Also Driders and Triders
Route to place?          
- It is in the middle of the main city and easy to find.
Map?             
- crude map provided - building in reasonably good conditions. heavily guarded all the time
How priests are most likely to react?
- This he did not know. They might try and keep it quiet, as such a breech of their
security would be very embarrassing, or they might call out the noble's warbands or they
might raise the entire population up in arms. There was no way of knowing for sure.

Kronthud also said that our slaying of over a hundred troglodytes at the main entrance had put a large price on our heads and that he would have to move us soon for the safety of all concerned.

Kronthud had also learned some details of the prisoners:

ALIVE- Lord Trant, a nobleman in his late 30s, well dressed and of an arrogant demeanour.
DEAD - Bob Bobbins, his half-halfling servant
DEAD - Yembrol Santez, a young nobleman.
DEAD - His servant
ALIVE- Caric Codswapper, a young nobleman.
DEAD - His servant, a female elf.
and Two Dwarves from Boatmurdered.

Trant, hmm, Trant, that name rings a bell, thought Fenrir. Then it dawned on him that it was none other than the Croamarkh son!

The final words of wisdom from Kronthud, 'You're best bet for leaving the city is back out via the bribery chain as quickly as possible before the priests make up their minds how to react!'

I have to say it did look like he thought we were all crazy and had no chance of success.

Well, be that as it may, we began our assault on the temple a few hours later. It was meant to be a scouting mission, but as you know, with Fenrir there is a 100% chance that a scouting mission will turn into an assault.

The Temple to Laogzed was built by the dark elves that were the original inhabitants of Pool. In fact, the most senior clerics of the Temple were still dark elves and driders the last remnants of their presence in the city.
The building itself is large and domed, with eight wings all sticking out of it like the legs of a spider. The main entrance was through the 'head' of the spider, a set of two tall doors that were guarded by six tough looking trogs in plate armour.

While me and Veddic lurked around the side of the temple (looking for a good place to enter via Stone Shape) Fenrir turned invisible and snuck in the main entrance, following a female dark elf cleric inside. The entrance was a wide corridor that lead to another set of doors that had a huge stone face carved on it. She tugged on the faces nostrils, it said 'enter!' and in she went. Fenrir followed behind her.
As the door closed though, Fenrir's cloak caught on it! He tugged and sadly ripped the thing. It send the door guards into a mild tizzy, but by then Fenrir was in the main chamber.

He wafted along as high as he could to the other side of the circular hall, keeping near the cleric he had followed. She then went through a door at the back. Just as he was wondering what to do, a drider below pointed up at him and cried, 'there is something up there!'
Fenrir sighed then contacted us with the magic stones. 'Just come on in lads, its all kicked off.'
Veddic rolled his eyes and waited for me to make a door for us so that we could also join the fun.

(G378 05/01/2019 via Roll20 - AP, JF(GM)) WA51

(G378 05/01/2019 via Roll20 - AP, JF(GM)) WA51

DAY 415 (23rd Tarsakh)(April) cont...

We waited an hour, far back enough from the fortress to be out of javelin range. Fenrir was himself, I remained as a monitor lizard and Veddic was a troglodyte.

Perhaps thinking things would be different after an hour's cooling off Fenrir approached the wall a second time, but was met with the same response.

A short while later he tried for a third time, trying to explain about wanting to talk to the priests about the sacred beasts and suchlike but again the answer was the same - a volley of spears and bolts.

Frustrated Fenrir started shooting at the drawbridge, attempting to bring it down.
Inside a bell rang, and the bridge was lowered. Twenty troglodytes charged out and were quickly killed by one of Fenrir's eldritch cones.

As more arrived we battled our way into the fortress. It was actually pretty horrible as we killed well over a hundred of the poor things. They died in heaps of charred flesh. The stink was indescribable.
We pushed on into the tunnel at the rear of the fortress, killing more of them as we went. In the tunnels they had poured barrels of something like alchemical fire onto the ground and as we approached they set it alight. Not only did it prevent our going forward, but it sucked the air out of the tunnel and filled it with smoke.

The trog defenders threw more jars of the stuff at us and we eventually retreated back to the fortress. Fenrir asked me to summon up some water elementals and we tried again to assault the tunnels. It worked after a fashion, but it wasn't long before the elementals were just clouds of scalding steam and once more we returned to the fortress.

We looted the bodies of the slain troglodytes and threw them into the chasm. It was grim work. Then we had a spot of lunch.

