Staff Only Bonus
Friday, 9 January 2026
(G605 8/11/2025 via Roll20 - JF(GM), KT, AP) EVL5
(G605 8/11/2025 via Roll20 - JF(GM), KT, AP) EVL5
[Dark forces are gathering on Yag Island, manafesting as an undead cleric of Umberlee known as Salt's Wake and a Dread Necromancer called Vaelis Crowe. This is documented by Ganbar, Priest of Kelemvor.]
DAY 708 9th Alturiak (Feb) cont ...
Vaelis found he couldn't always sleep through the day so he went out to ask around where he might be able to find a 'Wight'. He had a desire to get one as a minion.
After spending a gold and three hours of his time he was told:
- There were none on the island unless they arrived recently or are hiding
- Sasserine would be a good place to ask around
- Bone Island likely has some
- The 'Lost civilisation' in the area of sea known as 'The Snare' probably had a few
He also went to the shops and bought six cheap cloaks to help disguise his undead minions if they ever had to leave the house.
Their current total was 3 zombies.
DAY 709 10th Alturiak (Feb)
The evil fellows stayed in the house all day, plotting their schemes.
DAY 710 11th Alturiak (Feb)
While out in the very early morning they met a goblin called Keletch in a dock side tavern. He had apparently discovered a nearby cave that had undead in it and he reckoned a couple of necromacer-looking types might be just the ticket for clearing it out and looting whatever treasure was in it.
I understand that Keletch had once been human, had died, then been reincarnated as a dwarf by Rollo the Druid, had died, came back again, but this time as a goblin. He had then gone off and had adventures, but now needed to raise some money to somehow change back to a human.
The evil-doers didn't much care about that, so got Keletch to lead them to the cave as soon as they were all ready. It is known as the Devil's Cauldorn and is tricky to get to via the cliffs, but Keletch knew a way down to it.
There were three tunnels leading in, and they decided to take the driest looking one. A gang of skeletons waited within and the zombies were sent in to fight them.
Poor old Bert was badly hurt, but some of the skeletons were Rebuked and fell under the evil-doers command. They tried to fit some rusty old armour onto a skeleton but it didn't really work.
Moving further in through the tunnels they encountered more undead skeletons and zombies. Some were slain, some were commanded and sent further in, only to be (they assumed) rebuked and sent back to fight them again!
'Is there anyone of a "Similair Mindset" back there?' called out Vaelis seeking to parly.
'And do ye like undead cock?' cackled Salty, scotching that plan pretty quickly.
The battle continued, with zombies and skeletons running around everywhere, back and forth as they were rebuked and then counter-rebuked. The evil-doers slowly gained the upper hand, it was a case of whoever ran out of Rebukes first. They pushed on into a cave and they saw a witch-like female figure send forth her final reseve of skeletons before running off down a side tunnel.
Salty chased after her, but she cast a Cure Moderate Wounds on him that sent him limping back to the cave. They then gathered their 'horde' of undead. Keletch went to finish off some of the surplas undead cowering in the corner. But then - treachery! - Salty sent in his forces to corner and then slay Keletch. He then raised the poor fellow as a powerful zombie.
Luckily for Salty, Keletch had told no one where he was going, but he was known to the
island and liked by many and his disappearance would be noted.
Thursday, 8 January 2026
(G604 25/10/2025 via Roll20 - JF(GM), KT, AP) EVL4
[Dark forces are gathering on Yag Island, manafesting as an undead cleric of Umberlee known as Salt's Wake and a Dread Necromancer called Vaelis Crowe. This is documented by Ganbar, Priest of Kelemvor.]
DAY 707 8th Alturiak (Feb)
Wake and Crowe were not satified with their cuttent digs in a lopsided and grotty tavern cellar so they spent the evening looking for a house to rent.
They found a suitalbe house, with a cellar from an Orc known as Pomer. She charged them 90gp a month, paid up front, no questions asked.
It was grubby and flea ridden, full of dusty and broken furniture, but it was private, which was the main requirement. They tried to get their zombies to clean up, but all they really did was move the dust around with a broom.
They spent a further 32 gold to get the house sorted out, better furniture brought, the water sorted and the place cleaned from top to bottom.
Salty complained that the place being clean should have been part of the original deal. Pomer snapped her fingers under his nose and walked off.
[Side Note: Rollo here! Just to update you with what was going on at the Barrow at this time.]
