Monday, 10 February 2014

(G187 01/02/2014 Sat via Roll20 - JF(GM), AP)


(G187 01/02/2014 Sat via Roll20 - JF(GM), AP)

DAY 29 (Shift : Monday)

Today Ensign Kirk was on duty in the Deck 6 Armoury.

In the evening he spent four hours coming up with a concept design for a Tactical Integrated
Targeting System (T.I.T.S)

The abstract read:

''
T.I.T.S.
Basically, a set of integrated armour, with helmet incorporating a HUD, which shows a crosshair, linked
to your weapons sights, allowing for more accurate targeting.

In addition, a tactical tricorder should be incorporated with an option to be switched on permanently
on an "ACTIVE SCAN", enabling the HUD to show any energy signatures, life signs, motion, weak points or
other points of interest.
''

DAY 30 (Shift : Tuesday)

Today Ensign Kirk was on duty in the Deck 6 Armoury.

He showed T.I.T.S. to Crewman Dell and she said it seemed like a good idea.

After he got off shift at 7pm he ate at the mess hall. Looking around for someone to talk to though
he saw that there was not much going on.

He thought he would get some practice in with his katana, but couldn't find a suitable area. He
put in a request for the use of Cargo Bay 2, at 9pm each night.


DAY 31 (Shift : Wednesday)

While on shift at D6A Ensign Kirk was sent along for guard duty. Due to a fight in Engineering B'Elana
Torres was confined to quarters.

After a few hours of not much going on Seska came along and tried to get access to Torres. Kirk stood
firm though and after seduction and then threats failed Seska left. Kirk reported this to Tuvok.

Once Chakotay had secured the release of Torres, Kirk was released of duty and ended up in the mess
hall. Here Torres came over and angrily gave Kirk a piece of her mind.

Later on Kirk arranged a sparing session with Ensign Parsons and Crewman Dell in Cargo Bay 2.
While they enjoyed it, they felt the lack of anyone with enough skill to offer good training.

Ensign Kirk then used the gym.


DAY 32 (Shift : Thursday)

USS Voyager receives a distress call and heads towards what appears to be a Quantum Singularity

Crewmembers throughout the day were randomly struck down with headaches so severe that they had
to go to medbay to be checked out. This was due to the effects on time of the Singularity.

Ensign Kirk was one of them. Once he was back on his feet the Doctor requested that he take
some soil samples to Kes down in the Hydroponics Bay. Kirk check with Andrews if that was ok, but
was told to get back to his post ASAP. The Doctor gave him a look as he left.

Later that day he was called in to see the Captain. She was doing the rounds of the new additions
and getting to know them.

Here is a transcript of some of the conversation:

''
Janeway - I've familiar with most of the crew and I am reading up in our new members, but you are not Voyager
crew or Maquis. I've read your Starfleet record and the various reports Tuvok has written. Well, welcome
aboard Mr Kirk. Any relation?
''
Kirk - No Captain.
''
Janeway - Well anyway. Tuvok thinks you have the makings of a fine security officer, given the right training.
And from the last two action reports I've read from Lt Andrews you handle a phaser rifle well enough. I see
a note here that you are not suited to espionage though. Well anyway, remember this is first and foremost
a science vessel. You would be more suited aboard a full on military cruiser or battleship. But well, we know
why that can't happen now.
Hopefully we will be free of this Singularity soon and on our way again. I want you to give careful consideration
to your role here on Voyager. Tuvok is in the early stages of putting together a Hazard team. I've asked
him to put that on hold for now though. Hopefully we wont need such a unit, but I have told him he can
begin training people. Would you like to be part of that?
Although I'm sure we will need to use force from time to time here in the Delta Quadrant, it would appear
that our first real threat will be solved by scientific thinking. Something that, through no fault of
your own, you are lacking in. So, perhaps you would prefer to brush up on some of your old Starfleet
science education instead? No need to decide now, think about it an let me know in a day or two.'
''

The rest of the day Kirk spent inputting into a full diagnostic report on all systems after the ship was thrown
about a good deal and ended up back at the Quantum Singularity after trying to escape it.

By the end of the shift though, Captain Janeway and B'Elanna Torres had been out in a shuttle to open up a hole
in the Singularity and Voyager was free of it.

At 10pm Kirk moved his gear down to a new cabin on Deck 9. He had a room to himself but shared a communal
area with Kes the Occampan.