I must say my dear, it was all just horrible. We tried again and pushed through one of the flame barriers and into the tunnels beyond. We advanced a few dozen yards further in, only to be met by yet another, even bigger, wall of flames that extended thirty feet back.

We were still being attacked from all sides. From the front, from the back and from all the side tunnels we passed. It was a chaos of flames, smoke, blood and death.
Dozens of dead troglodytes lay all around us. It was time for me to say something.

(G377 24/11/2018 via Roll20 - AP, JF(GM)) WA50/2

(G377 24/11/2018 via Roll20 - AP, JF(GM)) WA50/2

DAY 413 (21st Tarsakh)(April) cont ...

Dear Nia,

Well we didn't make it into the main city today. Taking our time to come up with a plan seems like a good idea to me. We are spending the night in our little hide-away nook again tonight so I will just write this down before turning in.

First we checked out all the exits from the Foreign Quarter besides the way we came in. The south gate was guarded and carts full of barrels and bags seemed to rumble in and out of it. The east gate had strong stone doors. The north gate was kept open and guarded by a gang of squabbling troglodytes.

We spent the rest of the days nosing around in the FQ. I think the best advice we got was from a grumpy old dwarf merchant who told us that he had been into the main city many times and that - 'ye just bribe yer way in lads. Give a few gold to the first trog, then second trog, then the third. Keep dishing out the gold until you are there!'

Well anyway, I'm blowing out the candle now, night night my love, Roz.


DAY 414 (22nd Tarsakh)(April)

Dear Nia,

Today we attempted to get through the north gate. We didn't succeed. It started well enough, but got increasingly out of control. So, with Fenrir invisible, myself in the shape of a monitor lizard and Veddic shaped as a troglodyte using my Hat of Disguise we approached the guards.

Veddic started with a ten gold bribe, which was good, but when asked what tribe he was from he made a fatal mistake.
'I'm from the Gubblywub tribe in Waterdeep', he ad-libed.
Veddic hadn't been paying attention though as there is nothing the troglodytes of Pool hate more than troglodytes that are not from Pool!
'Seize him!!!!' cried their leader.

We then started fighting the guards, then random people from the FQ started fighting too, on either side or non. Random dwarves, old ladies, tough fighters and all manner of ragged guttersnipes.

Then a massive fireball, cast from a roof somewhere back in the FQ hit the gates, killing or stunning the guards, and blasting it to splinters. Half the population of the FQ then seemed to charge through them, for reasons I could not fathom.

We walked in, healing ourselves as we went, with gangs of desperate and half starved looking denizens of the Underdark streaming past us. When we got to the other end we saw it was filled with people. The FQ desperados being fended off by the gate guards.
The guards were out numbered and fell back. The desperados gave a cheer and advanced, but then a leaver was pulled somewhere and a huge rock rolled down in front of the gate, crushing several of them and effectively ending the invasion. Two poor creatures were trapped between the rock and the gate and were easily dispatched by the guards.

Fenrir sighed then ordered me to block off part of the passage with Stone Shape. So here we are now spending the night - quiet literally between a rock and a hard place!

Wish me luck my love, Rol.


DAY 415 (23rd Tarsakh)(April)

Dear Nia,

I am writing this from the central district of Pool, if you can beleive that, well fed and rested. It took a lot of bloodshed to get here though.

At six in the morning we got up and I used my Stone Shape spell to dig a wee tunnel around the big rock and into the next district. As I learned later this place is known as 'The
Shambles' and is a sort of slum area, full of half-starved troglodytes. There is a central tunnel, a large airy hall dug out and decorated long ago by dark elves. Off it it are a thousand smaller tunnels, dug by the trogs. It is very easy to get lost in the small side tunnels that go up and down and in and out in a completly random fashion.

Well anyway, Veddic sent a zombie he had recently created ahead first (I'm not kean on all this undead business at all!) and it was killed by the guards. It did give us time to pick ourselves up as we got out the tunnel I'd made though.

From here we battled our way through the main hall, troglodytes throwing spears at us from the galleries and upper windows all the while. It was a bit much though so we ducked into the side tunnels. Here the trogs of the Shambles left us alone and after a couple of hours I managed to navigate our way east to the next gate.
Veddic tried to disguise himself as a local troglodyte, but wheter it worked or not I don't know as they were very happy indeed to see us leave and become another district's problem!