At this time Fenrir was taking it easy after all his recent adventures and spending some time setting up his house with Giselle. Griff was acting as a gate guard and a sort of Sherriff for the Barrow communities. Veddic was in theory meant to be doing missionary work on behalf of the church of Kossuth, but mainly he sat about doing not much of anything. One day Jamella Dotrok would be on his case, and most likely send out some missionarys to set up a temple.
Reinward was playing darts, hustling and picking pockets, Sparkledingle was studying, filling his library and talking to his tutors back at Mathghamhna. Dak was having a fine old time running his tavern the Fussy Gusset, while not turning a profit he was providing a fun alternative to Finchey's Inn and the west side dives.
And me? Well, by now my Guildgate to the FAMP (or Wastworld as it was also called) and attempting to connect up with the settlement of New Hope. They are 700 miles apart, but it is possible to teleport between the two place.
[Now back to the main story.]
DAY 708 9th Alturiak (Feb)
One might be forgiven for thinking that Wake and Crowe were almost at a loose end while on the island. I suspect they had a half-formed notion of building - if not an army - at least maybe a company of undead.
Towards this end they set out in the small hours of the morning in search of bodies. Most pirates and sailors in this region preferred to be buried at sea so their was slim pickings. There was an old graveyard though, mostly used by the locals.
They looked it over and determined that about a third of the graves were old, a third were recent (as in over the last 20 years or so) and a third were disturbed, dug up by actor's unknown. There was a gravekeeper's hut, but no gravekeeper.
They discussed how long it takes to exume a grave and the lack of law enforcement in town. It appeared on the west side, when pirates were in port one was killed in a fight about once a week. The east side of the port was more civilised and anyone doing murders here might expect to be hung or fined if they were rich enough to pay a blood price.
The gave up on the graveyard and head back to the west side, looking for rowdy places were a pirate might end up dead. They were out of luck, but the did bump into an odd Minotaur cleric called Drogash Murgath of the ship the Bedraggled Beaver. He was a cleric of Umberlee like Wake and he bragged in a shrill voice that he had 27 undead under his control.
Vaelis really wanted a corpse so he went into a bar to try and start a fight. He was utterly rubbish at this and ended up buying drinks for virtually everyone in the place. In this place they mainly drank 'Coastal Seaweed Beer' which had a strange umami flavour to it. If anything he made the place less likely to have a fight errupt in it by making the pirates happy with free drink.
In the end they just waited until closing time and dragged an unconsious sailor out the door with them. 'Come along Bert!' they said pretending the fellow was their friend. The tavernkeeper gave them a tired nod as they left.
In a dark alley "Bert's" life was ended and he was raised again as a powerful zombie. If they thought to grow an army through the sweepings of slum bars they would lack for both quality and quantity.
Wednesday, 7 January 2026
(G603 4/10/2025 via Roll20 - JF(GM), KT, AP) EVL3
(G603 4/10/2025 via Roll20 - JF(GM), KT, AP) EVL3
[Dark forces are gathering on Yag Island, manafesting as an undead cleric of Umberlee known as Salt's Wake and a Dread Necromancer called Vaelis Crowe.]
My lord, in today's missive I will continue documenting the doings of the two evil fellows, Wake and Crowe, on Yag Island. Signed - Ganbar, Priest of Kelemvor, Head of the Cult of Gravediggers.
DAY 703 4th Alturiak (Feb)
As usual the evil-doers slept all through the daylight hours and only ventured outside when it was dark.
They went to a local eatery and Vaelis had his dinner. The eating places in Tamunzah are situated along the most western street, they are cheap bars and outdoor dining places. There are red lamps in many of the windows and strumpets move from table to table looking for customers.
As several pirate ships were currently in port, the street was busy, packed with drunken sailors and villains.
After some drinks they went to spy out the church that Salty had taken an interest in. Vaelis recognised it as a templ to Istishia (god of water).
'I see no sign of life,' said Vaelis.
'I'm just point out I have me eye on this place,' rasped Salty. 'One day I will make it into a temple to Umberlee.'
The church was on the eastern side of the town, which was more residental, but still busy even after midnight. The took a lantern around the back of the church and found a locked door and two boarded up windows.
The walked around the walls, but were unable to climb them. Thwarted by a lack of a ladder the abandoned their enterprise and returned to the western streets.
DAY 704 5th Alturiak (Feb)
They returned to the main street which was now in full flow, and sat at a table inside a dimly lit tavern.