DAY 33 (Shift : Friday)

During his shift Ensign Kirk was sent to Medbay for a check up. Kirk was surprised to see that the Doctor was
only two feet tall. There was a problem with the Holo Emitters but Kirk could not help lacking the relevant
skills.

While there he was treated to a soliloquy from the Doctor.

It is transcribed here:

''
Notice how the Captain has her favourites? Tuvok of course, but then there is Paris and Kim. Just because they
are Bridge Crew. Heavy science background, you can see that. And her is me stuck down in Medical. I'll never get
a place at the Captains table.
Not that it bothers some people evidently. Take your Lt Andrews. Long serving member of the Voyager crew. How often
do you see him in the captains ready room? And yet there is a felon, an ensign and two random aliens. Hardly
seems fair does it? What's the difference, you may ask? Well, I'll tell you. Andrews is no more than a man with a
gun. A strong man with a very good gun, admittedly, but he'll never add anything to the sum of knowledge on
the bridge.
So down in the Deck 6 armoury he will forever lurk until such time as a man with a gun is needed.
Mark my words young man, if you want the favour of the captain, then get your science head on. Which leaves
me here doesn't it? A genius with so much to contribute, but confined to a single room like the Count of Monte
Cristo. ... why are you still here? Don't you have go practice shooting something? *sigh* please switch me off as
you leave... not that anyone cares...
''

After his shift Kirk met his squad mates in the cargo bay to practice melee combat.

When he got to his cabin at 11pm Kes jumped up from the sofa she had been relaxing on and rushed to her cabin.

DAY 34 (Shift : Sat)

Ensign Kirk was on shift at the D6A.

DAY 35 (Shift : Sun)

Ensign Kirk was on shift at the D6A.

DAY 36 (Shift : Mon)

Ensign Kirk was on shift at the D6A.

DAY 37 (Shift : Tue)

Ensign Kirk was on shift at the D6A.

Before he left the living area he shared with Kes he left a note saying there was no need to avoid him.

In the evening, on his return, he was pleased to see that Kes had laid out dinner for him and as they ate
they talked and made friends.
From this day on, in general, Kes would have a nice meal waiting for him when he got back to the cabin.

DAY 38 (Shift : Wed)

Ensign Kirk was on shift at the D6A.

Tuvok returned Ensign Kirk's report on 'T.I.T.S' to him and told him it required more detail. He advised
him to talk to Engineering.

DAY 39 (Shift : Thu)

Ensign Kirk was on shift at the D6A.

Ensign Kirk sent his report on 'T.I.T.S' to Chief of Engineering B'Elanna Torres and she said she would
take a look.

DAY 40 (Shift : Fri)

Ensign Kirk was on shift at the D6A.

DAY 41 (sat)

Ensign Kirk was on shift at the D6A.

Kirk realised that if he wanted to get any better at using his katana he would need to get it in as part
of the D6A training schedule. Crewman Anderson was happy to go along with it, but Ensign Parsons was yet
to be convinced.



(G184 10/01/2014 Fri via Roll20 - JF(GM), AP)

(G184 10/01/2014 Fri via Roll20 - JF(GM), AP)

DAY 27

[From auto-generated holo-deck training report]

In the holo-training world it was noon, Kirk was sitting in the carriage of a very old fashioned
diesel locomotive as it slowly made its way across a bridge and into the station.

He was dressed in a dark suit and possessed nothing. This was going to be tough he thought.

People got of the train and headed for the turnstyles. Patting his pockets he realised he had
no ticket, but jumping the gates and eluding the station staff was no great challenge.

He headed into a sort of covered shopping area and headed through the bustle to a tourist information
place. Once furnished with a map he left Union Square and headed up to Waterstones in the Trinity
Centre where he stole and A-Z. He then walked to a nearby graveyard to read it.

He thought of finding a bottlebank and headed towards where he thought there might be one, but
got lost around Castlegate. These old cities were confusing to get around. But he did eventually
find one in Morrison's carpark. He stole a pen from there and then a scarf, but set off an alarm
and fled.

As he ran across King Street he grabbed a hoe from a parked trailer. After running around a few
side streets he ended back on King Street and went into Gibbs Tools. Here he stole a folding
tree axe, but he was spotted and pursued by a man in a blue boilersuit.