The inter-district tunnel led us to a chasm about twenty feet wide with a fortified wall on the other side that had a drawbridge in the up position on the other side. There were arrow slits in the wall, but otherwise it covered the entire eastern side of the chasm.

Fenrir tried to parley with whoever was within, but was met with a cry of 'Begone!' and a hail of spears and crossbow bolts. Oh, some how I had missed it, but Fenrir must have purchased some sort of device that has the 'Comprehend Languages' spell on it as he can now understand what everyone is saying to him, although he had to use Veddic and his 'Tongues' spell to make a reply.

Despite all that, it only got worse from here.

(G376 17/11/2018 via Roll20 - AP, JF(GM)) WA49/2


(G376 17/11/2018 via Roll20 - AP, JF(GM)) WA49/2

[Now back to the dungeons under the Troglodyte city of Pool, with me (Rollo the Druid!), Fenrir the Warlock and Veddic the Cleric.]

[Actually, just in case a re-cap is required, here is a copy of a letter I sent to my wife before we went into the Underdark.]

Dearest Nia,

Just jotting down some notes here, in case something happens to me.

I'm staying out of it really, but I do wonder what it's all about.
Fenrir is working for Random, who is working for Cavu, who works for Gertrude the White.

I've never met Gertrude (knowingly anyway) but I do know she is a very powerful cleric of Illmater (I think) and is also an Oracle of some kind.

I know Cavu, I've met him a few times and somewhere in the back of my mind there is something about a difficult past
or a time, prior to his ressurection, when he behaved very differently.
(Oh yes, that's right, he was a bard called Banjax.)

I've just recently met Random, who has a thousand faces, but who is actually a teifling and also, I suspect, a bard.
He seems to be a cunning fellow, and if it were not for the fact that Cavu (and by extension Gertrude) seem to trust him I'd have nothing to do with him. He'd steal the sugar out your tea.

So what's it all about? From what Random tells me, Westgate has a vampire problem. The Night Masks leadership has recently been violently changed and replaced with a cadre of vampires and they plan to take over the entire city. We are part of the plan to stop it.

Random is doing a lot of things, sending ships here and there, sending messengers here and there. Their is another party called 'Barry's Gang' that are also given tasks to perform.

Fenrir fits into this, I suspect, as the 'inside man'. They want someone inserted into Westgate society to peform certain tasks and probably do some spying, possibly even infiltrate the vampires.
I wonder if they realise that Fenrir is just too unpredictable for this role? I also wonder if they realise that he has a lot of history with Demons and is possibly still beholdent to them?
(I mean surely? I know I wasn't around at the time, but there all that business with a fellow called Gillard De Rosen. Fenrir's uncle was burned at the stake! Cavu must know that Fenrir is a warlock. Gertrude ressurected him so she must have plans for him I suppose.)

Veddic is here, as far as I can tell, to peform the same task he had back in Waterdeep - namely - to keep an eye on Fenrir! If he does report back to his boss in Waterdeep then he keeps it quiet.

I have no idea what the ultimate goal is. To kill all the vampires? Tricky I think. Back in Damara we needed an army to do that! I think I'll just stay out of it for now and see what happens. Random seems to be the brains of the outfit. Fenrir just does as he's told. Probably a good thing.

Well anyway, it looks like we are about ready to go into the Underdark now, so I'd better sign off.
I'm handing this letter to Serten. He's been instructed to wait here for a few days and return without us if we do not reappear.

Hopefully all will be well though. If you are worried, use a Sending spell, or contact Random as he has one of Veddic's magic talking stones,

Your loving husband

Rol

[Letter Ends]

DAY 412 (20th Tarsakh)(April) cont...

Dearest Nia,

I am penning you another letter, just incase I die down here. Well, I hope I don't, but this place is so dark and horrible that it warms my heart to write as if I am speaking to you, so for that reason alone, here it is.

Anyway, this morning we went back to the 'lizardman room' to find that they had gone. From here we began going down corridors at random, trying doors and blundering about. I'm beginning to suspect that Fenrir doesn't really have a solid plan for what we are doing, but I'm happy to follow along and just do as I'm told. This is his expedition after all.

We skirted around an Earthmaw Trap, then entered another room full of living shadows that Fenrir easily blasted to shreds, with a little help from some of my crocodiles.

More tunnels led us to another room that contained six undead dark elves that we dispatched by the usual method. It was some sort of tomb, but we didn't linger long and passed through to another larger room that was where a great mass of troglodytes and their monitor lizard pets were camped.