A lady known as Slick Sally watched them then approached. She was dressed in leathers and was somewhere in her forties, but still fit and fine-looking.
'Are you guys new in port?' she asked.
'Yeah we are', answered Vealis.
'What are you here to do?
'Take over the world!' hissed Salty.
'Oh well,' she said. 'You certainly look like fellows who would not be shy of doing some skullduggery. Tell you what, let's try you on a straight-forward task and then maybe my patron will have more for you.'
Fans of coin, the villains agreed to hear her out.
'There is a spy in town I need to get rid of. His current alisas is "Perga Mac Dondlepart" and he is spying for one of the pirate captains. He's human, not very tall and is staying at Finchey's Inn. I'd like him discreatly disposed of.'
The villains decided to go straight over to the Inn. They found that it was pretty busy. The got some drinks and watched the place. This appeared to be where the pirate captains and other higher-ranked rogues talked business.
They overheard the landlord tell a wench to take a plate of super to Dondlepart. They made to go down the corridor to the rooms but the landlord stopped them. 'Hey, people are sleeping down there!'
Lacking a better plan the cadged a pen and parchement from the landlord and left Dondlepart a note which read:
"
important we speak with you. We have crucial information regarding Sally come to the middle pier in at 4am. my small Pinnace is moored there, to Discuss further.
"
It was handed to the landlord with a gold coin for his troubles. The villains then left, going to lay in wait at the pier.
Four o'clock in the morning came and went though and Dondlepart did not appear. They waited until dawn, and realising it was a bust, Salty moved his pinnace to another pier.
Vaelis need a place to sleep so he went to a house with a room to rent. The tough old lady that lived there cooked him his breakfast and he went for a nap.
In the afternoon he and Salty went back to Finchey's Inn. It was open and serving food.
'Dondlepart had is breakfast and left,' said the landlord when asked. 'As far as
I know he'll be back later. What do you want with him?'
'Nothing...' replied Vaelis.
'Well don't cause any trouble in here! You want food, a drink, or what?'
'I just want to wait,' said Vaelis as he slid a gold coin over the counter.
They waited and waited and then ordered food at dinner time. At around seven in the evening Dondlepart appeared. The landlord pointed out the villains who waved at him. Dondlepart nodded but didn't come over. Vaelis walked up to him.
'You sent that note?' asked the young man. 'If you want to talk, talk here.'
'No, walls have ears.'
Dondlepart seemed very nervous, glancing around and licking his lips. There was no way he was going to be lured away from the safety of the inn. He took his dinner to his room. Vaelis thought that the young chap had been wearing a false moustache.
The villains left the inn and waited outside, lurking in the shadows. At around midnight Dondlepart left the inn, wearing a pretty poor disgusise. He carried a pack and walked as quickly as he could towards the northern pier.
In between the pier and the general store at the northern tip of the town is a rough cobbled area that acts as a town square. At this time of night there were quite a few drunken pirates on it, singing, dancing and drinking.
They were also treated to quite a display, in the form of probably the least descreet assassination ever to have happened on the island. As Dondlepart crossed the square Salty tried a Command spell, but it failed. Vaelis cast Spectral Hand that then chased after their victim. Dondlepart saw the hand and ran for it, but the hand caught up with him and delivered a Ghoul Touch that threw him paralysed onto the ground. He then eminated a dreadful smell that made three passerby vomit.
Salty, seeing that things were getting out of hand rushed up to where Dondlepart part lay betwixt the vomiters and bashed his brains all over the cobbles with his mace. Vaelis came up, and they carried the body to the water. Salty then dragged the body into the sea and under water took it to his boat.
Vaelis pulled his hood further down and walked around the docks. The pirates, sailors and locals that had all seen this happen didn't make any move to stop him leaving the square. Luckily for the assassins, generally people didn't want to get involved, especially when they were having such a good time.
DAY 705 6th Alturiak (Feb)
At about three in the morning Salty raised Dondlepart as a zombie. Vaelis slashed up his face to make him unrecognisable.
They then rested for the rest if the day and waited until it was dark. They went back to where they met Sally and she gave them 50 gold each.
'Shame half the people in town saw you do it though,' she warned. 'I had another descreet job lined up, but perhaps you are not the best fit for it. I'll give you this advice though,
Dondlepart was a spy for a fellow called Harpooner. He's famously very clever and utterly mad. He's not in town at the moment, but when he does arrive here he'll be looking for his spy. You may want to take precautions against him finding you.'