He ran down Nelson Lane and then knocked the man senseless as he came round the corner. He then
stole his boiler suit, keys, phone and wallet. He then ditched the hoe and took the mans spanner.

From here he went from Canal St, the Juke St and then Froghall. At an abandoned building he saw
a black two seater car, which had the drivers door open, but he couldn't figure out how to start
it.

At a fence he collected an abandoned shopping trolley and wheeled it down to George Street.
At Powis Place he checked the mans wallet and counted 34 pounds in it. Being well trained in
tri-corder use, using the mans mobile phone was easy and he used it to search this worlds
information sharing system, a historical thing called 'the internet'. He searched for
'Aberdeen Anarchists' and how to make explosives from common household products but didn't
really come up with anything.

He walked into a shop called North East Peripherals, but whatever plan he had died a few
moments later and he walked back out again. There was an ambulance parked outside though
and he stole a medic's bag from it.

From there, abandoning the shopping trolley, its intended purpose remaining forever unknown, he
headed to the Esso petrol station on King Street. Here he purchased some lighter fluid and
some matches.

At 1pm he circled around back to Castlegate. Walking along Union Street and past a bus stop
he lit an old lady on fire with his lighter fluid and matches. At last he had started causing
'death and destruction'. Well, one old ladies coat anyway.

[Here the report mentions other, more solid tactics involving primitive ignition sources
such as setting ruined buildings on fire and residential blocks]

An old man with a stick attacked him, but Kirk set him alight also. Five people from outside
Gregg's pursued him down Union Street. He left a fiery puddle in Abercromby Court to try and
hold them back.

By the time he reached Bridge Street there were only three men after him, but two of them
were breathing right down his neck. He turned and fought them with his spanned and knocked
one out. The other stepped back and shouted for help.

A tough man in black chased him into some public gardens where Kirk managed to kill him
and steal his wallet, keys and mobile phone. Kirk then set the man's legs on fire.

This was witnessed by several people in the park. He moved on into Willowbank Road and removed
his boiler suit. Looking in a shop window as he passed he could see he now had a fat lip and
a black eye from all his street fights.

Still, when he strolled into the Adam Lounge and ordered a pint they were happy to serve him.
He went to the toilets and washed himself up. He then donned his scarf and made a terrorist
style video.
In it he said,
'Today's fire attacks were just the beginning of our organisations attacks on Aberdeen. More
will come in the following days. Tremble in fear Aberdeen. None are safe from our wrath.'
He then uploaded it to the STV and Sky news websites.

This was the first, and frankly, only bit of decent espionage he committed during the training.

He ate some pie and chips, which he paid for, and left.

At 3pm he was back at the black car. He hid in the derelict building. He watched a police car
go by.

[Here the log notes that a privacy shield was put up for eight minutes while the trainee
attended to a call of nature]

He then slept and woke after midnight.

DAY 28

Kirk walked along Union Street from its west end. He had two cans of lighter fuel remaining.
It was friday night in Aberdeen and the city's main street was very busy with night time
revelers.

Outside the Soul Bar was a big crowd being watched by three policemen and a bouncer.
Kirk tried to gain entry but the bouncer stopped him and called the cops over. They came
straight at him and he tried to set them on fire with his fluid.

He managed to run into the night club which was very busy, and also managed to set off
the fire alarm. Randomly setting people on fire he made his way further in, but was still
followed by the police as they fought their way through the panicked crowd.

He made his way to the back door, but then to his dismay saw three more policemen heading
for him from that direction. Ducking below eye level he took of his suit jacket and headed
towards a side door.

Pressing through the crush at the door he avoided the bouncer and ran off as fast as he could.
A single bouncer was pursuing him and he turned and hit him, but more policemen were not
far away so he fled again.

Diving left and right down narrow streets at random he tried to avoid his hunters, but he was
now being chased by the bouncer, two municipal street cleaners and a member of the public.

Down by the docks, at the bottom of Market Street he ran into the side of a taxi and four men
smoking outside a pub piled into him.

Kirk fought well in the melee as fists and kicks came at him from all directions but he could
not take on seven attackers. Jumping onto the roof of the taxi he poured the last of the lighter
fluid onto himself and lit it....

Simulation Ends

Simulation End of Training Score Break Down.