Fenrir started blasting, killing many and causing the others to flee back up a rope ladder to wherever they had come from above. They didn't put up much of a fight and two of them surrendered, one of them that was too old to run and his young grandson I think.

They were very willing to talk and when asked how to get to the 'temple dungeons' the old one answered. 'There are three ways I know of...'

This seemed to boil down to:
1. Take the long dark ways, whatever they were.
2. Create tunnels up and to the north east, as the city was above us.
3. Head back to the Eight-Ways Inn and go back through the main gates.

Fenrir initially fancied going up to see if he could get to the city from underneath but gave up immediatly on that idea when he saw that a boulder had been rolled over the hole above where the rope ladder led to.

In the end we returned to the Eight-Ways.

DAY 413 (21st Tarsakh)(April)

Well, dearest Nia, it was gone midnight when we returned. The Eight-Ways was busy, there were six elves at the Inn and a big hairy minotaur!

We got rooms at the back and went to bed, but were all woken up when screaming could be heard coming from the main room. Fenrir, unusually cautious, had us all go into one room to wait and see what happened.
There was the sound of crashes, roars, screams for mercy, that sort of thing. I was itching to go help, but Fenrir thought it safer to stay put and await developements.
When it seemed clear that the rooms were not being targeted though we eventually did go down the tunnel to see what was going on, only to meet the minotaur coming charging the other direction in a berzerker rage.
It took a few swings at us, but Fenrir gave it some really powerful blasts and down it went.

All the elves and the innkeepers wife were dead. Only the innkeeper was alive although he was utterly distraught. The main room was a blood bath and no one knew what exactly had happened to set off whatever had happened.

Eventually we went back to bed and headed off to Pool in the morning. Fenrir offered to escort the innkeeper back to the city with us, but he replied saying he would make his own plans as to what to do next.

We arrived back at the Foreign Quarter in the afternoon. Fenrir took us to a shop that sold all manner of junk, but also magical items. The proprieter was a dark elf called Magrud the Bad. Fenrir didn't like his prices (1500 gold for a Potion of Gaseos Form!) so in the end we bought nothing.

Fenrir, still casting around for a plan I suspect, then hired an interpreter called Awa the Chitine, but then changed his mind and decided to get Veddic to prepare the 'Tongues' spell for the next day instead.

I tell you what, Nia old girl, I'm not altogether sure Fenrir really knows what he's doing. I'm not going to say anything though, I'm too busy recording everything I'm experiencing down here in my journal - I'm sure it will all work out fine!

Friday, 25 January 2019

Chapter 23 The Red Lady


Chapter 23

The Red Lady

The carvel, if it ever had a name, it was long forgotten. Arrin had named her the Red Lady after their last ship, the poor wrecked Red Maiden that presumably still lay in pieces amongst the rocks of the southern shore of Tanud. Despite the enclosing darkness of the evening she still sailed as close to a northerly direction as she could.

It was poor going. Arrin and Tankle knew enough about sailing to know that you could not sail directly into the wind and that with the sails aligned in the correct positions the ship could be tacked from side to side. Knowing this and putting it into practice was another matter. The timbers of the Red Lady were old and patched. The sails were equally shabby and try as they might to sail close to the wind, every attempt ending in luffing, with the wind spilling out of the sales and the carvel coming to a slow, clumsy stop.

There had been no small amount of confusion and panic when Roztov the dragon had first been spotted, but Meggelaine had landed first to smooth the way and clear the deck for his landing. He then lay down in the middle of the ship, on top of the cargo hold hatch between the fore and aft masts. The crew had been greatly anxious at his arrival, not understanding what Meggelaine said, but Floran explained to them that this was a shape shifter, a friend, which did little to calm them but at least prevented them from all jumping overboard.

‘Where is Ghene?’ asked Meggelaine once she had turned back into her normal form and got her breath back.
Roztov, with no energy left to attempt transforming back into his own form answered in Draconic. Floran translated. ‘He says that Ghene flew through the portal.’
‘What is he talking about, Tup? What portal?’
Roztov gestured back towards the island, lost now in the fog and darkness, with his jaw and rumbled a longer sentence.
‘Well,’ translated Floran. ‘He said something about how the “ungrateful arses back there will probably never know that an elf saved them all”. He needs to tell us what happened Meg.’
‘Oh, this is hopeless!’ cried Meggelaine in exasperation. ‘You went and did it again didn’t you? Well, you’re stuck like that now. I hope you’re happy!’
Roztov grunted and turned away.
Floran took the dragon spurn-magic rune from his pocked and held it up for the others to see. ‘We could try this.’
Meggelaine considered it for a moment. ‘To risky, Tup. We don’t know how that thing works. If it strips away all the magic, he could just as easily turn into a pile of meat as a man. We have no way of knowing.’
They argued a while longer, but in the end there didn’t seem much choice and Roztov told Floran, ‘just do it,’ Meggelaine responded, ‘I’ll get a bucket of water to wash you out the scuppers them, when it all goes wrong.’