'But, but - you never said he worked for an evil pirate!' groused Vaelis.
'I very much did tell you this,' she retorted.
'You just said a pirate, not an evil one!'
'What other kind of pirates are there? Look never mind, I'm not arguing with you. Bye.'
Sally then got up and left.
A little nervous, they then asked around town for information on Captain Harpooner. It turned out that he was indeed a very evil pirate, that liked to torture people to death at the slightest provication. He also captained a very large and dangerous pirate ship.
DAY 706 7th Alturiak (Feb)
They also learned that he was well connected with the Rundeen - a local trade and crime organisation and was not expected back on the island for about the next five months but he would come sooner if he had business here - for instance if he learned that his agent had been slain! The word on the street was that the spy had been employed to keep an eye on the Barrow.
The gave five gold to their informant - a shifty fellow known as 'Harry the Grass'.
'Thank you my lords!' he said. 'As far as I know no one else in town is in the employ of Harpooner, so you might be ok. Anyway, gotta dash - be lucky!'
It was one in the morning now. Vaelis ordered something to eat.
Sunday, 9 November 2025
Karma Kingdom Beta 1.0 b220 Update
Karma Kingdom Beta 1.0 b220 Update
New Additions to the Greater Good / hunger site
- FIXED BUG #400 - banana gives: ERROR charity_text32
- FIXED BUG #401 - Wrapped Food has finished as well
- FIXED BUG #402 - Green Potion: ERROR charity_text83
- FIXED BUG #403 - potion of restoration: ERROR charity_text109
- Cat link active for "Fly At risk pets to safety" (Greater Good
Hunger and Poverty Relief) (You also get to keep the cat grass!)
(number57)
- re-using the old polish click for Greater Good "pet food and care" (number62)
- re-using the rescue cat clicker for Greater Good "save pets from
warzones" (you get to keep the Native Sand on each click too)(number106)
- New Animal - Small Dog - For Greater Good - Click for Paws (number 114)
- New Animal - Old Dog - For Greater Good - Adopt a Senior Pet Month (number 116)
- New Item - Animal Medicine - For Greater Good - Animal Medical Care (number 115)
Play it here:
https://roztov.epizy.com/stw/generate.html
Thursday, 30 October 2025
(G602 27/09/2025 via Roll20 - JF(GM), KT) EVL2
[Dark forces are gathering on Yag Island. This story is here told by Ganbar, Priest of Kelemvor, Head of the Cult of Gravediggers. It has so far dealt with an undead cleric called Salt's Wake.]
DAY 702
The spawn of Umberlee known as Salt's Wake emerged from his cellar as night fell. He only ever went about at night, the better to hide his foul visage.
As always, evil seeks out evil and he met with a Dread Necromancer called Vaelis Crowe. Vaelis knew Wake from when he had been alive, having sailed with him as a pirate several years ago.
As you can imagine, Vaelis had seen Wake in better days. Wake had always been an absolute rotter, but now that was what he literally was also.
Vaelis was of a more usual evil. He was a follower of Belshaloon and liked nothing more that to raise his slain foes as zombies.
Wake did not eat or drink, being an animated corpse, so he sat and watched as Vaelis drank at a local tavern.
'Long time no see, Oswin!' said Vaelis.
'I go by Salt's Wake now,' hissed Wake.
'What are you doing?'
'Catching some of the night life.'
'What happened?' asked Vaelis, gesturing at Wake's general undeadyness.
'My ship went down, did you not hear of it?'
'Yeah...'
Now at this point, my lord, I must inform you of some of the background of Yag Island.
It seems that the Tomb of King Thamas the Demented has been opened and Hallowed.
All to the good.
It has also, for reasons I am yet to fully understand, became a hub for adventurers and the site of a Vanderboren colony. One of the bands of the adventurers was known as the Silver Blades and they were now off on an adventure. They had commissioned a ship, but something had gone wrong - an argument over the fee.
Salty and Vaelis happened over this scene as it played out on the docks. It looked like it was going to get nasty as the Blades argued with a large group of surly pirates. The Blades were good and brave souls, a cleric, a Paladin, a fighter and a druid numbered among them and the pirates had most likely stolen the ship anyway and were now trying to get more money. Weapons had been drawn.