Score for Saboteur

Thefts             25    points
GBH                450   points
Murder(1)             10000 points
Chaos                   1000  points
Self Immolation Bonus   1000  points

12,686 Total Score. Rating : E

Simulation Comments : Trainee failed to grasp basic points of the training exercise. Persistently
threw himself into dangerous situations that would gain him little. Did manage to get a source of
ignition but failed to put it to good use.
Although the purpose of this training was not to get into single fights against poor odds it should
be noted that the trainee did very well during these exchanges.

Recommendations : Trainee is not suited to sabotage and stealth. His strengths obviously lie in
brute force and combat.

(G185 17/01/2014 Fri via Roll20 - JF, AP(GM))(cut short!)


(G184 10/01/2014 Fri via Roll20 - JF(GM), AP)(was a Star Trek game)

(G185 17/01/2014 Fri via Roll20 - JF, AP(GM))(cut short!)

DAY 213  (9 Marpenoth)(October)

Before we left the camp I noted down a few phrases in Draconic from K, such as
'We mean you no harm', 'Which way to the keep?' and 'Please don't poke me with that spear.'

As usual I went ahead and flew over the Last Refuge for about an hour. It was a small walled
keep with a central building and a squat tower. I saw a light by the gate moving about.

I also saw a man going between the main building and the gatehouse, young and dressed in black.
He seemed light on his feet.

(G186 24/01/2014 Fri via Roll20 - JF, AP(GM))

DAY 213 cont...

By three o'clock I had joined the others and we had all reached the Refuge. As a group
we approached the gate. The light to the right disappeared.

We paused and then continued. I asked at the gate if we could be allowed in to rest, but
we were told to go away. When I persisted they shot arrows at us! Typical.
Then the light started zipping around and attacking everyone with lightning. No one could
hit it, it was much too fast.

We ran back about three hundred yards, but were not pursued. After waiting until it
got dark I flew back and landed on the roof of the guard house with a plan in my head
about making a hole in it and letting some elementals loose.

But that infernal flying light arrived again and zapped me. Feathers singed I flew off
again and cast a flame strike at it. The light went out, had I destroyed it?

I waited an hour and headed back and once more on the roof the blasted thing attacked
me again. I cast ice storm this time and the light winked out. Immune to magic I
had to assume.

We then waited another hour and Sylvia healed me. I went back again and once more, there
was the light. How could we get rid of it? It was too quick to hit and immune to magic.

I left once more and we pulled back from the keep about a mile and set up camp for the
night. I would get a different set of spells tonight and see if they were of more use.

DAY 214  (10 Marpenoth)(October)

At three in the morning, Shump, who was on watch, woke us all up. Something big was
coming from the east, rumbling through the bushes and pushing trees aside.

We waited and then saw the beast - an eight headed hydra! Well, I had seen one of these
before and defeated it, but that had taken all the crews of the Nixie and the Wyvern and
we had lost several sailors in destroying it, so...

'Run!', I cried and we all headed in the other direction.

Sylvia was slow in her armour, but luckily the hydra was not quick. I cast Spike Growth
and then Briar Web but it didn't slow it much. I then took to the air and cast Light on
one of my feathers.

Flapping around like a fool I lured it off to the north but when I realised it was never
going to catch me it gave up. I summoned a monkey and ordered it to fling some poo at it.
This had the desired effect and the hydra came on once more.

A plan now forming in my head I summoned and sacrificed eleven more monkeys and a wolverine
to lure the thing all the way to the Refuge.

I then cast Stoneshape on the southern wall and changing into a human again ran through.
I was attacked by the blasted, infernal, thrice-cursed wisp again. Of course it would prefer
me to a hydra as its victim, but I changed once more and flew off.

The hydra crashed through the wall and the wisp faded out. The hydra then had a sniff about
and decided that it would be impossible for a two-ton fell creature of doom to push through
a wooden door to get to the tasty humans on the other side and left.

Much disappointed and wishing I had some more Stoneshape spells left I went back to find
the others.

After we had regrouped I found us a much better place to camp.

In the morning I flew over the refuge again and saw that they had crudely repaired the
hole in the wall I had made.

I tracked the hydra into the swamp. It had headed east, seemingly with no purpose in mind as
it wandered and after a few miles I gave up on the stupid creature.

On my way back I spotted three of the zappy lights and with great interest I flew
around to get a good look at them in the hope of learning something useful.