Roztov slumped to the deck and they took him to the captain’s cabin. There was some crudely made furniture in here, shaped by druid magic and the placed him gently down on a bed on top of a pile of cloaks. They then pulled a blanket over him. Meggelaine put her hands on his chest and druid healing magic coursed through him.
‘Without me here, you’d be dead, you know that right?’ she chided him.
‘Thanks Meg,’ he groaned.
‘So what happened? There were piles of bones and dead dragons everywhere.’
Floran and Tankle leaned in so that they could listen in as Roztov told his story to Meggelaine. He told the whole tale, of the dragon kinds, Dreggen, the portal and the battle. For a moment there was silence, just the creaking of the ship.
‘He’s as good as dead,’ sobbed Meggelaine, breaking the silence. ‘Why didn’t you stop him?’
‘I nearly went with him,’ said Roztov. ‘Besides, I couldn’t stop him. He closed the portal. Somehow, he did it. I take that as a good sign. If anyone could escape the clutches of Old Bones, it’s Ghene.’
‘What about Hannah? The Dynar and everything else we set out to do?’
‘I suppose he thought this was more important,’ replied Roztov. ‘Think of it though, think of the things he can find out. We know nothing of the lands beyond Norob. If Ghene can scout and survive the Spire, a tower full of white dragons, then perhaps he can survive the lands of Garumuda.’
‘And you say the dragon kings talked as if they were related to Garumuda?’ asked Floran.
‘They did,’ admitted Roztov, ‘but I was scarcely listened by then I was so keyed up. They are all the children of Tanud, we knew that, but I just assumed they meant it – like I’d say I’m a child of Styke or whatever. They talked as if Tanud had been an actual dragon. King Primus talked as if Garumuda was his brother.’
‘That’s incredible. Are you sure?’
‘No, I’m not sure,’ sighed Roztov. ‘Whether it was your spell, or just his way, it was sometimes difficult to understand what Primus was saying.’
‘We have learned more about dragons here on Tanud than all the wizards of Hyadna. What could it mean? What are the implications of a shared history between Primus and Garamuda?’
‘Only the gods know, and perhaps not even them. Primus and Old Bones are both ancient, they could well have come from the same clutch of eggs. Who knows? Whatever falling out they had in the past, Old Bones hadn’t forgotten about it, or maybe the fact that he’s undead means he doesn’t care about old family ties.’
‘There is so much we don’t know,’ pondered Floran as he went to the window and looked out, back towards Tanud. ‘With King Primus dead, what happens now? Will Garumuda try again? Will Tanud retaliate?’
‘I’m not sure of anything,’ said Roztov, ‘but it looked to me like Old Bones sent everything he had, as fast as he could. The amount of undead, even just in those few hours, was like nothing I’d ever seen. He’s never sent anything like that into Gnarlwold. I think he went all in. I also think that both Tanud and Old Bones are weakened. Hopefully that’s an end to it – for a while anyway.’
‘A while in terms of men or dragons?’ mused Floran.
‘We should go back’, said Meggelaine suddenly rejoining the conversation. ‘Think of all the people back there in the city suffering. The dragons won’t care. They city will be full of badly hurt people. We should help them.’
‘I know, Meg, I know,’ sighed Roztov again. ‘This is our best chance to leave though, don’t you see? I mean, we have left. With King Primus dead and the city decimated they’ll hardly have time to muck about chasing boats. We need to be able to tell the people back home the things he have seen and the things we have learned. For Ghene’s sacrifice to mean anything, we need to leave now.’
Roztov lay back, coughed, and closed his eyes.
‘Right,’ said Meggelaine sternly. ‘Everyone out, he needs rest.’
Floran and Tankle left agreeably enough although it had clearly been Meggelaine that had been the one to agitate him.
After resting for an hour, while the little torm watched over him, Roztov opened his eyes and spoke once more. ‘I just can’t bring myself… I just can’t hold onto the thought that both Broddor and Ghene are gone. We’re the last of them now Meg.’
‘Well, Broddor might come back. You never know. Those dwarves. And we don’t know Ghene is dead. He might have survived.’
‘In the lair of Old Bones?’ asked Roztov, vaguely aware that they were now arguing from the opposite sides they had taken earlier.
‘But well, they sacrificed themselves for something important. Maybe they saved Nillamandor? Maybe the stopped all of Gofehag falling under the dominion of Garumuda.’
‘Maybe. But for how long? He’ll try again,’ Roztov said with despair in his voice.
‘And we’ll defeat him again.’
‘How though?’
‘Let’s not think of it now,’ said Meggelaine as she rearranged the blankets. ‘Just rest and get better. We are strong. We have all the druids of the GFC. We have all the might and magic of the kingdoms of men. And now we know of Tanud. Who knows, maybe we can form diplomatic links? You know, somewhere down the line. After all, my enemy’s enemy is my friend, as they say.’
‘Perhaps let the dust settle for a while first Meg,’ said Roztov with a weary smile.
‘Indeed. We have a different mission anyway. One we should finish for the sake and memory of our friend Ghene.’
Before he finally went to sleep Roztov had one more thing to say.
‘You know, after all this,’ he whispered. ‘If we make it home and a dragon flies overhead, as everyone is diving for cover I’ll look down at them and say – you jump just for one dragon? Try a city full of them.’
‘You can show them Neith’s tongue.’
‘I’m keeping that over the mantelpiece.’
‘You should sell it,’ said Meggelaine. ‘Oh, that’s right, you’re already richer than King Woad, never mind that.’