The two evil fellows watched, then started casting spells, almost at random. First Vaelis cast False Life and Ghostly Hand, then Salty cast Desecrate on an area nearby.
In the darkness by the ship they heard the sudden clash of metal as fighting broke out. A large group of pirates moved to block access to the jetty. Vaelis cast Fear, but it failed. They then both attacked the nearest pirates. A group of townsfolk stood on, watching the show.
Vaelis tried Chill Touch several times, but each time his magic failed. He was shot with a crossbow. He managed to hit a pirate with Chill Touch but he was badly hurt, so he ducked into a side street.
Meanwhile, Salty had been fighting, but even though some now lay dead, he was also finding the pirates too tough so he ran away. Seeing this, Vaelis ran also. They met up in the western streets of Tamunzah and then after catching their breath, went back to the fighting.
The pirates they had killed previously were being looted by the townsfolk. Salty tangled with one of them - a short blue-skinned derro, and knocked him out. He then used magic to kill him and Fell Animate to bring him back as a powerful zombie.
No one bothered them as they then took their new friend back to Salty's boat. Once that was done they could see that the Blade's ship was now moving out of the bay.
Salty ran up to the dock and tied the prow of the ship to a post. Salty was astounded, thinking there was no feat of man, nor of the gods, that could move a ship out to sea in the middle of the night. Was it the wind, was it a tender? Impossible!
If he could not see it, with his old rotten undead eyes, then it could not happen!
And yet it was, and his actions had been noticed.
'Unlash that or I'll get you!' shouted the druid from the for' of the ship.
Vaelis had arrived, and he cut the rope. He didn't fancy having to fight a bunch of angry crocodiles.
As the ship of the Silver Blades slipped out into the darkened sea, the two evil
fellows went back to the nearest tavern.
Wednesday, 29 October 2025
(G601 06/09/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED8
(G601 06/09/2025 via Roll20 - JF, KT, AP(GM), AD) 5ED8
[This continues the story of Rogier the bard, a warforged called Gravedigger and a goliath paladin known as Uthmar Shatterstone. They have just finished dealing with a 'slime problem' and have returned to the village to sell all their loot.]
DAY 8 cont ...
A signet ring had been discovered in one of the looted bags. Gravedigger thought it might be related to a story about the disappearance of a noble further north. A bit vague, but he seemed sure enough of himself that the other two were willing to follow him.
He set off randomly, declaring, 'North is this way!'
Rogier made up a song as they walked;
''
A bard in the town, with a lute in his hand,
Sings of the star, and the dreams of the land.
Her light, ever shining, a beacon in the dark,
Guiding the lost with her radiant spark.
''
They were walking through an area of Faerune called the Hills of Lost Souls.
'This way humans!' instructed Gravedigger as he led them in the wrong direction.
Rogier had a look about though and gently steered them back in the right direction - i.e. "North".
They followed a vague sort of trade path for a while and after some time arrived at a farmhouse/inn known as "The Bump In the Road".
Rogier tried a song:
Oh, the night was long, the road was rough,
But the innkeeper had a heart so tough!
"Come rest your bones, for you’ve travelled far,
And a discount, my friend, is just who you are"!
There was a rock gnome at another table, known as Eoghoag Whuglu. For some reason Rogier took a strange dislike to him and made menacing faces at him, attempting to intimidate.
They all then went to bed.
DAY 9
Our brave heroes had their breakfast and bickered amongst themselves. Uthmar talked to Whuglu and told him that Rogier was effeminate. Rogier heard this and tried to intimidate him. This lad was always pulling faces at people, as if he had a mental malady that compelled him to always be rude!
Uthmar growled and pulled faces back, demanding that Rogier apologise to
Whuglu.
Gravedigger turned to the gomish bard and said,
'Run you fool! Before the fighting starts!'
'Calm down!' insisted Uthmar, straightening his face.
'FIGHT! FIGHT! FIGHT!' said Gravedigger, like an alarm going off.
Uthmar and Rogier backed off.
'Very well,' said Gravedigger. 'Amongst my people if you do not fight then you must make love!'
Uthmar searched for an off switch on the back of Gravedigger's neck.
'Unhand me!' demanded the warforged. 'Take your hands off my button! Ooooh er!!'
After all that carry on they were eventually ready to leave.
'This way!' intoned Gravedigger going in the wrong direction.
Rogier corrected them and they continued north - towards an area known as the Battle of Bones - a legendary large haunted battlefield.