Roztov spent the next day in bed, but on the third day since they had left the island of dragons he reappeared from the aft cabin, leaning on a staff.
‘Hey!’ said Meggelaine with a wave. She was above him on the poop-deck. ‘Hello lazy bones.’
He carefully climbed up the steep wooden steps to the deck. Floran was up there too, enjoying the clear weather and holding the tiller.
‘They are trusting you to steer this thing?’ asked Roztov wryly.
‘I suppose they are,’ replied Floran. ‘There is not much wind.’
Roztov looked out over the main deck and the rest of the ship. He was no expert but he could see it was not being handled well. They were barely moving and up in the rigging Arrin and Tankle were having a heated discussion about sails.
‘What’s going on?’ asked Roztov.
‘No one can figure out how to sail against the wind. It’s called tacking isn’t it?’ said Meggelaine. ‘They keep on losing the wind on every turn, then we just end up floundering around on the waves for ages. The poor dears are doing their best, but – well, it’s just as well no one is looking for us.’
‘It seems there is more skill to sailing that perhaps we thought,’ replied Roztov.
‘Is it luffing? Puffing?’ asked Meggelaine. ‘Oh you’re no use.’
Arrin had climbed down and jogged up the steps to join them. He seemed happy.
‘Not so easy as it looked then?’ asked Roztov with a friendly smile. ‘I thought you were supposed to be a sailor?’
‘I did the sails yes, but mainly the tops,’ laughed Arrin. ‘The Red Maiden was all rigged differently to this. Back on the Maiden – well, I just did was Salveri did, I never thought too much about why we were doing it.’
‘Don’t worry,’ said Roztov. ‘Once me and Meg have re-attuned we can help out.’
For the rest of the day Roztov and Meggelaine sat on the deck, in meditation, aligning their druidic powers back towards the sea and the next day Roztov was true to his word. He turned into an albatross and flew down past the ship. He then summoned up a stiff sea breeze, enough to get the ship well underway.
Arrin frantically arranged the sails, shouting instructions to the Stovologardian sailors. After a few hours he landed to rest and let Meggelaine take a turn.
‘Wait though,’ said Floran to the druids when they were all together. ‘What way are we going exactly?’
‘Why, west of course,’ answered Meggelaine. ‘Towards where we thing Hannah is.’
‘What, what?’ gasped Floran. ‘After all that happened we are still looking for that mythical island?’
‘Well yes,’ said Meggelaine patting his hand as if he was a child. ‘We druids, we have ways of knowing and we both think its somewhere not so far away, just a few hundred miles to the west.’
‘But, but...’ stammered Floran, well versed in the unreliability of the supposed druidic ability to “know” where a place was without map or compass. He turned to Roztov.
‘Think of your wife and family, Roz,’ he pleaded. ‘They must surely be missing you by now.’
‘Oh, they’ll be fine,’ Roztov replied as he waved Meggelaine away. She had turned into a puffin and fluttered out to sea. Soon there was a good strong sea breeze blowing and the ship lurched on its way once again.
Roztov patted Floran on the back as he went past, down into the cabin to get his lunch. Floran sighed, then smiled as he went to stand at the rail. He realised that he was alone now with two druids, people that had wanderlust flowing through their veins. Druids might settle for a while, for a few years, but where there home really was, well it was out in the wilds, out in the forest, out across the sea, always over the horizon.






Epilogue

A tall blonde-haired lady, of about twenty years of age, stood at the stone banister of a balcony on the east side if the Spire, looking out to sea. She was alone, dressed in a long black dress that fluttered in the breeze. She struck an imposing figure, tall, solidly built, perhaps a little too solid for the style of gown she was wearing.
In her left hand she played with an acorn, rolling it between her fingers and thumb.
As a white dragon flew past, from right to left, between the spire and the fog barrier, she followed it with her eyes, her face twisting into an expression of distaste.
Ten minutes later she was joined on the balcony by the dragon, a long elegant female.
‘I’m not going,’ said the lady.
‘Don’t worry yourself child,’ replied the dragon. ‘We have no intention of sending you to Stovologard.’
‘Well, what then?’
‘You have been trained in enough magic to make your own way in the world I think. Why not go back to Nillamandor?’
‘Huh, why is there left for me there?’ said the lady dismissively.
The dragon was silent, but they both knew the truth well enough. Since they had left her behind, ten years ago, Ophess had thought of little else. Her heart’s desire was to return there and seek out the three druids, find them and make them pay.
She’d spent all her time, since she’d been abandoned, learning what the dragons of the Spire could teach her and she was now a powerful – well she styled herself as a witch, but she was in truth a female wizard. The Spire dragons trained humans so that they could go north and infiltrate Stovologard, but these days there was a sort of uneasy truce between the three Tanud factions and they were now turning their attention elsewhere. To the east and the kingdoms of men.
Ophess looked down at the acorn in her and fought the urge to throw the thing into the sea. Instead she tucked it into her sleeve. Part of her much thought on plan for revenge centred around one day presenting it back to Meggelaine.
The dragon turned and left. I’ll make them pay, thought Ophess. Those three druids, that left me here, that told lie after lie about my father. I’ll find each of them in turn, the one by one I’ll make them pay for what they did to me.



(G375 10/11/2018 via Roll20 - AP, JF(GM), HR) WA48/2

(G375 10/11/2018 via Roll20 - AP, JF(GM), HR) WA48/2

A friendly barmaid led the three heroes down some back alleys to a dark wooden
door hidden behind some bins. After she knocked they were let in to a small
room where drink and simple food were being served.

Besides the staff there were only a few more men here. From what I understand about
Westgate I think this was a sort of safe house, used by criminals and neer'do'wells
that are too lowly to be members of the Nightmasks.

One of the men was very much interested to see that an elf had just walked in. He came
over and introduced himself as Handro Deathspear. He then said:

'Those bastards at the Merc's Guild have let me down! I need more men for this expedition! You three seem decent enough lads. Want to sign on? A trip south, that's all I know at this stage. An elf ranger for tracking and a young fellow with an axe and a bloke in armour. All good all good. How does ten gold a day sound?
Me, my mate and you three. We escort this gang of nobs south. Be about a month. Ok? Considering you're going to have the rest of the crew after you for this lot, leaving town for a while might not be such a bad idea!'

Handro seemed pleased that he had found replacements for the folks that were meant to help
him and that his plan could go ahead. However, he was most perplexed by some of the behaviour
exhibited by one of his new hires - namely Star.

As Handro made to leave, Star inexpertly attempted to undo a strap on his armour as he passed.
'Here, what are you doing?' demanded Handro.
Star could offer no reasonable explanation. Handro gave him a long look and then made to leave
again. Star repeated his attempt, but his hand was slapped away.
'What are you trying, elf? You want to bed me is that it? Sorry, but your not my type. Just be
here tomorrow morning. I'll send my mate to come and get you.'
He then backed out of the room, keeping an eye on the strange elf.

That evening they found out it was discovered that the 'man' in the plate armour was in fact
a young lady named Dalia. She was a paladin of Ilmatter. Sam tried to chat her up, but got
nowhere.