Uthmar had taken a liking to Gravedigger and trusted him. He was glad that when he fell in battle Gravedigger would give him a proper burial.
They entered some woods. Rogier and Gravediggers held hands and skipped gayly through the trees, trying to annoy Uthmar.
Just then though, a grumpy wolf leapt out of the bushes and attacked. It was slain but more appeared. It was a tough battle for the three but in the end they dispatched a total of six wolves.
They continued on their way and as the evening light faded they found themselves at another farmhouse.
Even before they entered the place Uthmar and Rogier started flexing at each other and pulling faces.
'If you do not fight, I will assume you are in a homosexual love affair,' opined
Gravedigger. Either the warforged had a screw loose or he just liked to stir the pot.
Eventually they went inside - and low and behold, in the common room was another rock gnome bard, similar to the last. I can only guess that in this part of the world it was customary to always have a rock gnome bard on the premises.
Gravedigger went to throw a sausage at the gnome but Uthmar stopped him.
'Stay your hand, noble cleric,' he warned.
'Hello!' said the gnome, waving from across the room.
'Begone foul being before I sausage you!' cried Gravedigger.
Uthmar ordered a drink for the gnome.
'He will want to touch your button!' hissed Gravedigger in warning.
Uthmar shrugged. 'I don't mind.'
The gnome introduced himself. 'My name is Wogul-bogul Dongul-dingul, the bard.'
The others sat down beside him. He then watched in confusion as once more
Uthmar and Rogier started flexing and pulling faces at each other.
'Grrrrr!' said Uthmar.
'Uhhhrr!' said Rogier.
'What are they doing?' Wogul asked.
'Don't mind them' whispered back Gravedigger. 'This is a complicated human mating ritual.'
'What are you guys doing here?'
'This is their honeymoon and I am here to dig Uthmar's grave after the nuptials.'
To prove his point Gravedigger went outside and started digging in a cabbage patch.
A farmer came out and shouted at him to stop it. Gravedigger threw a cabbage at him.
'It's ok!' Uthmar called to the farmer. 'The grave is for me, I could go at any moment!'
This nonsense went on for some time. Wogul eventually noticed the ring that the fellows had been passing around and perhaps trying to get them back onto whatever track he thought they should be on he asked to see it.
'It is a sigil of the House of Sparrows. I see that it is shaped like a sparrow skull.'
He went on to tell them that it was from the town of Everaska, which was north east of their current location. The rumour was that a nobleman had disappeared - but! - the truth was stranger he told them - the entire village had disappeared!
'And the hearths were still warm, and their food still lay uneaten on their tables!'
He nodded sagely, but received blank looks in return.
'Well anyway,' he muttered. 'If you want to find out more, seek out Lady Mirth Veers in the village.'
Saturday, 11 October 2025
Karma Kingdom Beta 1.0 b219 Update
Karma Kingdom Beta 1.0 b219 Update
|
- The greater good does not have seperate sites any longer you have to go through their site for all the links. They are all still there, so there is no need to change anything in Karma Kingdom, its just more clicking. - Update the help page. Sadly 'Shop for Your Cause' is no longer doing click to donate. As a result I've made all these changes: - Ocean - now gives random lake/sea item (number31) - Lake - now gives random lake/sea item (number80) - Reef - now gives random lake/sea item (number81) - Jungle - now gives random tree seeds (number82) - Small Child - now gives a Macharist Doll (number75) - Veterans - now gives a Macharist Doll (number76) - Stoic Women - now gives a Macharist Doll (number93) - Wolf - now gives an Animal Totem (number35) - Chubby Dogs - now gives an Animal Totem (number84) - Dolphins - now gives an Animal Totem (number85) - Wolverines - now gives an Animal Totem (number86) - Sea Turtles - now gives an Animal Totem (number87) - Elephants - now gives an Animal Totem (number88) - Monkeys - now gives an Animal Totem (number90) - Lions - now gives an Animal Totem (number91) - Bananas - still gives this. Just doesn't count for total given. (number32) - Green Potions - still gives this. Just doesn't count for total given. (number83) - Potion of Restoration - still gives this. Just doesn't count for total given. (number109) - Added Macharist Doll - a magical item that can be used to release a random person from Netherspace - Animal Totem - a magical item that can be used to release a random animal from Netherspace - (I still need to add the code to make them function though!) |