(day 2)

The place they were staying had lots of small rooms where people could sleep. It wasn't an inn,
it may once have been a building for storing sugar loafs I think, but it was now used by people
lying low.

They were given a decent breakfast in the small common room and as they ate they were approached
by Handro's mate, a very muscular man called Crossor the Horse-Strangler.
The first words he spoke were, 'just you keep yer pervy feckin' hands off me, elf!' as he sat
down beside them.

They finished their food and Horse-Strangler led them to the south gate of the city. Star went
to try and undo a strap on their guide's armour, but Sam warned him not to.

At the South Gate they met the rest of the party. This included:
- Handro
- Lord Trant, a nobleman in his late 30s, well dressed and of an arrogant demeanour
- Bob Bobbins, his half-halfling servant
- Yembrol Santez, a young nobleman. Quiet and distant.
- His servant
- Caric Codswapper, a young nobleman. A man of a mean and violent disposition
- His servant, a female elf.

Everyone was provided with a horse and they rode south towards the Gulway region
of the Dragon Coast.

In the afternoon they all stopped for lunch and Star was sent to hunt up some fresh meat.
Sam went with him. After ten minutes of wandering around in the woods though the came
face to face with a hunting party of nine goblins.

The goblins attacked, initially throwing javelins that found their mark on both of them.
Star fired back and Sam met their charge once they had thrown all their missiles.
As they came in, he chopped them down and those at the back, seeing this would be
no easy fight, turned on their heals and fled.

One goblin tried to surrender, but Star shot it in the head. Another lay on the ground
in supplication, but Sam killed that one too.

After all that excitement they did in fact return to the camp with a couple of rabbits
for the pot. The animals were skinned and cooked by Bob.

They arrived in the village of Darlie, in the Gulway valley in the evening. It was a
thorpe, only a dozen houses or so, one small inn with one small shop next to it.

Still wounded from the goblin javelins Sam went to the shop in search of healing
potions but was told there was none. He learned that there was a witch in the village
that might help him so he went to her cottage.

She was Nessie, one of the Gulway coven and she was happy to use her magic to heal his
injuries. When Star learned of this he went to see her too. She was happy to heal him
and even told him his fortune with the aid of a crystal ball when he asked.

She said this:
'You are going to a dark place. Somewhere deep, deep beneath the earth. A land populated
by lizard people and giant snails. There you will meet a man plagued by demons. He will
offer to be your friend, but he is no friend, just trouble. Demons, ahh, demons! Beware
the demons! And the rust monsters! And the - oh, I'm not sure what those are, but they
look horrible. Well you get the idea.'

Star decided he'd heard enough, but before he left he decided what he really needed to
do was steal a kiss from this powerful witch. She pushed him back though saying;
'I don't know what its like where you come from, but here, people don't act like that.'

The expedition spent that night at the inn.

(day 3)

The expedition headed south, through the plains, then through the forest and finally up
into the mountains. Star was the guide, although he had only been given the vaguest of ideas
of where they were going.

By nightfall they had reached the mountain that Lord Trant was apparently aiming for and
they made camp.

(day 4)

The next morning the expedition set off once more and by eleven o'clock they had reached
the cave, a fissure in the side of a mountain, that they had been seeking.
This was the very same cave that myself and Fenrir were to enter some time later.

One of the servants was left with the horses and in they went.

There was a dwarf their waiting for them, a fellow called Monger. He lead them into the
cave and down into the bowels of the earth, taking passages and tunnels, a route that
only he knew.

If anyone was nervous about delving so deep underground they did not show it or discuss
it.

They reached a set of rooms carved into the side of the tunnel, a sort of rest spot for
dwarves. There were three of them already there, chatting and eating.

The expedition spent the night here.

(day 5)

The next day, Monger, their dwarven guide led them further underground, along tunnels
and through caverns diverse. The met several more dwarves on the way, and by some
arrangement made by themselves they joined the group.

After a whole day of travel they arrived at another carved out dwarven bothy.
'The Mouth of Doom is not far from here, my lord,' explained Monger to the three
nobles, 'but we should rest here before going on. The way from here is far from safe.'

The overlanders were losing their sense of night and day, but to Sam and Star it
felt as if it were late in the evening. Star noticed that Caric Codswapper treated
his servant badly, cursing at her and belittling her. When he got the opportunity
Star talked to her privately. Her name was Ederis, and although she was friendly enough
towards Star she did not give any reasons for why she accepted such treatment from
a mere man.